| .. |
|
Components
|
Вынес цели вампира с кода в прототипы
|
2025-01-04 02:12:10 +03:00 |
|
VariationPass
|
Replace obsolete EntityWhitelist IsValid usages part 2 (#28506)
|
2024-06-03 17:40:03 -04:00 |
|
AntagLoadProfileRuleSystem.cs
|
Re-enabling nukie species(except vox), added antag species blacklisting
|
2024-07-05 00:59:16 -07:00 |
|
ChangelingRuleSystem.cs
|
Исправляет краш сервера при двойной выдаче генокрада. (#574)
|
2024-10-30 20:26:37 +03:00 |
|
DeathMatchRuleSystem.cs
|
Fix imports
|
2024-11-19 21:16:49 -08:00 |
|
DragonRuleSystem.cs
|
fix dragon spawn location and round end summary (#31890)
|
2024-09-09 13:22:41 -06:00 |
|
GameRuleSystem.cs
|
Диверсионный отряд (#985)
|
2025-01-01 07:53:31 +03:00 |
|
GameRuleSystem.Utility.cs
|
move gamerule components to shared (#28572)
|
2024-06-04 21:53:24 +10:00 |
|
GenericAntagRuleSystem.cs
|
Терминатор (#333)
|
2024-08-29 16:07:25 +03:00 |
|
InactivityTimeRestartRuleSystem.cs
|
move gamerule components to shared (#28572)
|
2024-06-04 21:53:24 +10:00 |
|
KillCalloutRuleSystem.cs
|
move gamerule components to shared (#28572)
|
2024-06-04 21:53:24 +10:00 |
|
LoadMapRuleSystem.cs
|
Make unknown shuttle events trigger an announcement (#33450)
|
2024-12-06 22:39:35 +01:00 |
|
MaxTimeRestartRuleSystem.cs
|
move gamerule components to shared (#28572)
|
2024-06-04 21:53:24 +10:00 |
|
NukeopsRuleSystem.cs
|
Merge remote-tracking branch 'refs/remotes/wizards/master'
|
2024-12-14 21:22:31 +03:00 |
|
RespawnRuleSystem.cs
|
move gamerule components to shared (#28572)
|
2024-06-04 21:53:24 +10:00 |
|
RevolutionaryRuleSystem.cs
|
фикс революции
|
2024-12-16 18:37:43 +03:00 |
|
RoundstartStationVariationRuleSystem.cs
|
move gamerule components to shared (#28572)
|
2024-06-04 21:53:24 +10:00 |
|
RuleGridsSystem.cs
|
LoadMapRule grid storage rework (#28210)
|
2024-06-03 20:04:19 -04:00 |
|
SandboxRuleSystem.cs
|
move gamerule components to shared (#28572)
|
2024-06-04 21:53:24 +10:00 |
|
SecretRuleSystem.cs
|
Remove all Assigned Values that are Never Used (#30110)
|
2024-07-18 20:22:23 -04:00 |
|
SubGamemodesSystem.cs
|
move gamerule components to shared (#28572)
|
2024-06-04 21:53:24 +10:00 |
|
ThiefRuleSystem.cs
|
Фиксы
|
2024-12-02 11:16:05 +03:00 |
|
TraitorRuleSystem.cs
|
Stable Merge (#33218)
|
2024-11-08 03:46:22 -08:00 |
|
VampireRuleSystem.cs
|
Вынес цели вампира с кода в прототипы
|
2025-01-04 02:12:10 +03:00 |
|
ZombieRuleSystem.cs
|
Mind Role Entities (#31318)
|
2024-10-10 10:48:56 +02:00 |