fish-station/Content.Shared/Sandbox/SharedSandboxManager.cs
F77F de013ba2ab
Add a "give full access" button to the sandbox menu for convienence. (#1387)
Co-authored-by: scuffedjays <yetanotherscuffed@gmail.com>
2020-07-17 10:38:58 +02:00

70 lines
2 KiB
C#

using Lidgren.Network;
using Robust.Shared.Interfaces.Network;
using Robust.Shared.Network;
namespace Content.Shared.Sandbox
{
public abstract class SharedSandboxManager
{
protected sealed class MsgSandboxStatus : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgSandboxStatus);
public MsgSandboxStatus(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public bool SandboxAllowed { get; set; }
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
SandboxAllowed = buffer.ReadBoolean();
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
buffer.Write(SandboxAllowed);
}
}
protected sealed class MsgSandboxRespawn : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgSandboxRespawn);
public MsgSandboxRespawn(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
protected sealed class MsgSandboxGiveAccess : NetMessage
{
#region REQUIRED
public const MsgGroups GROUP = MsgGroups.Command;
public const string NAME = nameof(MsgSandboxGiveAccess);
public MsgSandboxGiveAccess(INetChannel channel) : base(NAME, GROUP) { }
#endregion
public override void ReadFromBuffer(NetIncomingMessage buffer)
{
}
public override void WriteToBuffer(NetOutgoingMessage buffer)
{
}
}
}
}