fish-station/Content.Server/Chemistry/EntitySystems/ChemistrySystem.cs
corentt 01d71a77bb
Hypospray ECS + admin logging (#12536)
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
Co-authored-by: Kara <lunarautomaton6@gmail.com>
close https://github.com/space-wizards/space-station-14/issues/12414
2022-11-19 08:07:50 -08:00

32 lines
1.4 KiB
C#

using Content.Server.Administration.Logs;
using Content.Server.Body.Systems;
using Content.Server.DoAfter;
using Content.Server.Interaction;
using Content.Server.Popups;
using Content.Shared.CombatMode;
using Content.Shared.Chemistry;
using Content.Shared.MobState.EntitySystems;
namespace Content.Server.Chemistry.EntitySystems;
public sealed partial class ChemistrySystem : EntitySystem
{
[Dependency] private readonly IAdminLogManager _adminLogger = default!;
[Dependency] private readonly IEntityManager _entMan = default!;
[Dependency] private readonly InteractionSystem _interaction = default!;
[Dependency] private readonly BloodstreamSystem _blood = default!;
[Dependency] private readonly DoAfterSystem _doAfter = default!;
[Dependency] private readonly PopupSystem _popup = default!;
[Dependency] private readonly ReactiveSystem _reactiveSystem = default!;
[Dependency] private readonly SharedAudioSystem _audio = default!;
[Dependency] private readonly SharedMobStateSystem _mobState = default!;
[Dependency] private readonly SharedCombatModeSystem _combat = default!;
[Dependency] private readonly SolutionContainerSystem _solutions = default!;
public override void Initialize()
{
// Why ChemMaster duplicates reagentdispenser nobody knows.
InitializeHypospray();
InitializeInjector();
}
}