fish-station/Content.Shared/Movement/Systems
Vigers Ray 5d2cdd3f44 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Humanoid/HumanoidAppearanceSystem.cs
#	Content.Server/Fluids/EntitySystems/PuddleSystem.cs
#	Content.Server/Roles/Jobs/JobSystem.cs
#	Content.Shared/Humanoid/HumanoidAppearanceComponent.cs
#	Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml
#	Resources/Prototypes/Entities/Mobs/Species/vox.yml
#	Resources/Prototypes/Entities/Objects/Misc/paper.yml
#	Resources/Prototypes/Entities/Objects/Tools/lighters.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
#	Resources/Prototypes/Recipes/Lathes/categories.yml
#	Resources/Prototypes/Recipes/Lathes/machine_boards.yml
#	Resources/Prototypes/Species/vox.yml
2025-04-21 08:56:50 +03:00
..
AutoOrientSystem.cs Add delay to AutoOrient (#33479) 2024-11-23 17:52:58 +01:00
FrictionContactsSystem.cs SlowContactsSystem to SpeedModifierContactsSystem mini rework (#26110) 2024-03-17 13:27:22 +11:00
MovementIgnoreGravitySystem.cs Carp wave spawner and dragons as an actual event (#10254) 2022-08-08 10:18:14 +10:00
MovementSoundSystem.cs Add MovementSound (#31313) 2024-12-20 14:51:17 +03:00
MovementSpeedModifierSystem.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SharedContentEyeSystem.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
SharedFloorOcclusionSystem.cs Fix water postshader (#28130) 2024-05-25 16:23:34 -04:00
SharedJetpackSystem.cs Включил джетпаки на станциях без гравитации. (#722) 2024-11-27 19:39:56 +03:00
SharedMobCollisionSystem.cs Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
SharedMoverController.cs replace obsolete IsGrid calls with HasComp<MapGridComponent> (#36729) 2025-04-20 14:14:58 +10:00
SharedMoverController.Input.cs replace obsolete IsGrid calls with HasComp<MapGridComponent> (#36729) 2025-04-20 14:14:58 +10:00
SharedMoverController.Relay.cs Mob collisions (#34580) 2025-04-05 00:33:52 +11:00
SharedSpriteMovementSystem.cs Sprite Movement working with AI movement (#33494) 2024-12-18 17:15:34 +01:00
SpeedModifierContactsSystem.cs Add Galoshes slowdown over slippery surfaces (#30967) 2024-08-23 19:59:51 +10:00