fish-station/Content.Shared/GameObjects/Components/Movement
DrSmugleaf 48b61f6bcc
Replace every usage of GridCoordinates with EntityCoordinates (#2021)
* Update RobustToolbox

* Transition direct type usages

* More updates

* Fix invalid use of to map

* Update RobustToolbox

* Fix dropping items

* Rename name usages of "GridCoordinates" to "EntityCoordinates"

* Revert "Update RobustToolbox"

This reverts commit 9f334a17c5908ded0043a63158bb671e4aa3f346.

* Revert "Update RobustToolbox"

This reverts commit 3a9c8cfa3606fa501aa84407796d2ad920853a09.

# Conflicts:
#	RobustToolbox

* Fix cursed IMapGrid method usage.

* GridTileLookupTest now uses EntityCoordinates

Co-authored-by: Víctor Aguilera Puerto <6766154+Zumorica@users.noreply.github.com>
Co-authored-by: Víctor Aguilera Puerto <zddm@outlook.es>
2020-09-06 16:11:53 +02:00
..
IMoverComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
IRelayMoveInput.cs WiP movement prediction. 2020-06-24 02:21:20 +02:00
MovementIgnoreGravityComponent.cs Fixes ghosts being affected by gravity. 2020-05-24 11:40:49 +02:00
MovementSpeedModifierComponent.cs Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
SharedClimbableComponent.cs Climbing system (#1750) 2020-08-20 00:13:22 +02:00
SharedClimbingComponent.cs Climbing system (#1750) 2020-08-20 00:13:22 +02:00
SharedPlayerInputMoverComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00
SharedPortal.cs Add basic teleportation and portals (#269) 2019-07-19 10:09:33 +02:00
SharedSlipperyComponent.cs Fix slippery items not being slippery (#1948) 2020-08-29 13:13:22 +02:00
SharedTeleporterComponent.cs Replace every usage of GridCoordinates with EntityCoordinates (#2021) 2020-09-06 16:11:53 +02:00