fish-station/Content.Server/GameObjects/Components
Pieter-Jan Briers c197278c6f Interaction rework.
IActivate is now more used. IAttackHand falls back to IActivate.
2019-05-16 15:51:32 +02:00
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Construction Interaction rework. 2019-05-16 15:51:32 +02:00
Damage Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Doors Interaction rework. 2019-05-16 15:51:32 +02:00
GUI Remove manual container ejection checking code. 2019-05-05 13:09:21 +02:00
Healing Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Interactable Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
Items Interaction rework. 2019-05-16 15:51:32 +02:00
Markers Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Mobs Adds shoddy death match system. 2019-05-08 09:55:36 +02:00
Movement Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Power Interaction rework. 2019-05-16 15:51:32 +02:00
Projectiles Actual lockers (#195) 2019-04-17 23:26:00 +02:00
Research Interaction rework. 2019-05-16 15:51:32 +02:00
Sound Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Stack Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Temperature Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
Weapon Storage system refactor & map init. 2019-05-05 18:52:06 +02:00
CatwalkComponent.cs Rename toolbox references from ss14 to robust 2019-04-15 21:11:38 -06:00
PlaceableSurfaceComponent.cs Moved dropping items over PlaceableSurfaces from AfterAttack to AttackBy (#209) 2019-04-25 23:22:51 +02:00