fish-station/Content.Server/GameTicking/Rules
Rinary a85433e877
Новый антагонист: Вампиры (#560)
* Initial Commit

* Unfinished

* Continuing, more abilities

* Remove necromicon healing

* oops

* Continuing

* Continuing

* Checkpoint incase i need to undo something

* Rewrite to use event per power, working passives

* refactor fixes

* so many fixes

* some fixes

* some fixes

* new textures, status icon

* vampire antag role, mind role

* проверку на дауна вызывали?(если Null, у сервера ступор головного фатала)

* fix 1

* fix 2

* fix fatal, fix build

* breafing audio

* fix icons style, store in action

* clear store things, add gamerule, mid round game rule

* some rework

* clear any store systems

* clear x2

* if you have 150 Blood Essence, you get mutation

* upd

* some changes

* simple mutation menu

* я вот сижу, в 12 ночи, пишу какую-то очередную хуйню, вместо приятного сна...

* upd

* normal mutations menu

* actions translate

* None type, base actions list

* passive abilities

* ability earning

* fix

* translate vampire preset

* translate vampire mutations menu

* mutations menu textures

* disable some

* ДРАНЫЙ БРИФ ФАТАЛКУ ПО ПРИКОЛУ БЕЕМ

* game preset

* mutation can infinity changed

* fix

* fully rework abilities update system

* gargantua info

* update ignore list

* fix gargantua passives

* vampire objectives

* new icons

* balance

* fix

* upd objectives

* fix metabolizer type, balance 2

* fix metabolizer type 2

* fix syntax

* clear translation

* xd

* update

* round end info

* fix

* drain objective fix

* fix

* fix syntax

* fix

* clear

---------

Co-authored-by: Rainfey <rainfey0+github@gmail.com>
2024-10-31 19:06:01 +03:00
..
Components Новый антагонист: Вампиры (#560) 2024-10-31 19:06:01 +03:00
VariationPass Replace obsolete EntityWhitelist IsValid usages part 2 (#28506) 2024-06-03 17:40:03 -04:00
AntagLoadProfileRuleSystem.cs Re-enabling nukie species(except vox), added antag species blacklisting 2024-07-05 00:59:16 -07:00
ChangelingRuleSystem.cs Исправляет краш сервера при двойной выдаче генокрада. (#574) 2024-10-30 20:26:37 +03:00
DeathMatchRuleSystem.cs Фикс спавна в космопорту 2024-06-11 01:18:50 +03:00
DragonRuleSystem.cs fix dragon spawn location and round end summary (#31890) 2024-09-09 13:22:41 -06:00
GameRuleSystem.cs Missing meteor presets (#29044) 2024-06-16 21:37:43 +02:00
GameRuleSystem.Utility.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
GenericAntagRuleSystem.cs Терминатор (#333) 2024-08-29 16:07:25 +03:00
InactivityTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
KillCalloutRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
LoadMapRuleSystem.cs Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
MaxTimeRestartRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
NukeopsRuleSystem.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-10-10 19:09:17 +03:00
RespawnRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RevolutionaryRuleSystem.cs Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
RoundstartStationVariationRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
RuleGridsSystem.cs LoadMapRule grid storage rework (#28210) 2024-06-03 20:04:19 -04:00
SandboxRuleSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
SecretRuleSystem.cs Remove all Assigned Values that are Never Used (#30110) 2024-07-18 20:22:23 -04:00
SubGamemodesSystem.cs move gamerule components to shared (#28572) 2024-06-04 21:53:24 +10:00
ThiefRuleSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
TraitorRuleSystem.cs Traitor activation fix for missing PDA (#30359) 2024-10-18 14:55:43 +02:00
VampireRuleSystem.cs Новый антагонист: Вампиры (#560) 2024-10-31 19:06:01 +03:00
ZombieRuleSystem.cs Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00