Билд проекта Fish Station (Рыбья Станция) в игре Space Station 14.
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Perry Fraser c376e69518
Fix tabletop grids rarely spawning on top of another (#39327)
* fix: fix off-by-one for tabletop map positions

Ulam spirals start at 1, not 0.

* fix: make the ulam spiral a ulam spiral
2025-08-01 23:48:40 +02:00
.github Make Review Requested label get applied to all opened PRs (#38625) 2025-06-27 20:23:12 +02:00
.run Move grenade components to shared (#22691) 2024-02-02 00:29:01 +11:00
.vscode Adds Test & Integration Test commands to the Visual Studio Code configuration (#32705) 2025-04-18 13:49:36 +10:00
BuildChecker Added warning when attempting to run RUN_THIS on a zip repo download (Attempt 2) (#36922) 2025-04-29 23:51:21 +02:00
BuildFiles/Mac/Space Station 14.app/Contents
Content.Benchmarks Validate ShaderPrototype IDs (#38728) 2025-07-03 18:11:31 -07:00
Content.Client Predict EmitterSystem ExamineEvent and GetVerbsEvent (#39318) 2025-08-01 19:40:15 +02:00
Content.Docfx
Content.IntegrationTests Localize makesentient command. Move makesentient method to mind system. (#38565) 2025-07-23 14:29:46 +02:00
Content.MapRenderer MapRenderer code fixes (#38357) 2025-06-26 14:47:39 +02:00
Content.Packaging Switch Discord integration to use NetCord instead of Discord.Net (#38400) 2025-06-17 19:03:24 +02:00
Content.PatreonParser Update submodule, .NET 9 (#34320) 2025-01-11 21:22:47 +01:00
Content.Replay Treat duplicate dependency warnings as errors (#38480) 2025-06-22 00:25:20 +02:00
Content.Server Fix tabletop grids rarely spawning on top of another (#39327) 2025-08-01 23:48:40 +02:00
Content.Server.Database Revert "Don't compile EF Core designer files on release builds" (#39057) 2025-07-19 00:25:16 +02:00
Content.Shared Predict ExamineEvent for CryoPodSystem. (#39322) 2025-08-01 21:38:39 +02:00
Content.Shared.Database Add the instrument names to the MIDI channel selector (#38083) 2025-06-11 20:32:48 +02:00
Content.Tests Validate ProtoIds in tests (#38745) 2025-07-04 22:48:55 +02:00
Content.Tools Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Content.YAMLLinter Fix yaml linter and misc errors (#37444) 2025-07-10 00:25:36 -04:00
Pow3r Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
Resources Renames slugcat jelly-donuts to scurret jelly-donuts (#39308) 2025-08-01 13:58:32 +02:00
RobustToolbox@51c929c8ec Update submodule to v265.0.0 2025-07-23 01:48:03 +02:00
Tools Add empty line between changelogs discord entries (#38170) 2025-07-18 13:20:20 +02:00
.editorconfig Prefer file-scoped namespaces in .editorconfig (#38879) 2025-07-09 11:33:18 -07:00
.envrc Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
.gitattributes
.gitignore cleanup: remove TargetingDoll-related code (#20866) 2023-10-09 16:40:17 -07:00
.gitmodules
bors.toml
CODE_OF_CONDUCT.md MINOR SPELLING ERROR!!1!!1! (#38510) 2025-06-22 21:37:25 +02:00
Directory.Packages.props Switch Discord integration to use NetCord instead of Discord.Net (#38400) 2025-06-17 19:03:24 +02:00
flake.lock Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
flake.nix Update nix flake for .NET 9 (#34480) 2025-01-17 18:26:04 +01:00
global.json Update submodule, .NET 9 (#34320) 2025-01-11 21:22:47 +01:00
LICENSE.TXT Happy New Year (#34288) 2025-01-08 03:50:46 +01:00
nuget.config Dependency update / fixes / skrungle bungle (#23745) 2024-01-12 23:22:01 +01:00
omnisharp.json Adds formatting issue analyzing in Omnisharp (VSCode) (#15809) 2023-04-30 02:26:13 +10:00
README.md Update README.md (#33528) 2025-04-18 12:14:23 +10:00
RUN_THIS.py Fix RUN_THIS.py so it would be cross-platform and it would be possible to use it from cmd on Windows (#26017) 2024-03-12 01:02:41 +01:00
runclient-Tools.bat Add pause to runclient (#37748) 2025-05-26 13:50:05 +02:00
runclient-Tools.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
runclient.bat Add pause to runclient (#37748) 2025-05-26 13:50:05 +02:00
runclient.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
runserver-Tools.bat Tools batch files (#29179) 2024-06-19 21:33:02 +02:00
runserver-Tools.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
runserver.bat Use dotnet run for the run batch files instead of directly calling the exe (#27698) 2024-05-05 22:18:26 +02:00
runserver.sh Add bash equivalents run*.bat scripts for linux devs (#31195) 2024-08-20 00:36:08 +02:00
SECURITY.md Add SECURITY.md (#14551) 2023-03-09 16:01:40 -06:00
shell.nix Add libicu to shell.nix (#35540) 2025-02-26 19:54:33 +01:00
SpaceStation14.sln Add Robust.Xaml.csproj to the solution (#31573) 2024-08-28 15:08:35 +02:00
SpaceStation14.sln.DotSettings "LV" is an acronym (#31402) 2024-08-24 23:22:19 +02:00

Space Station 14

Space Station 14 is a remake of SS13 that runs on Robust Toolbox, our homegrown engine written in C#.

This is the primary repo for Space Station 14. To prevent people forking RobustToolbox, a "content" pack is loaded by the client and server. This content pack contains everything needed to play the game on one specific server.

If you want to host or create content for SS14, this is the repo you need. It contains both RobustToolbox and the content pack for development of new content packs.

Documentation/Wiki

Our docs site has documentation on SS14's content, engine, game design, and more.
Additionally, see these resources for license and attribution information:

We also have lots of resources for new contributors to the project.

Contributing

We are happy to accept contributions from anybody. Get in Discord if you want to help. We've got a list of issues that need to be done and anybody can pick them up. Don't be afraid to ask for help either!
Just make sure your changes and pull requests are in accordance with the contribution guidelines.

We are not currently accepting translations of the game on our main repository. If you would like to translate the game into another language, consider creating a fork or contributing to a fork.

Building

  1. Clone this repo:
git clone https://github.com/space-wizards/space-station-14.git
  1. Go to the project folder and run RUN_THIS.py to initialize the submodules and load the engine:
cd space-station-14
python RUN_THIS.py
  1. Compile the solution:

Build the server using dotnet build.

More detailed instructions on building the project.

License

All code for the content repository is licensed under the MIT license.

Most assets are licensed under CC-BY-SA 3.0 unless stated otherwise. Assets have their license and copyright specified in the metadata file. For example, see the metadata for a crowbar.

Note

Some assets are licensed under the non-commercial CC-BY-NC-SA 3.0 or similar non-commercial licenses and will need to be removed if you wish to use this project commercially.