fish-station/Content.Server/GameTicking/Commands
2024-10-08 10:31:46 +03:00
..
DelayStartCommand.cs Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00
EndRoundCommand.cs Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00
ForceMapCommand.cs Replaced forcemap admin flag with Host (#158) 2024-07-01 10:09:39 +03:00
ForcePresetCommand.cs Фиксы тестов 2024-10-08 10:31:46 +03:00
GoLobbyCommand.cs Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00
JoinGameCommand.cs Fix late join & observe to de-admin admins. (#28319) 2024-05-28 14:00:42 -04:00
ObserveCommand.cs fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
RespawnCommand.cs Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command (#30433) 2024-08-31 21:38:03 +10:00
RestartRoundCommand.cs Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00
SetGamePresetCommand.cs Revert "setgamepreset command rework" (#30807) 2024-08-09 17:39:45 +10:00
SetMapCommand.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00
StartRoundCommand.cs Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00
ToggleDisallowLateJoinCommand.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ToggleReadyCommand.cs Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00