fish-station/Content.Shared/GameObjects
Peter Wedder bd4f2b41df
Prettier window breaking (#2368)
* Put the damage in the windows

* add crack overlays

* Window cracking

* glass related sounds

* let's use a valid state

* run optipng on these for posterity

* Examine damage descriptions

* add "Constructible" to dictionary

* Downmix stereo effects to mono

* breaking and knocking

* Add shard etc. sprites

* shard inhands

* more sprite wrangling

* Expand destructiblecomponent drop system + implement it for windows

* Shard descriptions

* Random sprite component

* no nullbabby

* Random destroysounds

* random offset on destructible drops

* fix fucked yaml

* sound collections

* random pitch for knocking

* Localization

* hascomponent

* better spawnondestroy

* missed one
2020-10-29 20:42:11 +01:00
..
Components Prettier window breaking (#2368) 2020-10-29 20:42:11 +01:00
EntitySystemMessages Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
EntitySystems Make InRangeUnoccluded methods consistent (#2420) 2020-10-29 19:55:27 +11:00
Verbs Make pointing arrows not show up on the context menu (#2252) 2020-10-14 22:40:59 +02:00
ContentNetIDs.cs Singularity, Particle Accelerator & Radiation Collectors (#2169) 2020-10-28 19:19:47 +01:00
DrawDepth.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00