fish-station/Content.Shared/Storage
keronshb 82528dce37
Adds Store on Collide and Wand of the Locker (#33710)
* Adds wand of locker and locker projectile

* Adds IsOpen method to check if storage is open

* Adds store on collide

* Adds Store On Collide to Wizard Locker

* Adds Lock API

* Adds locking support

* Adds resist override and custom visual layers

* Fixes decursed states, adds comment for a future visualizer

* adds locker wand visuals and descriptions

* shrinks locker radius, moves TODO for throw support

* Adds whitelist and moves storage and lock logic into their own methods

* Adds support to disable store on collide after the first open. Fixes prediction issues with disabling.

* Adds wand of locker to the grimoire

* Adds wizard access prototype

* Adds Wizard to universal access

* Moves Lock on collide to on collide method

* Comments

* Changes layer order

* Fixes prediction issues when locking.

* Adds Wiz access to universal ID
2024-12-04 17:49:54 +01:00
..
Components Adds Store on Collide and Wand of the Locker (#33710) 2024-12-04 17:49:54 +01:00
EntitySystems Adds Store on Collide and Wand of the Locker (#33710) 2024-12-04 17:49:54 +01:00
Events Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00
EntitySpawnEntry.cs VGRoid support (#27659) 2024-07-03 22:23:11 +10:00
Events.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
ItemStorageLocation.cs biggest gridinv update OF ALL TIME (#25834) 2024-03-28 17:31:47 +11:00
StorageComponent.cs Remove drag & drop dropping items from containers (#32706) 2024-11-20 12:00:38 +11:00
StorageHelpers.cs Grid Inventory (#21931) 2023-12-04 16:04:39 -07:00