fish-station/Content.Server/Spawners/Components
VigersRay 9328f4d9cb Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Lobby/UI/Loadouts/LoadoutWindow.xaml.cs
#	Content.Server/Connection/ConnectionManager.cs
#	Content.Server/GameTicking/GameTicker.Spawning.cs
#	Content.Server/Shuttles/Systems/ArrivalsSystem.cs
#	Content.Server/Shuttles/Systems/DockingSystem.Shuttle.cs
#	Content.Server/Shuttles/Systems/EmergencyShuttleSystem.cs
#	Content.Server/Station/Systems/StationSpawningSystem.cs
#	Content.Shared/Chat/SharedChatSystem.cs
#	Content.Shared/UserInterface/ActivatableUIComponent.cs
#	Resources/Prototypes/Datasets/Names/ai.yml
#	Resources/Prototypes/Datasets/adjectives.yml
#	Resources/Prototypes/Datasets/verbs.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/boots.yml
#	Resources/Prototypes/Entities/Clothing/Shoes/specific.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
#	Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml
#	Resources/Prototypes/Entities/Stations/base.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Maps/bagel.yml
#	Resources/Prototypes/Roles/Jobs/Science/borg.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/equipped-HELMET.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/icon.png
#	Resources/Textures/Clothing/Head/Helmets/light_riot.rsi/meta.json
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Structures/Wallmounts/barsign.rsi/officerbeersky.png
#	Resources/Textures/Structures/Wallmounts/signs.rsi/anomaly.png
#	Resources/Textures/Structures/Wallmounts/signs.rsi/meta.json
#	SpaceStation14.sln
2024-08-28 19:12:01 +03:00
..
ConditionalSpawnerComponent.cs A small addition to the documentation (#30506) 2024-07-31 19:09:51 +03:00
ContainerSpawnPointComponent.cs Fix PostMapInit tests not considering job containerspawns (#31538) 2024-08-28 12:42:06 +10:00
EntityTableSpawnerComponent.cs Entity Tables (EntitySpawnEntry replacement) (#30579) 2024-08-09 22:12:40 -04:00
ISpawnPoint.cs Added ContainerSpawnPoint check for integration test (#25446) 2024-02-26 00:54:44 +11:00
RandomSpawnerComponent.cs A small addition to the documentation (#30506) 2024-07-31 19:09:51 +03:00
SpawnOnDespawnComponent.cs Rename SmokeDissipateSpawnComponent to SpawnOnDespawnComponent (#20782) 2023-10-10 22:34:51 -08:00
SpawnPointComponent.cs Фикс выдачи ролей антагов в прибытии 2024-06-10 20:51:38 +03:00
TimedSpawnerComponent.cs Content changes for entity categories PR (#27232) 2024-06-02 14:08:15 +10:00