fish-station/Content.Server/Administration/Commands
VigersRay 6c158e6f0b Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/CODEOWNERS
#	.github/ISSUE_TEMPLATE/config.yml
#	.github/ISSUE_TEMPLATE/issue_report.md
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
#	Content.Client/Medical/CrewMonitoring/CrewMonitoringWindow.xaml
#	Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleWindow.xaml
#	Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleWindow.xaml.cs
#	Content.Client/Weapons/Ranged/Systems/GunSystem.cs
#	Content.IntegrationTests/Tests/Destructible/DestructibleDamageGroupTest.cs
#	Content.IntegrationTests/Tests/Destructible/DestructibleDamageTypeTest.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
#	Content.Server/Arcade/SpaceVillainGame/SpaceVillainArcadeComponent.cs
#	Content.Server/Atmos/EntitySystems/FlammableSystem.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Destructible/Thresholds/DamageThreshold.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Server/GuideGenerator/ReagentEntry.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Medical/VomitSystem.cs
#	Content.Server/Radio/EntitySystems/HeadsetSystem.cs
#	Content.Server/Revenant/EntitySystems/RevenantSystem.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.cs
#	Content.Shared/Armor/SharedArmorSystem.cs
#	Content.Shared/Bed/Sleep/SleepingSystem.cs
#	Content.Shared/Cabinet/ItemCabinetSystem.cs
#	Content.Shared/Chat/SharedChatSystem.Emote.cs
#	Content.Shared/Chat/SharedChatSystem.cs
#	Content.Shared/Clothing/EntitySystems/MaskSystem.cs
#	Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/EntityEffects/Effects/StatusEffects/GenericStatusEffect.cs
#	Content.Shared/EntityEffects/Effects/Transform/ExplosionEntityEffect.cs
#	Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
#	Content.Shared/IoC/SharedContentIoC.cs
#	Content.Shared/Lock/LockSystem.cs
#	Content.Shared/Ninja/Components/NinjaSuitComponent.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Revenant/Components/RevenantComponent.cs
#	Content.Shared/Silicons/StationAi/SharedStationAiSystem.Airlock.cs
#	Content.Shared/Trigger/Systems/TriggerSystem.Condition.cs
#	Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
#	Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
#	Content.Shared/Weapons/Ranged/HitscanPrototype.cs
#	Content.Shared/Xenoarchaeology/Artifact/XAT/BaseQueryUpdateXATSystem.cs
#	README.md
#	Resources/Audio/Weapons/attributions.yml
#	Resources/Locale/en-US/_strings/ghost/make-ghost-gui.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/conditions.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/effects.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/healthchange.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/statuseffects.ftl
#	Resources/Locale/en-US/_strings/job/job-description.ftl
#	Resources/Locale/en-US/_strings/medical/components/crew-monitoring-component.ftl
#	Resources/Locale/en-US/_strings/npc/hugbot.ftl
#	Resources/Locale/en-US/_strings/npc/npc-debug.ftl
#	Resources/Locale/en-US/_strings/speech/speech-triggers.ftl
#	Resources/Locale/en-US/_strings/ui/stat-values.ftl
#	Resources/Locale/en-US/guidebook/chemistry/conditions.ftl
#	Resources/Locale/en-US/guidebook/chemistry/effects.ftl
#	Resources/Locale/en-US/guidebook/chemistry/healthchange.ftl
#	Resources/Locale/en-US/guidebook/entity-effects/conditions.ftl
#	Resources/Locale/en-US/guidebook/entity-effects/effects.ftl
#	Resources/Locale/en-US/guidebook/entity-effects/healthchange.ftl
#	Resources/Maps/Shuttles/cargo_relic.yml
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#	Resources/Maps/_Sunrise/Station/barratry.yml
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#	Resources/Maps/_Sunrise/Station/plasma.yml
#	Resources/Maps/_Sunrise/Station/relic.yml
#	Resources/Maps/_Sunrise/event/clon_mine.yml
#	Resources/Maps/_Sunrise/event/void.yml
#	Resources/Prototypes/Body/Prototypes/vox.yml
#	Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml
#	Resources/Prototypes/Catalog/Fills/Crates/fun.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Entities/Clothing/Belt/belts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
#	Resources/Prototypes/Entities/Mobs/Species/skeleton.yml
#	Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml
#	Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/access.yml
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#	Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
#	Resources/Prototypes/Reagents/medicine.yml
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#	Resources/Prototypes/Reagents/toxins.yml
#	Resources/Prototypes/Recipes/Lathes/Packs/biogen.yml
#	Resources/Prototypes/Recipes/Lathes/Packs/security.yml
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#	Resources/Prototypes/Roles/Antags/nukeops.yml
#	Resources/Prototypes/Roles/Antags/revolutionary.yml
#	Resources/Prototypes/Roles/Antags/thief.yml
#	Resources/Prototypes/Roles/Antags/traitor.yml
#	Resources/Prototypes/Roles/Antags/wizard.yml
#	Resources/Prototypes/Roles/Antags/zombie.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/bartender.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/chef.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/mime.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/atmospheric_technician.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/station_engineer.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_doctor.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
#	Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml
#	Resources/Prototypes/Roles/Jobs/Science/borg.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Science/scientist.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Prototypes/Stacks/Materials/crystals.yml
#	Resources/Prototypes/Stacks/floor_tile_stacks.yml
#	Resources/Prototypes/tags.yml
#	Resources/ServerInfo/Guidebook/Science/ArtifactReports.xml
#	Resources/ServerInfo/Guidebook/Science/Xenoarchaeology.xml
#	Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/mime.rsi/meta.json
#	Resources/Textures/Effects/speech.rsi/moth3.png
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave.rsi/mw.png
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#	Resources/Textures/Structures/Machines/microwave.rsi/mw_running_unlit.png
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#	Resources/Textures/Structures/Machines/microwave.rsi/mwb.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloody.png
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#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/meta.json
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#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mwb.png
#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mwo.png
#	Resources/migration.yml
#	RobustToolbox
2025-10-19 17:38:04 +02:00
..
AddBodyPartCommand.cs AddBodyPartCommand localization. (#38612) 2025-06-28 13:11:08 +02:00
AddEntityStorageCommand.cs predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
AddMechanismCommand.cs Refactoring body system to use containers and general body cleanup (#20202) 2023-09-21 17:23:02 +10:00
AddPolymorphActionCommand.cs Cleanup AddPolymorphActionCommand and LEC conversion. (#38853) 2025-09-03 22:16:43 +02:00
AddReagent.cs Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
AdminLogBulk.cs
AdminWhoCommand.cs Command resolve mega pr 6 (#38398) 2025-06-17 19:22:03 +02:00
AGhostCommand.cs Modernize GhostComponent & Ghost API (#36858) 2025-04-23 20:28:10 +02:00
AnnounceUiCommand.cs Command resolve mega pr 6 (#38398) 2025-06-17 19:22:03 +02:00
BanCommand.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
BanExemptionCommands.cs Clean up command perms (#28451) 2024-06-01 01:14:43 -07:00
BanListCommand.cs Command resolves. (#38519) 2025-06-23 02:40:55 +02:00
BanPanelCommand.cs fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
CameraCommand.cs Admin Tool: Observe entities in an extra viewport (#36969) 2025-07-25 18:53:01 +02:00
ChangeCvarCommand.cs "New player" admin logging improvements (#35961) 2025-03-20 20:56:51 +01:00
ClearBluespaceLockerLinks.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
ControlMob.cs Add autocomplete to controlmob (#36234) 2025-04-03 05:32:14 +02:00
DeAdminCommand.cs Command resolve mega pr 6 (#38398) 2025-06-17 19:22:03 +02:00
DeleteComponent.cs Command resolve mega pr 6 (#38398) 2025-06-17 19:22:03 +02:00
DepartmentBanCommand.cs Merge remote-tracking branch 'space-wizards/master' 2025-05-27 03:41:41 +03:00
DirtyCommand.cs Dsay Dirty and Follow commands converted to LEC and localized. (#38666) 2025-07-01 01:33:59 +02:00
DSay.cs Dsay Dirty and Follow commands converted to LEC and localized. (#38666) 2025-07-01 01:33:59 +02:00
EraseCommand.cs Allow for respawn and erase verb to be used on offline players. Also minor rewrite on respawn command and new erase command (#30433) 2024-08-31 21:38:03 +10:00
ExplosionCommand.cs Fix usages of TryIndex() (#39124) 2025-09-09 18:17:56 +02:00
FaxUiCommand.cs Command resolve mega pr 6 (#38398) 2025-06-17 19:22:03 +02:00
FollowCommand.cs Dsay Dirty and Follow commands converted to LEC and localized. (#38666) 2025-07-01 01:33:59 +02:00
ForceGhostCommand.cs Admin spring cleaning (#36190) 2025-04-14 14:06:36 +10:00
JobWhitelistCommands.cs fix(cmd-Jobwhitelistadd): Fixed typo in Loc.GetString (#30355) 2024-07-25 23:55:44 -06:00
LinkBluespaceLocker.cs predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
LoadGameMapCommand.cs Command resolve mega pr 6 (#38398) 2025-06-17 19:22:03 +02:00
OpenAdminLogsCommand.cs Add admin ui tests (#40914) 2025-10-15 12:14:48 +00:00
OpenAdminNotesCommand.cs Command resolves. (#38519) 2025-06-23 02:40:55 +02:00
OpenPermissionsCommand.cs Command resolve mega pr 6 (#38398) 2025-06-17 19:22:03 +02:00
OpenUserVisibleNotesCommand.cs fix(Commands): Improve Localization of commands. Standardize some behaviors. (#30362) 2024-08-11 19:46:57 +10:00
OSay.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
OwoifyCommand.cs Replace EntityUid parsing with NetEntity (#23474) 2024-01-04 11:04:31 +11:00
PanicBunkerCommand.cs Content fix for LocalizedCommands Loc change (#38133) 2025-06-23 07:22:21 +02:00
PardonCommand.cs Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
PersistenceSaveCommand.cs MapManager warnings cleanup Server Edition 2003 (#36781) 2025-06-09 02:09:42 +02:00
PlayerPanelCommand.cs Implement a playerpanel (#30238) 2024-08-09 15:33:25 +10:00
PlayGlobalSoundCommand.cs Fix playglobalsound autocompletion (#26167) 2024-03-24 14:15:26 +11:00
PlayTimeCommands.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-06-13 09:47:00 +03:00
PromoteHostCommand.cs Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
ReAdminCommand.cs Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
ReadyAllCommand.cs Readyall and Toggleready commands to LEC. Fix an issue with ready button desync. (#38706) 2025-09-16 23:25:17 +02:00
RemoveBodyPartCommand.cs Refactoring body system to use containers and general body cleanup (#20202) 2023-09-21 17:23:02 +10:00
RemoveEntityStorageCommand.cs predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
RemoveExtraComponents.cs Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
RemoveMechanismCommand.cs Refactoring body system to use containers and general body cleanup (#20202) 2023-09-21 17:23:02 +10:00
RoleBanCommand.cs Merge remote-tracking branch 'space-wizards/master' 2025-09-27 03:54:27 +03:00
RoleBanListCommand.cs Integrate Modern HWID into content 2024-11-12 01:51:54 +01:00
RoleUnbanCommand.cs Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
SetAdminOOC.cs Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
SetMindCommand.cs Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
SetOutfitCommand.cs Merge remote-tracking branch 'space-wizards/master' 2025-08-10 01:49:23 +03:00
SetSolutionCapacity.cs Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
SetSolutionTemperature.cs Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
SetSolutionThermalEnergy.cs Replace instances of SolutionContainerSystem with SharedSolutionContainerSystem (#30084) 2024-09-02 13:26:04 +02:00
ShowGhostsCommand.cs view ghosts on round end (#11680) 2022-10-05 21:55:11 -05:00
ShuttleCommands.cs Command resolve mega pr batch 5 (#38389) 2025-06-17 22:49:58 +02:00
StealthminCommand.cs Command resolves. (#38519) 2025-06-23 02:40:55 +02:00
StripAllCommand.cs HandsSystem Refactor (#38438) 2025-06-25 15:13:03 +02:00
ThrowScoreboardCommand.cs Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00
VariantizeCommand.cs Fix variantize command not respecting tile rotation (#39314) 2025-08-01 07:46:59 -04:00
WarpCommand.cs Predict warp point location examines. (#39402) 2025-08-05 20:26:41 +02:00