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AI
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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Atmos
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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Click
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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DoAfter
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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JobQueues
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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StationEvents
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Fix random events not playing
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2020-09-02 18:34:40 +02:00 |
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AntimatterEngineSystem.cs
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Adds the antimatter engine (#1905)
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2020-08-29 13:05:44 +02:00 |
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AtmosphereSystem.cs
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Atmos optimizations (#1944)
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2020-08-28 14:32:56 +02:00 |
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BarotraumaSystem.cs
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Increase barotrauma timer to 3 seconds.
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2020-09-01 02:25:19 +02:00 |
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BaseChargerSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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BatteryDischargerSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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BatteryStorageSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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BodySystem.cs
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Bodysystem and damagesystem rework (#1544)
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2020-08-16 16:42:42 -07:00 |
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BuckleSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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CargoConsoleSystem.cs
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Refactored GalacticBankManager (#1089)
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2020-06-12 18:31:57 +02:00 |
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ChemistrySystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ClimbSystem.cs
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Climbing system (#1750)
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2020-08-20 00:13:22 +02:00 |
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CloningSystem.cs
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Cloning (#1932)
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2020-09-02 12:07:54 +02:00 |
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CombatModeSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ConstructionSystem.cs
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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ConveyorSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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DisposableSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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DoorSystem.cs
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Allow all door access in Suspicion mode (#1817)
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2020-08-25 13:37:21 +02:00 |
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EmergencyLightSystem.cs
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Rework emergency lights (#1830)
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2020-08-22 12:06:29 +02:00 |
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ExpendableLightSystem.cs
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Glowsticks, flares and lighting behaviours (#1886)
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2020-09-03 22:02:40 +02:00 |
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GasAnalyzerSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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GasVaporSystem.cs
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Add a fire extinguisher (#1685)
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2020-08-18 17:45:49 +02:00 |
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GravitySystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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HandHeldLightSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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HandsSystem.cs
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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HungerSystem.cs
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Bodysystem and damagesystem rework (#1544)
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2020-08-16 16:42:42 -07:00 |
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InstrumentSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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LatheSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ListeningSystem.cs
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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MedicalScannerSystem.cs
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Add 'Scan DNA' function to medical scanner (#1783)
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2020-08-19 16:23:20 +02:00 |
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MeleeWeaponSystem.cs
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Add an effect that shows the item you're using to attack with when attacking
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2020-08-31 20:54:33 +02:00 |
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MicrowaveSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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MoverSystem.cs
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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NodeGroupSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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PointingSystem.cs
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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PortalSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PowerApcSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PowerNetSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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PowerSmesSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PowerSolarControlConsoleSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PowerSolarSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ProjectileSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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PuddleSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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RadioSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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RecyclerSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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ResearchSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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RoguePointingSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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RoundEndSystem.cs
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Replace pragma warning 649 disable/restore with default!
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2020-08-24 14:10:28 +02:00 |
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SignalLinkerSystem.cs
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Replace every usage of GridCoordinates with EntityCoordinates (#2021)
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2020-09-06 16:11:53 +02:00 |
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StandingStateSystem.cs
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Add prediction for standing states and mob states (#1937)
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2020-08-29 13:20:37 +02:00 |
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StorageSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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StressTestMovementSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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StunSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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SuspicionRoleSystem.cs
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Add HUD button that displays your SSS role and allies (#1895)
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2020-08-27 16:39:29 +02:00 |
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TemperatureSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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ThirstSystem.cs
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Bodysystem and damagesystem rework (#1544)
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2020-08-16 16:42:42 -07:00 |
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TimedOverlayRemovalSystem.cs
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Server EntitySystem cleanup (#1617)
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2020-08-13 14:17:12 +02:00 |
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TriggerSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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VaporSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |
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VerbSystem.cs
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No context menu through occluder (#1934)
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2020-08-29 12:46:42 +02:00 |
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WelderSystem.cs
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Revert "Welders now use EntityQuery to update instead of subscriptions."
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2020-08-15 00:12:30 +02:00 |
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WireHackingSystem.cs
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Fix namespaces and optimize imports (#1651)
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2020-08-13 14:40:27 +02:00 |