fish-station/Content.Server/Explosion/Components
deltanedas c1cda0dbf8
[Antag] add space ninja as midround antag (#14069)
* start of space ninja midround antag

* suit has powercell, can be upgraded only (not replaced with equal or worse battery)

* add doorjacking to ninja gloves, power cell, doorjack objective (broken), tweaks

* 💀

* add basic suit power display that uses stamina rsi

* add draining apc/sub/smes - no wires yet

* add research downloading

* ninja starts implanted, move some stuff to yaml

* add Automated field to OnUseTimerTrigger

* implement spider charge and objective

* fix client crash when taking suit off, some refactor

* add survive condition and tweak locale

* add comms console icon for objective

* add calling in a threat - currently revenant and dragon

* combine all glove abilities

* locale

* spark sounds when draining, refactoring

* toggle is actually toggle now

* prevent crash if disabling stealth with outline

* add antag ctrl for ninja, hopefully show greentext

* fix greentext and some other things

* disabling gloves if taken off or suit taken off

* basic energy katana, change ninja loadout

* recallable katana, refactoring

* start of dash - not done yet

* katana dashing ability

* merge upstream + compiling, make AutomatedTimer its own component

* docs and stuff

* partial refactor of glove abilities, still need to move handling

* make dooremaggedevent by ref

* move bunch of stuff to shared - broken

* clean ninja antag verb

* doc

* mark rule config fields as required

* fix client crash

* wip systems refactor

* big refactor of systems

* fuck

* make TryDoElectrocution callable from shared

* finish refactoring?

* no guns

* start with internals on

* clean up glove abilities, add range check

* create soap, in place of ninja throwing stars

* add emp suit ability

* able to eat chefs stolen food in space

* stuff, tell client when un/cloaked but there is bug with gloves

* fix prediction breaking gloves on client

* ninja soap despawns after a minute

* ninja spawns outside the station now, with gps + station coords to navigate

* add cooldown to stun ability

* cant use glove abilities in combat mode

* require empty hand to use glove abilities

* use ghost role spawner

* Update Content.Server/Ninja/Systems/NinjaSuitSystem.cs

Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>

* some review changes

* show powercell charge on examine

* new is needed

* address some reviews

* ninja starts with jetpack, i hope

* partial feedback

* uhh

* pro

* remove pirate from threats list

* use doafter refactor

* pro i gave skeleton jetpack

* some stuff

* use auto gen state

* mr handy

* use EntityQueryEnumerator

* cleanup

* spider charge target anti-troll

* mmmmmm

---------

Co-authored-by: deltanedas <deltanedas@laptop>
Co-authored-by: deltanedas <user@zenith>
Co-authored-by: deltanedas <@deltanedas:kde.org>
Co-authored-by: keronshb <54602815+keronshb@users.noreply.github.com>
2023-04-17 01:33:27 -06:00
..
ActiveTimerTriggerComponent.cs Audio System Rejig (#9635) 2022-07-29 12:13:12 +10:00
ActiveTriggerOnTimedCollideComponent.cs Simple Magic Spellbook System (#7823) 2022-05-29 16:29:10 +10:00
AutomatedTimerComponent.cs [Antag] add space ninja as midround antag (#14069) 2023-04-17 01:33:27 -06:00
ClusterGrenadeComponent.cs Remove redundant read-only VV from datafields (#12626) 2022-11-16 20:22:11 +01:00
DeleteOnTriggerComponent.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ExplodeOnTriggerComponent.cs Cleanup the namespaces (#8132) 2022-05-13 17:59:03 +10:00
ExplosionResistanceComponent.cs Make explosive armor multiplicative and not additive (#9498) 2022-07-07 13:15:20 +10:00
ExplosionVisualsComponent.cs Remove explosion networking jank (#12733) 2022-11-27 21:24:35 +11:00
ExplosiveComponent.cs Mini bomb changes (#7454) 2022-04-08 14:07:02 -07:00
GibOnTriggerComponent.cs Implanters and Subdermal Implants (#11840) 2022-11-20 17:49:37 +11:00
OnUseTimerTriggerComponent.cs add exploding pen from goldeneye (#14421) 2023-03-20 15:32:28 -04:00
TriggerOnActivateComponent.cs Simple Magic Spellbook System (#7823) 2022-05-29 16:29:10 +10:00
TriggerOnCollideComponent.cs More portal fixes (#13359) 2023-01-06 15:13:22 -08:00
TriggerOnMobstateChangeComponent.cs Mobstate Refactor (#13389) 2023-01-13 16:57:10 -08:00
TriggerOnProximityComponent.cs Content update for ECS physics (#13291) 2023-01-15 15:38:59 +11:00
TriggerOnSignalComponent.cs Machine Port Prototypes (#7659) 2022-05-12 18:46:20 +10:00
TriggerOnSlipComponent.cs Add explosive banana peel 2 (#14491) 2023-03-23 11:54:14 -04:00
TriggerOnStepTriggerComponent.cs Shards damage barefoot users + steptrigger-related general cleanup (#9585) 2022-07-10 02:28:37 -07:00
TriggerOnTimedCollideComponent.cs Simple Magic Spellbook System (#7823) 2022-05-29 16:29:10 +10:00
TriggerOnVoiceComponent.cs IListener and IRadio purge (#11980) 2022-11-15 15:09:27 +11:00