fish-station/Content.Shared/Light/Component/SharedEmergencyLightComponent.cs
Kara 7e34124244
Emergency light goodies (#9352)
Co-authored-by: Jacob Tong <10494922+ShadowCommander@users.noreply.github.com>
2022-07-07 09:16:48 -07:00

29 lines
669 B
C#

using Robust.Shared.GameStates;
using Robust.Shared.Serialization;
namespace Content.Shared.Light.Component
{
[NetworkedComponent]
public abstract class SharedEmergencyLightComponent : Robust.Shared.GameObjects.Component
{
public bool Enabled { get; set; } = false;
}
[Serializable, NetSerializable]
public sealed class EmergencyLightComponentState : ComponentState
{
public bool Enabled;
public EmergencyLightComponentState(bool enabled)
{
Enabled = enabled;
}
}
[Serializable, NetSerializable]
public enum EmergencyLightVisuals
{
On,
Color
}
}