fish-station/Content.Shared/Trigger/Components/Triggers
ScarKy0 7168fd9ed9
Trigger On Hitscan (#40964)
* init

* doc

* merge systems

* review
2025-10-18 19:23:45 +00:00
..
ActiveTriggerOnTimedCollideComponent.cs
BaseTriggerOnXComponent.cs
RepeatingTriggerComponent.cs
TriggerOnActivateComponent.cs
TriggerOnActivateImplantComponent.cs
TriggerOnBuckledComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-08-14 09:39:54 +02:00
TriggerOnCollideComponent.cs prevent repeat TriggerOnCollide triggers (#40428) 2025-09-21 17:23:37 +02:00
TriggerOnDidEquipComponent.cs Equip and unequip triggers (#39675) 2025-08-16 15:50:32 +02:00
TriggerOnDidEquipHandComponent.cs Hand pickup and drop triggers (#39663) 2025-08-17 16:47:26 -07:00
TriggerOnDidUnequipComponent.cs Equip and unequip triggers (#39675) 2025-08-16 15:50:32 +02:00
TriggerOnDidUnequipHandComponent.cs Hand pickup and drop triggers (#39663) 2025-08-17 16:47:26 -07:00
TriggerOnDroppedComponent.cs Hand pickup and drop triggers (#39663) 2025-08-17 16:47:26 -07:00
TriggerOnEmptyGunshotComponent.cs
TriggerOnExaminedComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-08-14 09:39:54 +02:00
TriggerOnGotEquippedComponent.cs Equip and unequip triggers (#39675) 2025-08-16 15:50:32 +02:00
TriggerOnGotEquippedHandComponent.cs Hand pickup and drop triggers (#39663) 2025-08-17 16:47:26 -07:00
TriggerOnGotInsertedIntoContainerComponent.cs Add container-related triggers (#39647) 2025-08-15 01:53:48 +02:00
TriggerOnGotRemovedFromContainerComponent.cs Add container-related triggers (#39647) 2025-08-15 01:53:48 +02:00
TriggerOnGotUnequippedComponent.cs Equip and unequip triggers (#39675) 2025-08-16 15:50:32 +02:00
TriggerOnGotUnequippedHandComponent.cs Hand pickup and drop triggers (#39663) 2025-08-17 16:47:26 -07:00
TriggerOnHitscanFiredComponent.cs Trigger On Hitscan (#40964) 2025-10-18 19:23:45 +00:00
TriggerOnHitscanHitComponent.cs Trigger On Hitscan (#40964) 2025-10-18 19:23:45 +00:00
TriggerOnInsertedIntoContainerComponent.cs Add container-related triggers (#39647) 2025-08-15 01:53:48 +02:00
TriggerOnInteractHandComponent.cs ExtinguishOnTrigger and TriggerOnInteractHand (#39537) 2025-08-11 21:21:11 +02:00
TriggerOnInteractUsingComponent.cs Trigger for OnInteractUsing (#39692) 2025-08-16 23:57:16 +02:00
TriggerOnLandComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-08-14 09:39:54 +02:00
TriggerOnMeleeHitComponent.cs TriggerOnMeleeHit and more (#39826) 2025-08-31 11:54:15 -07:00
TriggerOnMeleeMissComponent.cs TriggerOnMeleeHit and more (#39826) 2025-08-31 11:54:15 -07:00
TriggerOnMeleeSwingComponent.cs TriggerOnMeleeHit and more (#39826) 2025-08-31 11:54:15 -07:00
TriggerOnMobstateChangeComponent.cs
TriggerOnPlayerSpawnCompleteComponent.cs TriggerOnPlayerSpawnComplete and ExplosionOnTrigger (#39820) 2025-09-23 22:24:45 +02:00
TriggerOnProximityComponent.cs
TriggerOnRemovedFromContainerComponent.cs Add container-related triggers (#39647) 2025-08-15 01:53:48 +02:00
TriggerOnRoundEndComponent.cs Trigger on round end (#39545) 2025-08-11 09:44:36 +02:00
TriggerOnSignalComponent.cs
TriggerOnSimpleToolUsage.cs tool lock 2025-08-26 20:04:10 +02:00
TriggerOnSlipComponent.cs
TriggerOnSpawnComponent.cs
TriggerOnStepTriggerComponent.cs
TriggerOnStrappedComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-08-14 09:39:54 +02:00
TriggerOnStuckComponent.cs
TriggerOnThrowComponent.cs Throwing triggers (#39650) 2025-08-14 22:33:37 -07:00
TriggerOnThrownComponent.cs Throwing triggers (#39650) 2025-08-14 22:33:37 -07:00
TriggerOnTimedCollideComponent.cs
TriggerOnUnbuckledComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-08-14 09:39:54 +02:00
TriggerOnUnstrappedComponent.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-08-14 09:39:54 +02:00
TriggerOnUseComponent.cs
TriggerOnVerb.cs
TriggerOnVoiceComponent.cs Add "Reset to default" verb to TriggerOnVoice (#35636) 2025-10-16 18:36:16 +00:00