fish-station/Content.Client/Options/UI/Tabs/KeyRebindTab.xaml.cs
VigersRay 6c158e6f0b Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/CODEOWNERS
#	.github/ISSUE_TEMPLATE/config.yml
#	.github/ISSUE_TEMPLATE/issue_report.md
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
#	Content.Client/Medical/CrewMonitoring/CrewMonitoringWindow.xaml
#	Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleWindow.xaml
#	Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleWindow.xaml.cs
#	Content.Client/Weapons/Ranged/Systems/GunSystem.cs
#	Content.IntegrationTests/Tests/Destructible/DestructibleDamageGroupTest.cs
#	Content.IntegrationTests/Tests/Destructible/DestructibleDamageTypeTest.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
#	Content.Server/Arcade/SpaceVillainGame/SpaceVillainArcadeComponent.cs
#	Content.Server/Atmos/EntitySystems/FlammableSystem.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Destructible/Thresholds/DamageThreshold.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Server/GuideGenerator/ReagentEntry.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Medical/VomitSystem.cs
#	Content.Server/Radio/EntitySystems/HeadsetSystem.cs
#	Content.Server/Revenant/EntitySystems/RevenantSystem.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.cs
#	Content.Shared/Armor/SharedArmorSystem.cs
#	Content.Shared/Bed/Sleep/SleepingSystem.cs
#	Content.Shared/Cabinet/ItemCabinetSystem.cs
#	Content.Shared/Chat/SharedChatSystem.Emote.cs
#	Content.Shared/Chat/SharedChatSystem.cs
#	Content.Shared/Clothing/EntitySystems/MaskSystem.cs
#	Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/EntityEffects/Effects/StatusEffects/GenericStatusEffect.cs
#	Content.Shared/EntityEffects/Effects/Transform/ExplosionEntityEffect.cs
#	Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
#	Content.Shared/IoC/SharedContentIoC.cs
#	Content.Shared/Lock/LockSystem.cs
#	Content.Shared/Ninja/Components/NinjaSuitComponent.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Revenant/Components/RevenantComponent.cs
#	Content.Shared/Silicons/StationAi/SharedStationAiSystem.Airlock.cs
#	Content.Shared/Trigger/Systems/TriggerSystem.Condition.cs
#	Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
#	Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
#	Content.Shared/Weapons/Ranged/HitscanPrototype.cs
#	Content.Shared/Xenoarchaeology/Artifact/XAT/BaseQueryUpdateXATSystem.cs
#	README.md
#	Resources/Audio/Weapons/attributions.yml
#	Resources/Locale/en-US/_strings/ghost/make-ghost-gui.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/conditions.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/effects.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/healthchange.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/statuseffects.ftl
#	Resources/Locale/en-US/_strings/job/job-description.ftl
#	Resources/Locale/en-US/_strings/medical/components/crew-monitoring-component.ftl
#	Resources/Locale/en-US/_strings/npc/hugbot.ftl
#	Resources/Locale/en-US/_strings/npc/npc-debug.ftl
#	Resources/Locale/en-US/_strings/speech/speech-triggers.ftl
#	Resources/Locale/en-US/_strings/ui/stat-values.ftl
#	Resources/Locale/en-US/guidebook/chemistry/conditions.ftl
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#	Resources/Locale/en-US/guidebook/chemistry/healthchange.ftl
#	Resources/Locale/en-US/guidebook/entity-effects/conditions.ftl
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#	Resources/Locale/en-US/guidebook/entity-effects/healthchange.ftl
#	Resources/Maps/Shuttles/cargo_relic.yml
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#	Resources/Prototypes/Stacks/Materials/crystals.yml
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#	Resources/ServerInfo/Guidebook/Science/ArtifactReports.xml
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#	Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/meta.json
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#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave.rsi/mw.png
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#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mwo.png
#	Resources/migration.yml
#	RobustToolbox
2025-10-19 17:38:04 +02:00

645 lines
24 KiB
C#

using System.Numerics;
using Content.Client.Stylesheets;
using Content.Shared._Sunrise.SunriseCCVars;
using Content.Shared.CCVar;
using Content.Shared.Input;
using Robust.Client.AutoGenerated;
using Robust.Client.Input;
using Robust.Client.UserInterface;
using Robust.Client.UserInterface.Controls;
using Robust.Client.UserInterface.XAML;
using Robust.Shared;
using Robust.Shared.Configuration;
using Robust.Shared.Input;
using Robust.Shared.Timing;
using Robust.Shared.Utility;
using static Robust.Client.UserInterface.Controls.BoxContainer;
namespace Content.Client.Options.UI.Tabs
{
[GenerateTypedNameReferences]
public sealed partial class KeyRebindTab : Control
{
// List of key functions that must be registered as toggle instead.
private static readonly HashSet<BoundKeyFunction> ToggleFunctions = new()
{
EngineKeyFunctions.ShowDebugMonitors,
EngineKeyFunctions.HideUI,
};
[Dependency] private readonly IInputManager _inputManager = default!;
[Dependency] private readonly IConfigurationManager _cfg = default!;
private BindButton? _currentlyRebinding;
private readonly Dictionary<BoundKeyFunction, KeyControl> _keyControls =
new();
private readonly List<Action> _deferCommands = new();
private void HandleToggleUSQWERTYCheckbox(BaseButton.ButtonToggledEventArgs args)
{
_cfg.SetCVar(CVars.DisplayUSQWERTYHotkeys, args.Pressed);
_cfg.SaveToFile();
}
private void InitToggleWalk()
{
if (_cfg.GetCVar(CCVars.ToggleWalk))
{
ToggleFunctions.Add(EngineKeyFunctions.Walk);
}
else
{
ToggleFunctions.Remove(EngineKeyFunctions.Walk);
}
}
private void HandleToggleWalk(BaseButton.ButtonToggledEventArgs args)
{
_cfg.SetCVar(CCVars.ToggleWalk, args.Pressed);
_cfg.SaveToFile();
InitToggleWalk();
if (!_keyControls.TryGetValue(EngineKeyFunctions.Walk, out var keyControl))
{
return;
}
var bindingType = args.Pressed ? KeyBindingType.Toggle : KeyBindingType.State;
for (var i = 0; i <= 1; i++)
{
var binding = (i == 0 ? keyControl.BindButton1 : keyControl.BindButton2).Binding;
if (binding == null)
{
continue;
}
var registration = new KeyBindingRegistration
{
Function = EngineKeyFunctions.Walk,
BaseKey = binding.BaseKey,
Mod1 = binding.Mod1,
Mod2 = binding.Mod2,
Mod3 = binding.Mod3,
Priority = binding.Priority,
Type = bindingType,
CanFocus = binding.CanFocus,
CanRepeat = binding.CanRepeat,
};
_deferCommands.Add(() =>
{
_inputManager.RemoveBinding(binding);
_inputManager.RegisterBinding(registration);
});
}
_deferCommands.Add(_inputManager.SaveToUserData);
}
// Sunrise-Start
private void HandleHoldLookUp(BaseButton.ButtonToggledEventArgs args)
{
_cfg.SetCVar(SunriseCCVars.HoldLookUp, args.Pressed);
_cfg.SaveToFile();
}
// Sunrise-End
private void HandleStaticStorageUI(BaseButton.ButtonToggledEventArgs args)
{
_cfg.SetCVar(CCVars.StaticStorageUI, args.Pressed);
_cfg.SaveToFile();
}
public KeyRebindTab()
{
IoCManager.InjectDependencies(this);
RobustXamlLoader.Load(this);
ResetAllButton.OnPressed += _ =>
{
_deferCommands.Add(() =>
{
_inputManager.ResetAllBindings();
_inputManager.SaveToUserData();
});
};
var first = true;
void AddHeader(string headerContents)
{
if (!first)
{
KeybindsContainer.AddChild(new Control { MinSize = new Vector2(0, 8) });
}
first = false;
KeybindsContainer.AddChild(new Label
{
Text = Loc.GetString(headerContents),
FontColorOverride = StyleNano.NanoGold,
StyleClasses = { StyleNano.StyleClassLabelKeyText }
});
}
void AddButton(BoundKeyFunction function)
{
var control = new KeyControl(this, function);
KeybindsContainer.AddChild(control);
_keyControls.Add(function, control);
}
void AddCheckBox(string checkBoxName, bool currentState, Action<BaseButton.ButtonToggledEventArgs>? callBackOnClick)
{
CheckBox newCheckBox = new CheckBox() { Text = Loc.GetString(checkBoxName) };
newCheckBox.Pressed = currentState;
newCheckBox.OnToggled += callBackOnClick;
KeybindsContainer.AddChild(newCheckBox);
}
// Sunrise-Start
AddHeader("ui-options-header-extra");
AddButton(ContentKeyFunctions.ToggleStanding);
AddButton(ContentKeyFunctions.CockGun);
AddButton(ContentKeyFunctions.MeleeGunAttack);
AddButton(ContentKeyFunctions.Jump);
AddButton(ContentKeyFunctions.Reloading);
AddButton(ContentKeyFunctions.Interact);
AddButton(ContentKeyFunctions.LookUp);
AddButton(ContentKeyFunctions.OpenMentorHelp);
AddButton(ContentKeyFunctions.OpenHelpChoice);
AddCheckBox("ui-options-function-hold-look-up", _cfg.GetCVar(SunriseCCVars.HoldLookUp), HandleHoldLookUp);
// Sunrise-End
AddHeader("ui-options-header-general");
AddCheckBox("ui-options-hotkey-keymap", _cfg.GetCVar(CVars.DisplayUSQWERTYHotkeys), HandleToggleUSQWERTYCheckbox);
AddHeader("ui-options-header-movement");
AddButton(EngineKeyFunctions.MoveUp);
AddButton(EngineKeyFunctions.MoveLeft);
AddButton(EngineKeyFunctions.MoveDown);
AddButton(EngineKeyFunctions.MoveRight);
AddButton(EngineKeyFunctions.Walk);
AddCheckBox("ui-options-hotkey-toggle-walk", _cfg.GetCVar(CCVars.ToggleWalk), HandleToggleWalk);
InitToggleWalk();
AddButton(ContentKeyFunctions.ToggleKnockdown);
AddHeader("ui-options-header-camera");
AddButton(EngineKeyFunctions.CameraRotateLeft);
AddButton(EngineKeyFunctions.CameraRotateRight);
AddButton(EngineKeyFunctions.CameraReset);
AddButton(ContentKeyFunctions.ZoomIn);
AddButton(ContentKeyFunctions.ZoomOut);
AddButton(ContentKeyFunctions.ResetZoom);
AddHeader("ui-options-header-interaction-basic");
AddButton(EngineKeyFunctions.Use);
AddButton(EngineKeyFunctions.UseSecondary);
AddButton(ContentKeyFunctions.UseItemInHand);
AddButton(ContentKeyFunctions.AltUseItemInHand);
AddButton(ContentKeyFunctions.ActivateItemInWorld);
AddButton(ContentKeyFunctions.AltActivateItemInWorld);
AddButton(ContentKeyFunctions.Drop);
AddButton(ContentKeyFunctions.ExamineEntity);
AddButton(ContentKeyFunctions.SwapHands);
AddButton(ContentKeyFunctions.SwapHandsReverse);
AddButton(ContentKeyFunctions.MoveStoredItem);
AddButton(ContentKeyFunctions.RotateStoredItem);
AddButton(ContentKeyFunctions.SaveItemLocation);
AddHeader("ui-options-header-interaction-adv");
AddButton(ContentKeyFunctions.SmartEquipBackpack);
AddButton(ContentKeyFunctions.SmartEquipBelt);
AddButton(ContentKeyFunctions.SmartEquipPocket1);
AddButton(ContentKeyFunctions.SmartEquipPocket2);
AddButton(ContentKeyFunctions.SmartEquipSuitStorage);
AddButton(ContentKeyFunctions.OpenBackpack);
AddButton(ContentKeyFunctions.OpenBelt);
AddButton(ContentKeyFunctions.ThrowItemInHand);
AddButton(ContentKeyFunctions.TryPullObject);
AddButton(ContentKeyFunctions.MovePulledObject);
AddButton(ContentKeyFunctions.ReleasePulledObject);
AddButton(ContentKeyFunctions.Point);
AddButton(ContentKeyFunctions.RotateObjectClockwise);
AddButton(ContentKeyFunctions.RotateObjectCounterclockwise);
AddButton(ContentKeyFunctions.FlipObject);
AddHeader("ui-options-header-ui");
AddButton(ContentKeyFunctions.FocusChat);
AddButton(ContentKeyFunctions.FocusLocalChat);
AddButton(ContentKeyFunctions.FocusEmote);
AddButton(ContentKeyFunctions.FocusWhisperChat);
AddButton(ContentKeyFunctions.FocusRadio);
AddButton(ContentKeyFunctions.FocusLOOC);
AddButton(ContentKeyFunctions.FocusOOC);
AddButton(ContentKeyFunctions.FocusAdminChat);
AddButton(ContentKeyFunctions.FocusDeadChat);
AddButton(ContentKeyFunctions.FocusConsoleChat);
AddButton(ContentKeyFunctions.CycleChatChannelForward);
AddButton(ContentKeyFunctions.CycleChatChannelBackward);
AddButton(ContentKeyFunctions.OpenCharacterMenu);
AddButton(ContentKeyFunctions.OpenCraftingMenu);
AddButton(ContentKeyFunctions.OpenGuidebook);
AddButton(ContentKeyFunctions.OpenInventoryMenu);
AddButton(ContentKeyFunctions.OpenAHelp);
AddButton(ContentKeyFunctions.OpenActionsMenu);
AddButton(ContentKeyFunctions.OpenEmotesMenu);
AddButton(ContentKeyFunctions.ToggleRoundEndSummaryWindow);
AddButton(ContentKeyFunctions.OpenEntitySpawnWindow);
AddButton(ContentKeyFunctions.OpenSandboxWindow);
AddButton(ContentKeyFunctions.OpenTileSpawnWindow);
AddButton(ContentKeyFunctions.OpenDecalSpawnWindow);
AddButton(ContentKeyFunctions.OpenAdminMenu);
AddButton(EngineKeyFunctions.WindowCloseAll);
AddButton(EngineKeyFunctions.WindowCloseRecent);
AddButton(EngineKeyFunctions.EscapeMenu);
AddButton(ContentKeyFunctions.EscapeContext);
AddHeader("ui-options-header-misc");
AddButton(ContentKeyFunctions.TakeScreenshot);
AddButton(ContentKeyFunctions.TakeScreenshotNoUI);
AddButton(ContentKeyFunctions.ToggleFullscreen);
AddHeader("ui-options-header-hotbar");
foreach (var boundKey in ContentKeyFunctions.GetHotbarBoundKeys())
{
AddButton(boundKey);
}
AddHeader("ui-options-header-shuttle");
AddButton(ContentKeyFunctions.ShuttleStrafeUp);
AddButton(ContentKeyFunctions.ShuttleStrafeRight);
AddButton(ContentKeyFunctions.ShuttleStrafeLeft);
AddButton(ContentKeyFunctions.ShuttleStrafeDown);
AddButton(ContentKeyFunctions.ShuttleRotateLeft);
AddButton(ContentKeyFunctions.ShuttleRotateRight);
AddButton(ContentKeyFunctions.ShuttleBrake);
AddHeader("ui-options-header-map-editor");
AddButton(EngineKeyFunctions.EditorPlaceObject);
AddButton(EngineKeyFunctions.EditorCancelPlace);
AddButton(EngineKeyFunctions.EditorGridPlace);
AddButton(EngineKeyFunctions.EditorLinePlace);
AddButton(EngineKeyFunctions.EditorRotateObject);
AddButton(ContentKeyFunctions.EditorFlipObject);
AddButton(ContentKeyFunctions.EditorCopyObject);
AddHeader("ui-options-header-dev");
AddButton(EngineKeyFunctions.ShowDebugConsole);
AddButton(EngineKeyFunctions.ShowDebugMonitors);
AddButton(EngineKeyFunctions.HideUI);
AddButton(ContentKeyFunctions.InspectEntity);
AddHeader("ui-options-header-text-cursor");
AddButton(EngineKeyFunctions.TextCursorLeft);
AddButton(EngineKeyFunctions.TextCursorRight);
AddButton(EngineKeyFunctions.TextCursorUp);
AddButton(EngineKeyFunctions.TextCursorDown);
AddButton(EngineKeyFunctions.TextCursorWordLeft);
AddButton(EngineKeyFunctions.TextCursorWordRight);
AddButton(EngineKeyFunctions.TextCursorBegin);
AddButton(EngineKeyFunctions.TextCursorEnd);
AddHeader("ui-options-header-text-cursor-select");
AddButton(EngineKeyFunctions.TextCursorSelect);
AddButton(EngineKeyFunctions.TextCursorSelectLeft);
AddButton(EngineKeyFunctions.TextCursorSelectRight);
AddButton(EngineKeyFunctions.TextCursorSelectUp);
AddButton(EngineKeyFunctions.TextCursorSelectDown);
AddButton(EngineKeyFunctions.TextCursorSelectWordLeft);
AddButton(EngineKeyFunctions.TextCursorSelectWordRight);
AddButton(EngineKeyFunctions.TextCursorSelectBegin);
AddButton(EngineKeyFunctions.TextCursorSelectEnd);
AddHeader("ui-options-header-text-edit");
AddButton(EngineKeyFunctions.TextBackspace);
AddButton(EngineKeyFunctions.TextDelete);
AddButton(EngineKeyFunctions.TextWordBackspace);
AddButton(EngineKeyFunctions.TextWordDelete);
AddButton(EngineKeyFunctions.TextNewline);
AddButton(EngineKeyFunctions.TextSubmit);
AddButton(EngineKeyFunctions.MultilineTextSubmit);
AddButton(EngineKeyFunctions.TextSelectAll);
AddButton(EngineKeyFunctions.TextCopy);
AddButton(EngineKeyFunctions.TextCut);
AddButton(EngineKeyFunctions.TextPaste);
AddHeader("ui-options-header-text-chat");
AddButton(EngineKeyFunctions.TextHistoryPrev);
AddButton(EngineKeyFunctions.TextHistoryNext);
AddButton(EngineKeyFunctions.TextReleaseFocus);
AddButton(EngineKeyFunctions.TextScrollToBottom);
AddHeader("ui-options-header-text-other");
AddButton(EngineKeyFunctions.TextTabComplete);
AddButton(EngineKeyFunctions.TextCompleteNext);
AddButton(EngineKeyFunctions.TextCompletePrev);
foreach (var control in _keyControls.Values)
{
UpdateKeyControl(control);
}
}
private void UpdateKeyControl(KeyControl control)
{
var activeBinds = _inputManager.GetKeyBindings(control.Function);
IKeyBinding? bind1 = null;
IKeyBinding? bind2 = null;
if (activeBinds.Count > 0)
{
bind1 = activeBinds[0];
if (activeBinds.Count > 1)
{
bind2 = activeBinds[1];
}
}
control.BindButton1.Binding = bind1;
control.BindButton1.UpdateText();
control.BindButton2.Binding = bind2;
control.BindButton2.UpdateText();
control.BindButton2.Button.Disabled = activeBinds.Count == 0;
control.ResetButton.Disabled = !_inputManager.IsKeyFunctionModified(control.Function);
}
protected override void EnteredTree()
{
base.EnteredTree();
_inputManager.FirstChanceOnKeyEvent += InputManagerOnFirstChanceOnKeyEvent;
_inputManager.OnKeyBindingAdded += OnKeyBindAdded;
_inputManager.OnKeyBindingRemoved += OnKeyBindRemoved;
}
protected override void ExitedTree()
{
base.ExitedTree();
_inputManager.FirstChanceOnKeyEvent -= InputManagerOnFirstChanceOnKeyEvent;
_inputManager.OnKeyBindingAdded -= OnKeyBindAdded;
_inputManager.OnKeyBindingRemoved -= OnKeyBindRemoved;
}
private void OnKeyBindRemoved(IKeyBinding obj)
{
OnKeyBindModified(obj, true);
}
private void OnKeyBindAdded(IKeyBinding obj)
{
OnKeyBindModified(obj, false);
}
private void OnKeyBindModified(IKeyBinding bind, bool removal)
{
if (!_keyControls.TryGetValue(bind.Function, out var keyControl))
{
return;
}
if (removal && _currentlyRebinding?.KeyControl == keyControl)
{
// Don't do update if the removal was from initiating a rebind.
return;
}
UpdateKeyControl(keyControl);
if (_currentlyRebinding == keyControl.BindButton1 || _currentlyRebinding == keyControl.BindButton2)
{
_currentlyRebinding = null;
}
}
private void InputManagerOnFirstChanceOnKeyEvent(KeyEventArgs keyEvent, KeyEventType type)
{
DebugTools.Assert(IsInsideTree);
if (_currentlyRebinding == null)
{
return;
}
keyEvent.Handle();
if (type != KeyEventType.Up)
{
return;
}
var key = keyEvent.Key;
// Figure out modifiers based on key event.
// TODO: this won't allow for combinations with keys other than the standard modifier keys,
// even though the input system totally supports it.
var mods = new Keyboard.Key[3];
var i = 0;
if (keyEvent.Control && key != Keyboard.Key.Control)
{
mods[i] = Keyboard.Key.Control;
i += 1;
}
if (keyEvent.Shift && key != Keyboard.Key.Shift)
{
mods[i] = Keyboard.Key.Shift;
i += 1;
}
if (keyEvent.Alt && key != Keyboard.Key.Alt)
{
mods[i] = Keyboard.Key.Alt;
i += 1;
}
// The input system can only handle 3 modifier keys so if you hold all 4 of the modifier keys
// then system gets the shaft, I guess.
if (keyEvent.System && i != 3 && key != Keyboard.Key.LSystem && key != Keyboard.Key.RSystem)
{
mods[i] = Keyboard.Key.LSystem;
}
var function = _currentlyRebinding.KeyControl.Function;
var bindType = KeyBindingType.State;
if (ToggleFunctions.Contains(function))
{
bindType = KeyBindingType.Toggle;
}
var registration = new KeyBindingRegistration
{
Function = function,
BaseKey = key,
Mod1 = mods[0],
Mod2 = mods[1],
Mod3 = mods[2],
Priority = _currentlyRebinding.Binding?.Priority ?? 0,
Type = bindType,
CanFocus = key == Keyboard.Key.MouseLeft
|| key == Keyboard.Key.MouseRight
|| key == Keyboard.Key.MouseMiddle,
CanRepeat = false
};
_inputManager.RegisterBinding(registration);
// OnKeyBindModified will cause _currentlyRebinding to be reset and the UI to update.
_inputManager.SaveToUserData();
}
private void RebindButtonPressed(BindButton button)
{
if (_currentlyRebinding != null)
{
return;
}
_currentlyRebinding = button;
_currentlyRebinding.Button.Text = Loc.GetString("ui-options-key-prompt");
if (button.Binding != null)
{
_deferCommands.Add(() =>
{
// Have to do defer this or else there will be an exception in InputManager.
// Because this IS fired from an input event.
_inputManager.RemoveBinding(button.Binding);
});
}
}
protected override void FrameUpdate(FrameEventArgs args)
{
base.FrameUpdate(args);
if (_deferCommands.Count == 0)
{
return;
}
foreach (var command in _deferCommands)
{
command();
}
_deferCommands.Clear();
}
private sealed class KeyControl : Control
{
public readonly BoundKeyFunction Function;
public readonly BindButton BindButton1;
public readonly BindButton BindButton2;
public readonly Button ResetButton;
public KeyControl(KeyRebindTab parent, BoundKeyFunction function)
{
Function = function;
var name = new Label
{
Text = Loc.GetString(
$"ui-options-function-{CaseConversion.PascalToKebab(function.FunctionName)}"),
HorizontalExpand = true,
HorizontalAlignment = HAlignment.Left
};
BindButton1 = new BindButton(parent, this, StyleBase.ButtonOpenRight);
BindButton2 = new BindButton(parent, this, StyleBase.ButtonOpenLeft);
ResetButton = new Button { Text = Loc.GetString("ui-options-bind-reset"), StyleClasses = { StyleBase.ButtonCaution } };
var hBox = new BoxContainer
{
Orientation = LayoutOrientation.Horizontal,
Children =
{
new Control {MinSize = new Vector2(5, 0)},
name,
BindButton1,
BindButton2,
new Control {MinSize = new Vector2(10, 0)},
ResetButton
}
};
ResetButton.OnPressed += args =>
{
parent._deferCommands.Add(() =>
{
parent._inputManager.ResetBindingsFor(function);
parent._inputManager.SaveToUserData();
});
};
AddChild(hBox);
}
}
private sealed class BindButton : Control
{
private readonly KeyRebindTab _tab;
public readonly KeyControl KeyControl;
public readonly Button Button;
public IKeyBinding? Binding;
public BindButton(KeyRebindTab tab, KeyControl keyControl, string styleClass)
{
_tab = tab;
KeyControl = keyControl;
Button = new Button { StyleClasses = { styleClass } };
UpdateText();
AddChild(Button);
Button.OnPressed += args =>
{
tab.RebindButtonPressed(this);
};
Button.OnKeyBindDown += ButtonOnOnKeyBindDown;
MinSize = new Vector2(200, 0);
}
protected override void EnteredTree()
{
base.EnteredTree();
_tab._inputManager.OnInputModeChanged += UpdateText;
}
protected override void ExitedTree()
{
base.ExitedTree();
_tab._inputManager.OnInputModeChanged -= UpdateText;
}
private void ButtonOnOnKeyBindDown(GUIBoundKeyEventArgs args)
{
if (args.Function == EngineKeyFunctions.UIRightClick)
{
if (Binding != null)
{
_tab._deferCommands.Add(() =>
{
_tab._inputManager.RemoveBinding(Binding);
_tab._inputManager.SaveToUserData();
});
}
args.Handle();
}
}
public void UpdateText()
{
Button.Text = Binding?.GetKeyString() ?? Loc.GetString("ui-options-unbound");
}
}
}
}