# Conflicts: # Content.Client/GameTicking/Managers/ClientGameTicker.cs # Content.Server/Administration/Systems/BwoinkSystem.cs # Content.Server/Cargo/Systems/CargoSystem.Orders.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Server/Power/EntitySystems/PowerNetSystem.cs # Content.Server/Shuttles/Systems/ArrivalsSystem.cs # Content.Server/Station/Systems/StationSpawningSystem.cs # Content.Server/StationEvents/Components/PowerGridCheckRuleComponent.cs # Content.Server/StationEvents/Events/PowerGridCheckRule.cs # Content.Server/Zombies/ZombieSystem.Transform.cs # Content.Shared/CCVar/CCVars.Game.cs # Content.Shared/GameTicking/SharedGameTicker.cs # Resources/Locale/en-US/_strings/game-ticking/game-presets/preset-wizard.ftl # Resources/Locale/en-US/_strings/guidebook/cooking.ftl # Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml # Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml # Resources/Prototypes/Entities/Mobs/NPCs/pets.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml # Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/GameRules/events.yml # Resources/Prototypes/GameRules/midround.yml # Resources/Prototypes/GameRules/roundstart.yml # Resources/Prototypes/Guidebook/antagonist.yml # Resources/ServerInfo/Guidebook/Jobs.xml # Resources/ServerInfo/Guidebook/Service/FoodRecipes.xml # Resources/migration.yml
120 lines
4.7 KiB
C#
120 lines
4.7 KiB
C#
using Content.Server.Explosion.EntitySystems;
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using Content.Server.Fluids.EntitySystems;
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using Content.Server.Nutrition.Components;
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using Content.Server.Popups;
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using Content.Shared.Containers.ItemSlots;
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using Content.Shared.Explosion.Components;
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using Content.Shared.IdentityManagement;
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using Content.Shared.Nutrition;
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using Content.Shared.Nutrition.Components;
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using Content.Shared.Nutrition.EntitySystems;
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using Content.Shared.Rejuvenate;
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using Content.Shared.Throwing;
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using Content.Shared.Chemistry.EntitySystems;
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using JetBrains.Annotations;
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using Robust.Shared.Audio;
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using Robust.Shared.Audio.Systems;
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using Robust.Shared.Player;
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namespace Content.Server.Nutrition.EntitySystems
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{
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[UsedImplicitly]
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public sealed class CreamPieSystem : SharedCreamPieSystem
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{
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[Dependency] private readonly SharedSolutionContainerSystem _solutions = default!;
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[Dependency] private readonly PuddleSystem _puddle = default!;
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[Dependency] private readonly ItemSlotsSystem _itemSlots = default!;
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[Dependency] private readonly TriggerSystem _trigger = default!;
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[Dependency] private readonly SharedAudioSystem _audio = default!;
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[Dependency] private readonly PopupSystem _popup = default!;
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public override void Initialize()
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{
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base.Initialize();
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// activate BEFORE entity is deleted and trash is spawned
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SubscribeLocalEvent<CreamPieComponent, ConsumeDoAfterEvent>(OnConsume, before: [typeof(FoodSystem)]);
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SubscribeLocalEvent<CreamPieComponent, SliceFoodEvent>(OnSlice);
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SubscribeLocalEvent<CreamPiedComponent, RejuvenateEvent>(OnRejuvenate);
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}
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protected override void SplattedCreamPie(EntityUid uid, CreamPieComponent creamPie)
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{
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// The entity is deleted, so play the sound at its position rather than parenting
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var coordinates = Transform(uid).Coordinates;
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_audio.PlayPvs(_audio.ResolveSound(creamPie.Sound), coordinates, AudioParams.Default.WithVariation(0.125f));
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if (EntityManager.TryGetComponent(uid, out FoodComponent? foodComp))
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{
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if (_solutions.TryGetSolution(uid, foodComp.Solution, out _, out var solution))
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{
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_puddle.TrySpillAt(uid, solution, out _, false);
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}
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foreach (var trash in foodComp.Trash)
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{
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EntityManager.SpawnEntity(trash, Transform(uid).Coordinates);
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}
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}
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ActivatePayload(uid);
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EntityManager.QueueDeleteEntity(uid);
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}
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private void OnConsume(Entity<CreamPieComponent> entity, ref ConsumeDoAfterEvent args)
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{
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ActivatePayload(entity);
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}
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private void OnSlice(Entity<CreamPieComponent> entity, ref SliceFoodEvent args)
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{
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ActivatePayload(entity);
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}
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private void ActivatePayload(EntityUid uid)
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{
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if (_itemSlots.TryGetSlot(uid, CreamPieComponent.PayloadSlotName, out var itemSlot))
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{
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if (_itemSlots.TryEject(uid, itemSlot, user: null, out var item))
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{
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if (TryComp<OnUseTimerTriggerComponent>(item.Value, out var timerTrigger))
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{
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_trigger.HandleTimerTrigger(
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item.Value,
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null,
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timerTrigger.Delay,
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timerTrigger.BeepInterval,
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timerTrigger.InitialBeepDelay,
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timerTrigger.BeepSound);
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}
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}
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}
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}
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protected override void CreamedEntity(EntityUid uid, CreamPiedComponent creamPied, ThrowHitByEvent args)
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{
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_popup.PopupEntity(Loc.GetString("cream-pied-component-on-hit-by-message", ("thrower", args.Thrown)), uid, args.Target);
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var otherPlayers = Filter.Empty().AddPlayersByPvs(uid);
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if (TryComp<ActorComponent>(args.Target, out var actor))
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{
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otherPlayers.RemovePlayer(actor.PlayerSession);
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}
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// Sunrise-Start
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var ev = new CreamedEvent(args.Target);
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RaiseLocalEvent(args.Target, ref ev);
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// Sunrise-End
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_popup.PopupEntity(Loc.GetString("cream-pied-component-on-hit-by-message-others", ("owner", Identity.Name(uid, EntityManager)), ("thrower", args.Thrown)), uid, otherPlayers, false);
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}
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private void OnRejuvenate(Entity<CreamPiedComponent> entity, ref RejuvenateEvent args)
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{
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SetCreamPied(entity, entity.Comp, false);
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}
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}
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}
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// Sunrise-Edit
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[ByRefEvent]
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public readonly record struct CreamedEvent(EntityUid Target);
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