fish-station/Content.Server/Atmos/EntitySystems
VigersRay 6c158e6f0b Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/CODEOWNERS
#	.github/ISSUE_TEMPLATE/config.yml
#	.github/ISSUE_TEMPLATE/issue_report.md
#	Content.Client/Lobby/UI/HumanoidProfileEditor.xaml.cs
#	Content.Client/Medical/CrewMonitoring/CrewMonitoringWindow.xaml
#	Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleWindow.xaml
#	Content.Client/UserInterface/Systems/Ghost/Controls/Roles/MakeGhostRoleWindow.xaml.cs
#	Content.Client/Weapons/Ranged/Systems/GunSystem.cs
#	Content.IntegrationTests/Tests/Destructible/DestructibleDamageGroupTest.cs
#	Content.IntegrationTests/Tests/Destructible/DestructibleDamageTypeTest.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
#	Content.Server/Arcade/SpaceVillainGame/SpaceVillainArcadeComponent.cs
#	Content.Server/Atmos/EntitySystems/FlammableSystem.cs
#	Content.Server/Chat/Systems/ChatSystem.cs
#	Content.Server/Destructible/Thresholds/DamageThreshold.cs
#	Content.Server/Entry/EntryPoint.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Server/GuideGenerator/ReagentEntry.cs
#	Content.Server/IoC/ServerContentIoC.cs
#	Content.Server/Medical/HealthAnalyzerSystem.cs
#	Content.Server/Medical/VomitSystem.cs
#	Content.Server/Radio/EntitySystems/HeadsetSystem.cs
#	Content.Server/Revenant/EntitySystems/RevenantSystem.cs
#	Content.Server/Weapons/Ranged/Systems/GunSystem.cs
#	Content.Shared/Armor/SharedArmorSystem.cs
#	Content.Shared/Bed/Sleep/SleepingSystem.cs
#	Content.Shared/Cabinet/ItemCabinetSystem.cs
#	Content.Shared/Chat/SharedChatSystem.Emote.cs
#	Content.Shared/Chat/SharedChatSystem.cs
#	Content.Shared/Clothing/EntitySystems/MaskSystem.cs
#	Content.Shared/Clothing/EntitySystems/SharedChameleonClothingSystem.cs
#	Content.Shared/Damage/Systems/DamageableSystem.cs
#	Content.Shared/EntityEffects/Effects/StatusEffects/GenericStatusEffect.cs
#	Content.Shared/EntityEffects/Effects/Transform/ExplosionEntityEffect.cs
#	Content.Shared/Humanoid/HumanoidCharacterAppearance.cs
#	Content.Shared/IoC/SharedContentIoC.cs
#	Content.Shared/Lock/LockSystem.cs
#	Content.Shared/Ninja/Components/NinjaSuitComponent.cs
#	Content.Shared/Preferences/HumanoidCharacterProfile.cs
#	Content.Shared/Revenant/Components/RevenantComponent.cs
#	Content.Shared/Silicons/StationAi/SharedStationAiSystem.Airlock.cs
#	Content.Shared/Trigger/Systems/TriggerSystem.Condition.cs
#	Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
#	Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs
#	Content.Shared/Weapons/Ranged/HitscanPrototype.cs
#	Content.Shared/Xenoarchaeology/Artifact/XAT/BaseQueryUpdateXATSystem.cs
#	README.md
#	Resources/Audio/Weapons/attributions.yml
#	Resources/Locale/en-US/_strings/ghost/make-ghost-gui.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/conditions.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/effects.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/healthchange.ftl
#	Resources/Locale/en-US/_strings/guidebook/chemistry/statuseffects.ftl
#	Resources/Locale/en-US/_strings/job/job-description.ftl
#	Resources/Locale/en-US/_strings/medical/components/crew-monitoring-component.ftl
#	Resources/Locale/en-US/_strings/npc/hugbot.ftl
#	Resources/Locale/en-US/_strings/npc/npc-debug.ftl
#	Resources/Locale/en-US/_strings/speech/speech-triggers.ftl
#	Resources/Locale/en-US/_strings/ui/stat-values.ftl
#	Resources/Locale/en-US/guidebook/chemistry/conditions.ftl
#	Resources/Locale/en-US/guidebook/chemistry/effects.ftl
#	Resources/Locale/en-US/guidebook/chemistry/healthchange.ftl
#	Resources/Locale/en-US/guidebook/entity-effects/conditions.ftl
#	Resources/Locale/en-US/guidebook/entity-effects/effects.ftl
#	Resources/Locale/en-US/guidebook/entity-effects/healthchange.ftl
#	Resources/Maps/Shuttles/cargo_relic.yml
#	Resources/Maps/_Sunrise/Station/bagel.yml
#	Resources/Maps/_Sunrise/Station/barratry.yml
#	Resources/Maps/_Sunrise/Station/fland.yml
#	Resources/Maps/_Sunrise/Station/marathon.yml
#	Resources/Maps/_Sunrise/Station/oasis.yml
#	Resources/Maps/_Sunrise/Station/packed.yml
#	Resources/Maps/_Sunrise/Station/plasma.yml
#	Resources/Maps/_Sunrise/Station/relic.yml
#	Resources/Maps/_Sunrise/event/clon_mine.yml
#	Resources/Maps/_Sunrise/event/void.yml
#	Resources/Prototypes/Body/Prototypes/vox.yml
#	Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml
#	Resources/Prototypes/Catalog/Fills/Crates/fun.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/security.yml
#	Resources/Prototypes/Entities/Clothing/Belt/belts.yml
#	Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
#	Resources/Prototypes/Entities/Mobs/Species/skeleton.yml
#	Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml
#	Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/hitscan.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/access.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
#	Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml
#	Resources/Prototypes/Entities/Structures/Machines/lathe.yml
#	Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
#	Resources/Prototypes/Loadouts/Jobs/Engineering/station_engineer.yml
#	Resources/Prototypes/Loadouts/Jobs/Science/scientist.yml
#	Resources/Prototypes/Loadouts/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Loadouts/Miscellaneous/glasses.yml
#	Resources/Prototypes/Loadouts/loadout_groups.yml
#	Resources/Prototypes/Objectives/objectiveGroups.yml
#	Resources/Prototypes/Reagents/Consumable/Drink/alcohol.yml
#	Resources/Prototypes/Reagents/medicine.yml
#	Resources/Prototypes/Reagents/narcotics.yml
#	Resources/Prototypes/Reagents/toxins.yml
#	Resources/Prototypes/Recipes/Lathes/Packs/biogen.yml
#	Resources/Prototypes/Recipes/Lathes/Packs/security.yml
#	Resources/Prototypes/Recipes/Lathes/biogen.yml
#	Resources/Prototypes/Roles/Antags/nukeops.yml
#	Resources/Prototypes/Roles/Antags/revolutionary.yml
#	Resources/Prototypes/Roles/Antags/thief.yml
#	Resources/Prototypes/Roles/Antags/traitor.yml
#	Resources/Prototypes/Roles/Antags/wizard.yml
#	Resources/Prototypes/Roles/Antags/zombie.yml
#	Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/bartender.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/chef.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/mime.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/atmospheric_technician.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/station_engineer.yml
#	Resources/Prototypes/Roles/Jobs/Engineering/technical_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_doctor.yml
#	Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
#	Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml
#	Resources/Prototypes/Roles/Jobs/Science/borg.yml
#	Resources/Prototypes/Roles/Jobs/Science/research_assistant.yml
#	Resources/Prototypes/Roles/Jobs/Science/scientist.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_cadet.yml
#	Resources/Prototypes/Roles/Jobs/Security/security_officer.yml
#	Resources/Prototypes/Roles/Jobs/Security/warden.yml
#	Resources/Prototypes/Stacks/Materials/crystals.yml
#	Resources/Prototypes/Stacks/floor_tile_stacks.yml
#	Resources/Prototypes/tags.yml
#	Resources/ServerInfo/Guidebook/Science/ArtifactReports.xml
#	Resources/ServerInfo/Guidebook/Science/Xenoarchaeology.xml
#	Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/equipped-HAND.png
#	Resources/Textures/Clothing/Hands/Gloves/Color/black.rsi/meta.json
#	Resources/Textures/Clothing/Head/Hardsuits/mime.rsi/meta.json
#	Resources/Textures/Effects/speech.rsi/moth3.png
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave.rsi/mw.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mw0.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mw_running_unlit.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mw_unlit.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwb.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloody.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloody0.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloody1.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwbloodyo.png
#	Resources/Textures/Structures/Machines/microwave.rsi/mwo.png
#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/meta.json
#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mw.png
#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mw0.png
#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mw_running_unlit.png
#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mw_unlit.png
#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mwb.png
#	Resources/Textures/Structures/Machines/microwave_syndie.rsi/mwo.png
#	Resources/migration.yml
#	RobustToolbox
2025-10-19 17:38:04 +02:00
..
AirFilterSystem.cs Resolve all non-obsoleting warnings in content (#27934) 2024-05-11 20:13:58 -07:00
AirtightSystem.cs Clean up some parts of ExplosionSystem (#40485) 2025-09-28 16:23:40 +00:00
AtmosDebugOverlaySystem.cs Run fixgridatmos for cargo & emergency shuttle (#26382) 2024-03-25 03:17:56 +11:00
AtmosExposedSystem.cs Move GasMixture to shared (#27480) 2024-04-30 14:31:05 -07:00
AtmosphereSystem.API.cs Fix Atmospherics dP not trolling partially airtight entities (#40435) 2025-10-14 22:35:25 +00:00
AtmosphereSystem.BenchmarkHelpers.cs Atmos Delta-Pressure Window Shattering (#39238) 2025-09-03 16:58:48 -07:00
AtmosphereSystem.Commands.cs fix atmos grid markers (#37142) 2025-05-03 09:11:31 +02:00
AtmosphereSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-09-27 03:54:27 +03:00
AtmosphereSystem.CVars.cs Atmos Delta-Pressure Window Shattering (#39238) 2025-09-03 16:58:48 -07:00
AtmosphereSystem.DeltaPressure.cs Fix Atmospherics dP not trolling partially airtight entities (#40435) 2025-10-14 22:35:25 +00:00
AtmosphereSystem.ExcitedGroup.cs Only auto-enable internals when necessary (#28248) 2024-05-31 12:28:11 +10:00
AtmosphereSystem.Gases.cs Predict LungSystem (#40729) 2025-10-09 10:26:21 +00:00
AtmosphereSystem.GridAtmosphere.cs Вернул ванильный атмос 2025-06-04 00:13:42 +03:00
AtmosphereSystem.HighPressureDelta.cs Convert AtmosphereSystem sound path strings to SoundSpecifiers (#38403) 2025-06-17 22:52:11 +02:00
AtmosphereSystem.Hotspot.cs Convert AtmosphereSystem sound path strings to SoundSpecifiers (#38403) 2025-06-17 22:52:11 +02:00
AtmosphereSystem.LINDA.cs Вернул ванильный атмос 2025-06-04 00:13:42 +03:00
AtmosphereSystem.Map.cs Move GasMixture to shared (#27480) 2024-04-30 14:31:05 -07:00
AtmosphereSystem.Monstermos.cs Fix firelocks failing to drop fast enough (#38918) 2025-07-15 20:18:55 -07:00
AtmosphereSystem.Processing.cs Atmos Delta-Pressure Window Shattering (#39238) 2025-09-03 16:58:48 -07:00
AtmosphereSystem.Superconductivity.cs Use archived gas mixture in gas exchange comparison (#32088) 2024-09-29 22:14:07 -07:00
AtmosphereSystem.Utils.cs Fix for obsolete method warning in AtmosphericsSystem (#37897) 2025-05-28 11:16:54 +02:00
AtmosPipeLayersSystem.cs Fix some popup issues with pipe layer changes (#38244) 2025-06-11 22:31:48 -07:00
AutomaticAtmosSystem.cs AutomaticAtmosSystem uses MassDataChangedEvent, clarifies TileMassMultiplier (#37548) 2025-05-17 21:57:50 -04:00
BarotraumaSystem.cs ayo (#545) 2024-10-30 10:42:02 +03:00
DeltaPressureSystem.cs Fix Atmospherics dP not trolling partially airtight entities (#40435) 2025-10-14 22:35:25 +00:00
FirestarterSystem.cs Firestarter fixes (#24647) 2024-02-01 00:01:52 +11:00
FlammableSystem.cs Merge remote-tracking branch 'space-wizards/master' 2025-10-19 17:38:04 +02:00
GasAnalyzerSystem.cs Fix gas analyzer and anom scanner wrong state (#38285) 2025-06-12 14:16:07 -07:00
GasMinerSystem.cs Add verbose (client predicted!) examine text to Gas Miners (#30480) 2024-08-08 12:14:31 +10:00
GasTankSystem.cs Move PriceCalculationEvent and EstimatedPriceCalculationEvent to shared (#37782) 2025-05-24 19:36:38 +02:00
GasTileOverlaySystem.cs Revert "Add heat distortion shader for hot gases" (#40352) 2025-09-14 20:48:24 +02:00
HeatExchangerSystem.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
PipeRestrictOverlapSystem.cs Layering for atmospheric pipes (#36124) 2025-06-01 22:01:43 -07:00