fish-station/Content.Shared/_Sunrise/SyndicateTeleporter/SyndicateTeleporterComponent.cs

19 lines
449 B
C#

using System.Collections.Generic;
using Robust.Shared.GameObjects;
using Robust.Shared.Serialization;
using Content.Shared.Damage;
namespace Content.Shared._Sunrise.SyndicateTeleporter;
[RegisterComponent]
public sealed partial class SyndicateTeleporterComponent : Component
{
[DataField]
public int RandomDistanceValue = 4;
[DataField]
public float TeleportationValue = 4f;
[DataField]
public DamageSpecifier? DamageOnBlocked;
}