fish-station/Content.Server/GameObjects/Components/Body
DrSmugleaf 48b61f6bcc
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00
..
Circulatory Fix errors with creating gas mixtures on class instantiation (#1916) 2020-08-25 16:53:59 +02:00
Digestive Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Respiratory Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
BodyManagerComponent.cs Feature/1754 kill player on body parts missing (#2014) 2020-09-03 20:35:39 +02:00
BodyScannerComponent.cs Add body part and body manager interfaces (#1939) 2020-08-30 11:26:52 +02:00
DroppedBodyPartComponent.cs Replace usages of ISharedNotifyManager and IServerNotifyManager with extension methods (#1965) 2020-09-01 12:34:53 +02:00
DroppedMechanismComponent.cs Add IMechanism interface to body system (#1997) 2020-09-02 01:16:13 +02:00
IBodyManagerComponent.cs Add body part and body manager interfaces (#1939) 2020-08-30 11:26:52 +02:00
SurgeryToolComponent.cs Add IMechanism interface to body system (#1997) 2020-09-02 01:16:13 +02:00