fish-station/Content.Shared/Trigger/Systems
Vigers Ray a3d094ba50 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/CODEOWNERS
#	Content.Client/Movement/Systems/EyeCursorOffsetSystem.cs
#	Resources/Maps/_Sunrise/Station/bagel.yml
2025-08-19 15:38:23 +03:00
..
ComponentsOnTriggerSystem.cs RemoveComponentsOnTrigger, ToggleComponentsOnTrigger (#39639) 2025-08-14 16:18:56 +02:00
DamageOnTriggerSystem.cs
DnaScrambleOnTriggerSystem.cs Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
EmitSoundOnTriggerSystem.cs
EmpOnTriggerSystem.cs
ExplodeOnTriggerSystem.cs
FlashOnTriggerSystem.cs
GibOnTriggerSystem.cs
HandTriggerSystem.cs Hand pickup and drop triggers (#39663) 2025-08-17 16:47:26 -07:00
LockOnTriggerSystem.cs cleanup LockOnTriggerComponent (#39720) 2025-08-18 13:21:33 -07:00
RepulseAttractOnTriggerSystem.cs
ScramOnTriggerSystem.cs Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00
SharedReleaseGasOnTriggerSystem.cs
ShockOnTriggerSystem.cs
StaminaDamageOnTriggerSystem.cs StaminaDamageOnTriggerComponent (#39607) 2025-08-13 18:50:34 +02:00
TriggerOnActivateImplantSystem.cs
TriggerOnContainerInteractionSystem.cs Add container-related triggers (#39647) 2025-08-15 01:53:48 +02:00
TriggerOnEmptyGunshotSystem.cs
TriggerOnEquipmentSystem.cs Equip and unequip triggers (#39675) 2025-08-16 15:50:32 +02:00
TriggerOnLandSystem.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-08-14 09:39:54 +02:00
TriggerOnMobstateChangeSystem.cs
TriggerOnRoundEndSystem.cs Trigger on round end (#39545) 2025-08-11 09:44:36 +02:00
TriggerOnSlipSystem.cs
TriggerOnStrappedOrBuckledSystem.cs Add trigger-refactor components and systems: Batch 1 (#39391) 2025-08-14 09:39:54 +02:00
TriggerOnStuckSystem.cs
TriggerOnVerbSystem.cs
TriggerSystem.Collide.cs
TriggerSystem.Condition.cs фиксы линтера 2025-08-13 19:35:03 +03:00
TriggerSystem.cs
TriggerSystem.Interaction.cs Trigger for OnInteractUsing (#39692) 2025-08-16 23:57:16 +02:00
TriggerSystem.Proximity.cs
TriggerSystem.Signal.cs
TriggerSystem.Spawn.cs
TriggerSystem.Timer.cs
TriggerSystem.Voice.cs Add voice locks to various hidden syndicate items (#39310) 2025-08-10 11:10:13 -07:00
TwoStageTriggerSystem.cs
UncuffOnTriggerSystem.cs Turn some implants into triggers (#39364) 2025-08-06 12:52:11 -07:00