..
Abilities /Mime
Fix actions not being usable, ordering, and containers ( #19964 )
2023-09-09 16:14:17 -07:00
Access
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Actions
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Acz
Administration
Revolutionaries ( #18477 )
2023-10-04 18:47:33 -07:00
Advertise
Refactor Advertise System ( #19669 )
2023-09-22 08:46:25 -07:00
Advertisements
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Afk
Alert
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
AlertLevel
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Ame
Shutdown AME when the fuel is empty ( #20458 )
2023-09-24 16:39:49 -04:00
Animals
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Announcements
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Anomaly
Hopefully??? ( #20865 )
2023-10-10 23:11:46 -04:00
Antag
Revolutionaries ( #18477 )
2023-10-04 18:47:33 -07:00
Arcade
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Armor
Predicted armor ( #20560 )
2023-09-28 20:48:50 +10:00
Atmos
Remove SpreaderNodeGroup ( #20230 )
2023-10-01 16:56:41 -04:00
Audio
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
BarSign /Systems
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Beam
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Bed
Fix sleeping action not working ( #20813 )
2023-10-07 15:11:02 -04:00
Bible
DamageableSystem cleanup & performance improvements ( #20820 )
2023-10-09 03:27:41 +11:00
Body
Make MMIs work again ( #20844 )
2023-10-08 21:49:20 -07:00
Botany
Revert "Revert "Reenable kudzu."" ( #20876 )
2023-10-09 20:34:41 -07:00
Buckle /Systems
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
Cabinet
Camera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
CardboardBox
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Cargo
Refactoring body system to use containers and general body cleanup ( #20202 )
2023-09-21 17:23:02 +10:00
CartridgeLoader
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
CharacterInfo
Objectives ecs rework ( #19967 )
2023-09-16 16:18:10 +10:00
Charges
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Chat
Ghost hearing action ( #19722 )
2023-09-24 16:34:08 -04:00
Chemistry
Kill ComponentExt ( #20907 )
2023-10-11 20:19:46 +11:00
Chunking
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Cloning
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Clothing
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Cluwne
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
CombatMode
Fix combat mode context menu ( #19743 )
2023-09-03 06:16:34 +10:00
Commands
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Communications
Kill UserInterfaceHelpers ( #20912 )
2023-10-11 20:17:59 +11:00
Configurable
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Connection
Construction
Use construction graphs for hacking protections ( #20265 )
2023-10-05 19:15:03 -08:00
Containers
Kill ContainerHelpers ( #20908 )
2023-10-11 20:18:49 +11:00
Contests
Remove unused dependencies ( #19490 )
2023-08-24 09:55:15 -08:00
Cooldown
Coordinates
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
CPUJob/JobQueues /Queues
Move jobQueue to engine ( #16443 )
2023-05-15 12:47:12 +10:00
Crayon
Kill UserInterfaceHelpers ( #20912 )
2023-10-11 20:17:59 +11:00
CrewManifest
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Cuffs
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Damage
Glorfcode (force say on damage/stun/crit) ( #20562 )
2023-09-28 18:05:36 -07:00
Database
Fix role unbans not applying in real time ( #20547 )
2023-09-28 16:46:39 -07:00
Decals
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Defusable
Fixes Syndicate Bomb logs ( #20240 )
2023-09-18 21:51:13 -04:00
Destructible
Kill ContainerHelpers ( #20908 )
2023-10-11 20:18:49 +11:00
DetailExaminable
Hide flavor text if identity hidden ( #19635 )
2023-08-30 09:38:16 +10:00
DeviceLinking
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
DeviceNetwork
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Devour
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
Dice
Discord
Fix invalid types for some discord webhook values ( #19515 )
2023-08-24 22:59:43 -07:00
Disposal
Make forcing others into disposals take longer and more apparent ( #20687 )
2023-10-02 11:35:58 -08:00
DoAfter
Doors
Fix opening wire panels without WiresPanelSecurityComponent ( #20798 )
2023-10-06 13:26:02 -08:00
Dragon
dragon refactor, objectives and use GenericAntag ( #20201 )
2023-09-30 13:18:01 -07:00
Drone
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Drunk
Effects
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Electrocution
DamageableSystem cleanup & performance improvements ( #20820 )
2023-10-09 03:27:41 +11:00
Emoting
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Emp
Adds Duration to EMP Event ( #18437 )
2023-09-18 08:28:05 -04:00
Engineering
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Ensnaring
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
EntityList
Entry
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
EUI
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Examine
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Explosion
Fix inventory relay by-ref events ( #20816 )
2023-10-11 19:31:10 +03:00
Extinguisher
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Eye /Blinding
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Fax
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Flash
Revolutionaries ( #18477 )
2023-10-04 18:47:33 -07:00
Fluids
Rename SmokeDissipateSpawnComponent to SpawnOnDespawnComponent ( #20782 )
2023-10-10 22:34:51 -08:00
Forensics
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
Friends
Add mob retaliation ( #19901 )
2023-10-06 17:56:18 -07:00
GameTicking
Add mind entities to PVS overrides ( #20847 )
2023-10-11 14:45:05 +11:00
Gateway
gateway changes ( #20304 )
2023-09-18 11:09:21 +10:00
Gatherable
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
GenericAntag
move ninja objectives code into generic antag system ( #20186 )
2023-09-21 07:33:18 -07:00
Ghost
Kill ComponentExt ( #20907 )
2023-10-11 20:19:46 +11:00
GhostKick
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Glue
Openable refactor ( #19750 )
2023-09-22 22:10:04 -04:00
Gravity
Remove lights compref ( #19531 )
2023-09-11 19:18:06 +10:00
Guardian
Kill ContainerHelpers ( #20908 )
2023-10-11 20:18:49 +11:00
GuideGenerator
Hands /Systems
Kill ContainerHelpers ( #20908 )
2023-10-11 20:18:49 +11:00
HealthExaminable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Holiday
Move minds, roles, jobs and objectives to shared ( #19679 )
2023-08-30 21:46:11 -07:00
Holosign
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
HotPotato
Hot potato on fire ( #16017 )
2023-05-06 20:30:16 +10:00
Humanoid
Sex restriction for markings ( #19894 )
2023-09-19 16:56:10 -04:00
IdentityManagement
Use race specific identity age to build text ( #19789 )
2023-09-03 14:01:21 -04:00
IgnitionSource
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
ImmovableRod
easiest bug fix of my life ( #20686 )
2023-10-02 11:30:51 -07:00
Implants
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Info
Instruments
Kill UserInterfaceHelpers ( #20912 )
2023-10-11 20:17:59 +11:00
Interaction
Climbing refactor ( #20516 )
2023-10-10 16:41:11 -07:00
Inventory
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
IoC
Refactor minds to be entities with components, make roles components ( #19591 )
2023-08-28 16:53:24 -07:00
IP
Item
Bows & arrows ( #19771 )
2023-09-22 02:45:21 -07:00
Jittering
Jobs
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
KillTracking
1v1 me first to 31 no powerups [Deathmatch Gamemode] ( #19467 )
2023-08-30 18:06:15 -07:00
Kitchen
Refactoring body system to use containers and general body cleanup ( #20202 )
2023-09-21 17:23:02 +10:00
Labels /Label
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
LandMines
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Lathe
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Light
Fix action-granting items not being predicted ( #20778 )
2023-10-07 15:08:13 -04:00
Lightning
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Lube
Openable refactor ( #19750 )
2023-09-22 22:10:04 -04:00
Magic
Move TimedDespawn to engine ( #20515 )
2023-09-30 14:35:32 +10:00
MagicMirror
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Mapping
Maps
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
MassMedia
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Materials
Openable refactor ( #19750 )
2023-09-22 22:10:04 -04:00
Mech
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Medical
Kill UserInterfaceHelpers ( #20912 )
2023-10-11 20:17:59 +11:00
Mind
Add mind entities to PVS overrides ( #20847 )
2023-10-11 14:45:05 +11:00
Mindshield
Fix not removing RevolutionaryRoleComponent from minds on mindshield application ( #20832 )
2023-10-11 18:14:00 -04:00
Mining
Add linter-friendly WeightedRandom prototypes ( #18729 )
2023-08-06 12:31:25 +10:00
Mobs
Refactor actions to be entities with components ( #19900 )
2023-09-08 18:16:05 -07:00
MoMMI
Morgue
caninsert entitystorage tweaks ( #20589 )
2023-09-28 22:55:29 -05:00
Motd
MouseRotator
Mouse rotator system ( #19267 )
2023-09-23 15:45:13 +10:00
Mousetrap
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Movement
Fix jetpack (not) running out of fuel ( #19696 )
2023-08-31 11:54:08 -07:00
NameIdentifier
Borgs ( #18136 )
2023-08-12 16:39:58 -05:00
Ninja
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-10 09:32:10 +03:00
NodeContainer
Remove SpreaderNodeGroup ( #20230 )
2023-10-01 16:56:41 -04:00
NPC
Climbing refactor ( #20516 )
2023-10-10 16:41:11 -07:00
Nuke
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
NukeOps
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
Nutrition
Kill ContainerHelpers ( #20908 )
2023-10-11 20:18:49 +11:00
Objectives
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-10 09:32:10 +03:00
PAI
Microwaved pais get scrambled name + randomly bricked ( #19982 )
2023-09-16 16:07:36 +10:00
Paper
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Parallax
Fix salvage mission biome seed ( #20885 )
2023-10-10 14:35:50 -07:00
ParticleAccelerator
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Payload /EntitySystems
PDA
Give ringtone setting a 0.25 second cooldown, style and fixes ( #20780 )
2023-10-08 17:25:08 -04:00
Physics
Prevent pull-moving ( #20502 )
2023-09-25 22:21:31 -04:00
Pinpointer
Add navmap beacon to armed nukes ( #20394 )
2023-09-23 11:15:05 -08:00
Placement
Add placement logs ( #18709 )
2023-08-14 23:11:54 -06:00
Plants
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Players
Fix playtime tracker ( #20014 )
2023-09-11 17:42:25 +10:00
PneumaticCannon
Pointing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Points
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Polymorph
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Popups
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Power
Remove IoC resolves in BaseNetConnectorNodeGroup and friends ( #20333 )
2023-09-19 22:44:49 +10:00
PowerCell
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
PowerSink
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Prayer
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
Preferences /Managers
Add some debug messages for random test failures. ( #18216 )
2023-07-24 03:22:57 +10:00
Procedural
Expeditions rework ( #18960 )
2023-09-19 22:52:01 +10:00
Projectiles
DamageableSystem cleanup & performance improvements ( #20820 )
2023-10-09 03:27:41 +11:00
Pulling
Puppet
Rename DummyPuppet to VentriloquistPuppet ( #19777 )
2023-09-16 14:54:46 +10:00
Radiation
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
Radio
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
RandomAppearance
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RandomMetadata
Remove usages of obsolete MetaDataComponent setters ( #19582 )
2023-08-28 19:20:31 +10:00
RatKing
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
Remotes
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Repairable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Research
ninja 2 electric boogaloo ( #15534 )
2023-09-10 16:20:27 +10:00
Resist
Kill ContainerHelpers ( #20908 )
2023-10-11 20:18:49 +11:00
Respawn
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Revenant
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Revolutionary /Components
Revolutionaries ( #18477 )
2023-10-04 18:47:33 -07:00
Roles
Use conditions to store progress for Ninja objectives ( #20254 )
2023-10-10 09:32:10 +03:00
Rotatable
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
RoundEnd
Revolutionaries ( #18477 )
2023-10-04 18:47:33 -07:00
Salvage
Fix exped ghost roles ( #20392 )
2023-09-21 23:21:43 +10:00
Sandbox
Fix component generic usages where IComponent would not be valid ( #19482 )
2023-08-24 20:10:55 +10:00
SensorMonitoring
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Sericulture
Sericulture fixes ( #19193 )
2023-10-01 16:46:09 -04:00
ServerInfo
ServerUpdates
Shuttle /Components
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Shuttles
Fix shuttle throwing ( #20884 )
2023-10-10 23:07:21 -04:00
Silicons
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Singularity
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
Solar
Predict StorageComponent ( #19682 )
2023-09-11 21:20:46 +10:00
Sound
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
Spawners
Rename SmokeDissipateSpawnComponent to SpawnOnDespawnComponent ( #20782 )
2023-10-10 22:34:51 -08:00
Speech
Fixed lisp bug with capital and lowercase matching and other sounds matched for clarity ( #20370 )
2023-09-23 15:39:47 +10:00
Spider
SprayPainter
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Spreader
Fix fast kudzu ( #20875 )
2023-10-09 20:32:34 -07:00
Sprite
Water gun cargo crate ( #16172 )
2023-05-07 13:14:54 +10:00
Stack
Fix Fultons losing their beacon when split ( #20179 )
2023-09-17 20:22:26 -04:00
Standing
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Station
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
StationEvents
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
StationRecords
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Stealth
Sticky
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Storage
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
Store
Action container rejig ( #20260 )
2023-09-23 18:49:39 +10:00
Strip
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Stunnable
Remove FixtureId ( #19280 )
2023-08-23 18:55:58 +10:00
SubFloor
SurveillanceCamera
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Tabletop
Kill ComponentExt ( #20907 )
2023-10-11 20:19:46 +11:00
Teleportation
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Temperature
Temperature refactor ( #20662 )
2023-10-02 07:44:05 -07:00
Tiles
InAir tweaks & chasm fixes (#19707 )
2023-09-11 16:03:16 +10:00
Tips
Remove accidental using directives on transient dependencies. ( #18999 )
2023-08-11 16:56:40 -05:00
Toilet
Refactoring body system to use containers and general body cleanup ( #20202 )
2023-09-21 17:23:02 +10:00
Tools
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
Toolshed /Commands
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Traitor
Make monkeys better ( #19407 )
2023-09-10 12:51:51 +10:00
Traits
Refactor serialization copying to use source generators ( #19412 )
2023-08-22 18:14:33 -07:00
UserInterface
Kill UserInterfaceHelpers ( #20912 )
2023-10-11 20:17:59 +11:00
Vehicle
Moves buckling and vehicles to shared, some cleanup ( #15923 )
2023-05-01 17:04:23 +10:00
VendingMachines
Fix component constraints ( #20241 )
2023-09-20 10:12:48 +10:00
Verbs
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
VoiceMask
Content update for NetEntities ( #18935 )
2023-09-11 09:42:41 +10:00
Voting
Allow gamemodes to specify custom map pools ( #18429 )
2023-08-01 16:11:50 -05:00
Warps
Remove ghost compref ( #19478 )
2023-08-25 18:50:46 +10:00
Weapons
DamageableSystem cleanup & performance improvements ( #20820 )
2023-10-09 03:27:41 +11:00
Weather
Whitelist
Wires
Replace string data fields with LocId where relevant ( #20883 )
2023-10-10 23:06:24 -04:00
Worldgen
Revert "Remove most usages of obsolete TransformComponent methods (#1… ( #19714 )
2023-09-01 12:30:29 +10:00
Xenoarchaeology
Polymorph Artifact Effect ( #20660 )
2023-10-09 16:49:42 -07:00
Zombies
Update trivial components to use auto comp states ( #20539 )
2023-09-28 16:20:29 -07:00
AssemblyInfo.cs
Add test to load all config presets ( #20705 )
2023-10-06 19:31:08 -07:00
Content.Server.csproj
Weldable cleanup ( #19809 )
2023-09-05 00:07:01 +10:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs