fish-station/Content.IntegrationTests/Tests
Vigers Ray d0f5e8d361 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/workflows/validate-rgas.yml
#	.github/workflows/validate-rsis.yml
#	Content.Client/Changelog/ChangelogTab.xaml.cs
#	Content.Client/Humanoid/HumanoidAppearanceSystem.cs
#	Content.Client/Options/UI/OptionsMenu.xaml.cs
#	Content.Client/SubFloor/SubFloorHideSystem.cs
#	Content.Client/UserInterface/Systems/Ghost/Widgets/GhostGui.xaml.cs
#	Content.Server/Advertise/EntitySystems/SpeakOnUIClosedSystem.cs
#	Content.Server/Antag/AntagSelectionSystem.cs
#	Content.Server/Arcade/SpaceVillainGame/SpaceVillainArcadeSystem.cs
#	Content.Server/Explosion/EntitySystems/TriggerSystem.cs
#	Content.Server/Mindshield/MindShieldSystem.cs
#	Content.Server/Objectives/Systems/KillPersonConditionSystem.cs
#	Content.Server/Standing/StandingStateSystem.cs
#	Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs
#	Content.Server/VendingMachines/VendingMachineSystem.cs
#	Content.Server/Zombies/ZombieSystem.Transform.cs
#	Content.Server/Zombies/ZombieSystem.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
#	Content.Shared/Humanoid/Markings/MarkingManager.cs
#	Content.Shared/Humanoid/NamingSystem.cs
#	Content.Shared/Humanoid/Prototypes/SpeciesPrototype.cs
#	Content.Shared/Humanoid/SharedHumanoidAppearanceSystem.cs
#	Content.Shared/Implants/Components/SubdermalImplantComponent.cs
#	Content.Shared/Standing/StandingStateSystem.cs
#	Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
#	Content.Shared/VendingMachines/VendingMachineComponent.cs
#	Resources/Audio/Lobby/attributions.yml
#	Resources/Locale/en-US/_strings/administration/commands/forceghost.ftl
#	Resources/Locale/en-US/_strings/clothing/components/fire-protection-component.ftl
#	Resources/Locale/en-US/_strings/components/storage-voice-control-component.ftl
#	Resources/Locale/en-US/_strings/prototypes/roles/antags.ftl
#	Resources/Locale/en-US/_strings/reagents/meta/physical-desc.ftl
#	Resources/Locale/en-US/lathe/lathe-categories.ftl
#	Resources/Prototypes/Access/command.yml
#	Resources/Prototypes/Catalog/Fills/Books/bookshelf.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/misc.yml
#	Resources/Prototypes/Catalog/VendingMachines/Inventories/chemvend.yml
#	Resources/Prototypes/Catalog/thief_toolbox_sets.yml
#	Resources/Prototypes/Datasets/Names/Operation_prefix.yml
#	Resources/Prototypes/Datasets/Names/Operation_suffix.yml
#	Resources/Prototypes/Datasets/Names/arachnid_first.yml
#	Resources/Prototypes/Datasets/Names/arachnid_last.yml
#	Resources/Prototypes/Datasets/Names/borg.yml
#	Resources/Prototypes/Datasets/Names/cargo_shuttle.yml
#	Resources/Prototypes/Datasets/Names/clown.yml
#	Resources/Prototypes/Datasets/Names/diona.yml
#	Resources/Prototypes/Datasets/Names/fake_human_first.yml
#	Resources/Prototypes/Datasets/Names/fake_human_last.yml
#	Resources/Prototypes/Datasets/Names/first.yml
#	Resources/Prototypes/Datasets/Names/first_female.yml
#	Resources/Prototypes/Datasets/Names/first_male.yml
#	Resources/Prototypes/Datasets/Names/fortunes.yml
#	Resources/Prototypes/Datasets/Names/hologram.yml
#	Resources/Prototypes/Datasets/Names/last.yml
#	Resources/Prototypes/Datasets/Names/military.yml
#	Resources/Prototypes/Datasets/Names/moth_first_female.yml
#	Resources/Prototypes/Datasets/Names/moth_first_male.yml
#	Resources/Prototypes/Datasets/Names/moth_last.yml
#	Resources/Prototypes/Datasets/Names/mushman_first.yml
#	Resources/Prototypes/Datasets/Names/mushman_last.yml
#	Resources/Prototypes/Datasets/Names/ninja.yml
#	Resources/Prototypes/Datasets/Names/ninja_title.yml
#	Resources/Prototypes/Datasets/Names/regalrat.yml
#	Resources/Prototypes/Datasets/Names/reptilian_female.yml
#	Resources/Prototypes/Datasets/Names/reptilian_male.yml
#	Resources/Prototypes/Datasets/Names/revenant.yml
#	Resources/Prototypes/Datasets/Names/skeleton_first.yml
#	Resources/Prototypes/Datasets/Names/syndicate.yml
#	Resources/Prototypes/Datasets/Names/vox.yml
#	Resources/Prototypes/Datasets/Names/wizard_first.yml
#	Resources/Prototypes/Datasets/Names/wizard_last.yml
#	Resources/Prototypes/Datasets/adjectives.yml
#	Resources/Prototypes/Datasets/corporations.yml
#	Resources/Prototypes/Datasets/criminal_records.yml
#	Resources/Prototypes/Datasets/rat_king_commands.yml
#	Resources/Prototypes/Datasets/verbs.yml
#	Resources/Prototypes/Entities/Clothing/Head/specific.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml
#	Resources/Prototypes/Entities/Mobs/Player/human.yml
#	Resources/Prototypes/Entities/Mobs/Player/humanoid.yml
#	Resources/Prototypes/Entities/Mobs/Species/arachnid.yml
#	Resources/Prototypes/Entities/Mobs/Species/base.yml
#	Resources/Prototypes/Entities/Mobs/Species/moth.yml
#	Resources/Prototypes/Entities/Mobs/Species/vox.yml
#	Resources/Prototypes/Entities/Objects/Devices/pda.yml
#	Resources/Prototypes/Entities/Objects/Misc/paper.yml
#	Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Stations/nanotrasen.yml
#	Resources/Prototypes/Entities/Structures/Furniture/carpets.yml
#	Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml
#	Resources/Prototypes/GameRules/roundstart.yml
#	Resources/Prototypes/Procedural/salvage_loot.yml
#	Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
#	Resources/Prototypes/Recipes/Lathes/biogen.yml
#	Resources/Prototypes/Recipes/Lathes/categories.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Prototypes/Species/arachnid.yml
#	Resources/Prototypes/Species/diona.yml
#	Resources/Prototypes/Species/moth.yml
#	Resources/Prototypes/ai_factions.yml
#	Resources/Prototypes/game_presets.yml
#	Resources/ServerInfo/Guidebook/Mobs/SlimePerson.xml
#	Resources/ServerInfo/Guidebook/ServerRules/SpaceLaw/SpaceLaw.xml
#	Resources/ServerInfo/Guidebook/Service/Botany.xml
#	Resources/Textures/Clothing/Eyes/Glasses/glasses.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/jamjar.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/mercglasses.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/meson.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/ninjavisor.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/outlawglasses.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/science.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/secglasses.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/sunglasses.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Glasses/thermal.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Hud/beergoggles.rsi/inhand-left.png
#	Resources/Textures/Clothing/Eyes/Hud/beergoggles.rsi/inhand-right.png
#	Resources/Textures/Clothing/Eyes/Hud/beergoggles.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Hud/synd.rsi/meta.json
#	Resources/Textures/Clothing/Eyes/Hud/syndagent.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hats/capcap.rsi/inhand-left.png
#	Resources/Textures/Clothing/Head/Hats/capcap.rsi/inhand-right.png
#	Resources/Textures/Clothing/Head/Hats/capcap.rsi/meta.json
#	Resources/Textures/Interface/Misc/program_icons.rsi/meta.json
#	Resources/Textures/Objects/Misc/Lights/lights.rsi/meta.json
#	Resources/Textures/Objects/Misc/bureaucracy.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/apple.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/carrot.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/chanterelle.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/chili.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/eggplant.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/gatfruit.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/lemon.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/onion_red.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/potato.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/sugarcane.rsi/meta.json
#	Resources/Textures/Objects/Specific/Hydroponics/tomato.rsi/meta.json
#	Resources/Textures/Objects/Specific/Robotics/borgmodule.rsi/meta.json
#	Resources/Textures/Objects/Specific/Robotics/cyborg_parts.rsi/meta.json
#	Resources/Textures/Objects/Tools/spray_painter.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Grenades/flashbang.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Grenades/grenade.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Grenades/nukenade.rsi/meta.json
#	Resources/migration.yml
#	Tools/actions_changelogs_since_last_run.py
2025-03-25 11:30:01 +03:00
..
Access Add door electronics access configuration menu (#17778) 2024-04-01 17:06:13 +11:00
Actions upstream 2024-09-16 12:40:23 +03:00
Administration/Logs Un-revert #26994 2024-04-20 17:01:15 -04:00
Atmos Fix AtmosDeviceSystem debug assert Heisenbug (#29752) 2024-07-11 16:14:34 +10:00
Body Moar engine changes 2024-12-24 18:57:52 +13:00
Buckle Фикс половины тестов 2025-01-06 00:09:27 +03:00
Chemistry Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Cleanup Un-revert IPlayerManager refactor (#21244) 2023-10-28 09:59:53 +11:00
Climbing Partial buckling refactor (#29031) 2024-06-20 01:14:18 +10:00
Commands Фикс половины тестов 2025-01-06 00:09:27 +03:00
Construction Update b2dynamictree (#30630) 2025-03-08 14:49:13 +11:00
Damageable Фикс половины тестов 2025-01-06 00:09:27 +03:00
Destructible Фикс половины тестов 2025-01-06 00:09:27 +03:00
DeviceLinking Fix wrong assert message in DeviceLinkingTest (#35964) 2025-03-20 20:58:09 +01:00
DeviceNetwork Un-revert #26994 2024-04-20 17:01:15 -04:00
Disposal Revert "Purge uses of TransformComponent.Anchored.set. Also adds parentheses." (#35332) 2025-02-21 00:12:12 +11:00
DoAfter Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Doors Add interaction tests for prying airlocks (#35409) 2025-02-24 00:46:59 +11:00
Embedding Fix error when disconnecting the client while a projectile is embedded (#36048) 2025-03-25 01:16:13 +01:00
EncryptionKeys Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Fluids Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
GameObjects/Components Merge remote-tracking branch 'refs/remotes/wizards/master' 2025-01-08 02:55:27 +03:00
GameRules Merge remote-tracking branch 'space-wizards/master' 2025-03-25 11:30:01 +03:00
Gravity Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
Guidebook Give jobs & antags prototypes a guide field (#28614) 2024-06-06 05:05:58 -07:00
Hands Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in HandTests` (#35468) 2025-02-24 21:09:24 +01:00
Interaction Update b2dynamictree (#30630) 2025-03-08 14:49:13 +11:00
Internals Mind Role Entities (#31318) 2024-10-10 10:48:56 +02:00
Lathe move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
Linter Update StaticFieldValidationTest (#34287) 2025-02-15 20:52:47 +01:00
Lobby Lobby refactor + species loadouts support (#27576) 2024-05-12 09:18:21 +10:00
Localization Let LocalizedDatasetPrototypeTest report multiple failures (#35876) 2025-03-16 22:32:08 +01:00
Mapping Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Materials Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in MaterialPrototypeSpawnsStackMaterialTest` (#35472) 2025-02-24 21:12:25 +01:00
Minds Merge remote-tracking branch 'space-wizards/master' 2025-02-26 22:01:48 +03:00
Movement Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Networking Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
NPC Allow the creation of recursive HTNs (#30138) 2024-07-30 12:18:53 +10:00
Payload Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Physics Add test for anchored prototypes (#30526) 2024-07-31 21:31:41 +10:00
Power Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Preferences BODYTYPES (#1493) 2025-02-28 13:28:18 +03:00
Procedural Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
PrototypeTests Add PrototypeUploadTest (#28522) 2024-06-03 01:21:46 -04:00
Puller Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Replays Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
Roles Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in StartingGearPrototypeStorageTest` (#35474) 2025-02-24 21:26:40 +01:00
Round Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Serialization Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
Shuttle Refactor map loading & saving 2024-12-23 02:42:17 +13:00
Sprite Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
Station Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-07-04 09:23:18 +03:00
Storage Add closing storage UIs to StorageInteractionTest (#28633) 2024-06-05 18:14:25 -04:00
Strip Strip drag drop test (#30754) 2024-08-08 12:12:01 +10:00
Tag Cleans up tag system (#28272) 2024-06-02 11:11:19 +10:00
Tiles Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Toolshed Toolshed refactor (#33598) 2024-12-21 17:45:48 +11:00
UserInterface Add BUI ctor tests (#31463) 2024-08-26 17:39:48 +10:00
Utility Add EntityWhitelistSystem (#27632) 2024-05-03 10:10:15 +10:00
Vending Add interaction tests for vending machines (#35801) 2025-03-15 17:07:04 +11:00
Weldable Add StorageInteractionTest (#28541) 2024-06-03 17:05:51 -04:00
Wires Fix wire layout inheritance. (#26289) 2024-03-20 16:22:47 +01:00
CargoTest.cs Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in CargoTest` (#35467) 2025-02-24 21:04:54 +01:00
ClickableTest.cs Make clickable 1% nicer (#29706) 2024-08-09 17:05:12 +10:00
ConfigPresetTests.cs Fix ConfigPresetTests.TestLoadAll not handling automatic panic bunker (#23414) 2024-01-02 19:08:50 -08:00
ContainerOcclusionTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
ContrabandTest.cs Add AssertMultiple to ContrabandTest (#35662) 2025-03-08 13:37:26 +11:00
DeleteInventoryTest.cs Remove obsolete PoolManager methods (#19499) 2023-08-25 12:13:11 +10:00
DummyIconTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
EntityTest.cs Merge remote-tracking branch 'space-wizards/master' 2025-02-12 18:46:28 +03:00
FillLevelSpriteTest.cs Add an integration test for solution fill level sprites. (#28564) 2024-06-04 10:23:43 +10:00
FollowerSystemTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
GravityGridTest.cs Station Anchor (#26098) 2024-08-31 10:40:28 -04:00
HumanInventoryUniformSlotsTest.cs Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in HumanInventoryUniformSlotsTest` (#35469) 2025-02-24 21:10:09 +01:00
InventoryHelpersTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
LogErrorTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
MachineBoardTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
MagazineVisualsSpriteTest.cs Add AssertMultiple to ContrabandTest (#35662) 2025-03-08 13:37:26 +11:00
MappingEditorTest.cs Add mapping editor (#23427) 2024-08-04 13:31:45 +10:00
MaterialArbitrageTest.cs Cleanup: Use `MapSystem.DeleteMap instead of IMapManager.DeleteMap in MaterialArbitrageTest` (#35471) 2025-02-24 21:11:33 +01:00
PostMapInitTest.cs Merge remote-tracking branch 'space-wizards/master' 2025-03-25 11:30:01 +03:00
PrototypeSaveTest.cs Sloth's subfloor vismask adventure (#35347) 2025-03-21 00:57:04 +11:00
ResearchTest.cs move lathe recipes into packs (easier for forks and maintaining) (#33095) 2025-02-07 19:22:49 +01:00
ResettingEntitySystemTests.cs fix antag selection being evil (#28197) 2024-05-26 01:14:29 -04:00
RestartRoundTest.cs Mark all tests that restart rounds as dirty (#21376) 2023-11-01 19:56:07 -07:00
RoundEndTest.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
SalvageTest.cs Refactor map loading & saving 2024-12-23 02:42:17 +13:00
SaveLoadMapTest.cs Refactor map loading & saving (#34020) 2025-02-16 21:36:35 +11:00
SaveLoadSaveTest.cs Moar engine changes 2024-12-24 18:57:52 +13:00
ShuttleTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00
StartTest.cs Remove obsolete TestPair.Pair (#19496) 2023-08-25 10:56:51 +10:00
StorageTest.cs Add role prototype validation tests (#32801) 2024-10-14 14:05:25 +11:00
StoreTests.cs clear buyer conditions in StoreDiscountAndRefundTest (#35847) 2025-03-15 21:58:13 +01:00
VendingMachineRestockTest.cs Code Cleanup: Integration Tests (#29584) 2024-07-03 10:01:37 +10:00