fish-station/Content.Client/Weapons/Ranged
Rinary 42f9ac0dbd
Ребаланс Мехов (#482)
* Initial commit

* mechs has reflect

* all mechs has powercagehigh

* mechs can only powered by power cages

* powercages on protolathes

* magboots on mechs

* fire cost upped x2

* battery on guns has 200 energy by basic, adds ion gun

* mecha x-ray gun add

* mecha vindictor here

* added amlg 90

* added uvm31

* localization

* burst fire on Ultra

* fix vindictor no desc

* mech has prying

* add scale 1.08

* add scale 1.08 to combat mechs

* Mechs has collision

* buff chain sword

* upd

* some fixes

* fix weapon charging

* Fix UVM-31 "Drake" Sound and Proto particle

* Fix Mech collision, mechs can't stop peoples any more(some thing issues creates if collision is on)

* AMLG90 Has bigger damage

* Stunner uses hos stun spread

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Co-authored-by: SlamBamActionman <slambamactionman@gmail.com>
2024-10-10 20:11:43 +03:00
..
Commands Melee refactor (#10897) 2022-09-29 15:51:59 +10:00
Components Fixed Tipped ammo not being Spent (#25167) 2024-02-13 16:40:15 -05:00
ItemStatus Replace Matrix3 with System.Numerics.Matrix3x2 (#27443) 2024-06-02 14:07:41 +10:00
Systems Ребаланс Мехов (#482) 2024-10-10 20:11:43 +03:00
GunSpreadOverlay.cs Resolve 'TransformComponent.MapPosition' is obsolete in content (#27939) 2024-05-12 10:31:54 -04:00