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Access
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Actor
Use automatic component registration.
2019-07-31 15:07:54 +02:00
Chemistry
Give reagent dispenser reagents window a vertical minimum size.
2019-10-20 01:40:13 +02:00
Clothing
Use automatic component registration.
2019-07-31 15:07:54 +02:00
Construction
Updates various systems to the new InputCommandHandler delegate signature, implementing the new handled return value.
2019-09-17 16:10:59 -07:00
Doors
Correctly implement opening animation for airlocks with open maintenance panel.
2019-10-14 00:20:01 +02:00
HUD /Inventory
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
IconSmoothing
Fix icon smoothing not applying after entities are deleted.
2019-10-14 17:09:45 +02:00
Items
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
MedicalScanner
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Mobs
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Movement
Add basic teleportation and portals ( #269 )
2019-07-19 10:09:33 +02:00
Nutrition
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Power
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Research
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Sound
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Storage
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Trigger
Explosions and Grenades, Triggers, OnDestroy, OnExAct, Fueltanks and destructible tables ( #247 )
2019-06-07 13:15:20 +02:00
VendingMachines
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Weapons
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
Wires
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
AnimationsTestComponent.cs
Property animations test component. ( #340 )
2019-09-18 22:14:21 +02:00
ComputerVisualizer2D.cs
Eris computer sprites, visualizer.
2019-08-12 18:43:24 +02:00
DamageableComponent.cs
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
LowWallComponent.cs
Rider static analysis ( #433 )
2019-11-13 23:37:46 +01:00
SubFloorHideComponent.cs
The SubFloorHideComponent can now be properly started/stopped. Previously this did nothing.
2019-09-19 11:43:46 -07:00
WindowComponent.cs
Updates the content components to be compatible with the changes in 55a50ff7ba.
2019-09-18 11:36:58 -07:00