fish-station/Content.Server/_Sunrise/AssaultOps/Icarus/IcarusTerminalSystem.cs
2025-01-06 00:09:27 +03:00

271 lines
9.2 KiB
C#

using System.Linq;
using System.Numerics;
using Content.Server.Chat.Systems;
using Content.Server.GameTicking;
using Content.Server.RoundEnd;
using Content.Server.Station.Components;
using Content.Server.Station.Systems;
using Content.Shared._Sunrise.AssaultOps.Icarus;
using Content.Shared.Containers.ItemSlots;
using Robust.Server.Audio;
using Robust.Server.GameObjects;
using Robust.Shared.Containers;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Player;
using Robust.Shared.Random;
using Robust.Shared.Utility;
namespace Content.Server._Sunrise.AssaultOps.Icarus;
/// <summary>
/// Handle Icarus activation terminal
/// </summary>
public sealed class IcarusTerminalSystem : EntitySystem
{
private const string IcarusBeamPrototypeId = "IcarusBeam";
[Dependency] private readonly ChatSystem _chatSystem = default!;
[Dependency] private readonly IRobustRandom _robustRandom = default!;
[Dependency] private readonly GameTicker _gameTicker = default!;
[Dependency] private readonly StationSystem _stationSystem = default!;
[Dependency] private readonly IcarusBeamSystem _icarusSystem = default!;
[Dependency] private readonly UserInterfaceSystem _userInterfaceSystem = default!;
[Dependency] private readonly RoundEndSystem _roundEndSystem = default!;
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly ItemSlotsSystem _itemSlotsSystem = default!;
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<IcarusTerminalComponent, MapInitEvent>(OnMapInit);
SubscribeLocalEvent<IcarusTerminalComponent, EntInsertedIntoContainerMessage>(OnItemSlotInserted);
SubscribeLocalEvent<IcarusTerminalComponent, EntRemovedFromContainerMessage>(OnItemSlotRemoved);
// UI events
SubscribeLocalEvent<IcarusTerminalComponent, IcarusTerminalFireMessage>(OnFireButtonPressed);
}
public override void Update(float frameTime)
{
base.Update(frameTime);
var query = EntityQuery<IcarusTerminalComponent>();
foreach (var terminal in query)
{
switch (terminal.Status)
{
case IcarusTerminalStatus.FIRE_PREPARING:
TickTimer(terminal, frameTime);
break;
case IcarusTerminalStatus.COOLDOWN:
TickCooldown(terminal, frameTime);
break;
}
if (terminal.Status != IcarusTerminalStatus.AWAIT_DISKS)
{
TickTimerEndRound(terminal, frameTime);
}
}
}
private void TickTimerEndRound(IcarusTerminalComponent component, float frameTime)
{
component.TimerRoundEnd -= frameTime;
if (!(component.TimerRoundEnd <= 0))
return;
component.TimerRoundEnd = 0;
_roundEndSystem.EndRound();
}
private void OnMapInit(EntityUid uid, IcarusTerminalComponent component, MapInitEvent args)
{
_itemSlotsSystem.AddItemSlot(uid, IcarusTerminalComponent.FirstKeySlotId, component.FirstKeySlot);
_itemSlotsSystem.AddItemSlot(uid, IcarusTerminalComponent.SecondKeySlotId, component.SecondKeySlot);
_itemSlotsSystem.AddItemSlot(uid, IcarusTerminalComponent.ThirdKeySlotId, component.ThirdKeySlot);
component.RemainingTime = component.Timer;
UpdateStatus(component);
UpdateUserInterface(component);
}
private void OnItemSlotInserted(EntityUid uid, IcarusTerminalComponent component, ContainerModifiedMessage args)
{
OnItemSlotChanged(component);
}
private void OnItemSlotRemoved(EntityUid uid, IcarusTerminalComponent component, ContainerModifiedMessage args)
{
OnItemSlotChanged(component);
}
private void OnItemSlotChanged(IcarusTerminalComponent component)
{
UpdateStatus(component);
UpdateUserInterface(component);
}
private void OnFireButtonPressed(EntityUid uid, IcarusTerminalComponent component, IcarusTerminalFireMessage args)
{
Fire(component);
}
private void Fire(IcarusTerminalComponent component)
{
if (component.Status == IcarusTerminalStatus.FIRE_PREPARING)
return;
component.RemainingTime = component.Timer;
component.Status = IcarusTerminalStatus.FIRE_PREPARING;
var stationName = "/NTSS14/";
var targetStation = _stationSystem.GetStations().FirstOrNull();
if (targetStation != null)
{
stationName = Name(targetStation.Value);
}
_chatSystem.DispatchGlobalAnnouncement(
Loc.GetString("icarus-fire-announcement", ("seconds", component.Timer),
("station", stationName)),
Loc.GetString("icarus-announce-sender"),
false,
colorOverride: Color.Red);
_audio.PlayGlobal(component.AlertSound, Filter.Broadcast(), false);
}
private void UpdateStatus(IcarusTerminalComponent component)
{
switch (component.Status)
{
case IcarusTerminalStatus.AWAIT_DISKS:
if (IsAccessGranted(component.Owner))
Authorize(component);
break;
case IcarusTerminalStatus.FIRE_READY:
{
if (!IsAccessGranted(component.Owner))
{
component.Status = IcarusTerminalStatus.AWAIT_DISKS;
}
break;
}
}
}
private void UpdateUserInterface(IcarusTerminalComponent component)
{
_userInterfaceSystem.SetUiState(component.Owner, IcarusTerminalUiKey.Key, new IcarusTerminalUiState(
component.Status,
(int) component.RemainingTime,
(int) component.CooldownTime)
);
}
private bool IsAccessGranted(EntityUid uid)
{
return TryComp<ItemSlotsComponent>(uid, out var itemSlotsComponent) && itemSlotsComponent.Slots.Values.All(v => v.HasItem);
}
private void Authorize(IcarusTerminalComponent component)
{
component.Status = IcarusTerminalStatus.FIRE_READY;
if (!component.AuthorizationNotified)
{
_chatSystem.DispatchGlobalAnnouncement(Loc.GetString("icarus-authorized-announcement"),
Loc.GetString("icarus-announce-sender"),
false,
component.ActiveGoldenEyeAlertSound);
component.AuthorizationNotified = true;
RaiseLocalEvent(new IcarusActivatedEvent()
{
OwningStation = Transform(component.Owner).GridUid,
});
}
}
private void TickCooldown(IcarusTerminalComponent component, float frameTime)
{
component.CooldownTime -= frameTime;
if (component.CooldownTime <= 0)
{
component.CooldownTime = 0;
component.Status = IcarusTerminalStatus.AWAIT_DISKS;
UpdateStatus(component);
}
UpdateUserInterface(component);
}
private void TickTimer(IcarusTerminalComponent component, float frameTime)
{
component.RemainingTime -= frameTime;
if (component.RemainingTime <= 0)
{
component.RemainingTime = 0;
ActivateBeamOnStation(component);
}
UpdateUserInterface(component);
}
private void ActivateBeamOnStation(IcarusTerminalComponent component)
{
component.Status = IcarusTerminalStatus.COOLDOWN;
component.CooldownTime = component.Cooldown;
_audio.PlayGlobal(component.FireSound, Filter.Broadcast(), false);
FireBeam(GetStationArea());
}
public MapCoordinates FireBeam(Box2 area)
{
TryGetBeamSpawnLocation(area, out var coords, out var offset);
Logger.DebugS("icarus", $"Try spawn beam on coords: {coords.ToString()}");
var entUid = Spawn(IcarusBeamPrototypeId, coords);
_icarusSystem.LaunchInDirection(entUid, -offset.Normalized());
return coords;
}
private void TryGetBeamSpawnLocation(Box2 area, out MapCoordinates coords,
out Vector2 offset)
{
coords = MapCoordinates.Nullspace;
offset = Vector2.Zero;
var center = area.Center;
var distance = (area.TopRight - center).Length();
var angle = new Angle(_robustRandom.NextFloat() * MathF.Tau);
offset = angle.RotateVec(new Vector2(distance + 50f, 0));
coords = new MapCoordinates(center + offset, _gameTicker.DefaultMap);
}
/// <summary>
/// Determine box of all stations and all of they grids. (copy-paste from pirate gamerule)
/// </summary>
/// <returns>Box of all station grids</returns>
private Box2 GetStationArea()
{
var xformQuery = GetEntityQuery<TransformComponent>();
var areas = _stationSystem.GetStations().SelectMany(s =>
Comp<StationDataComponent>(s).Grids.Select(g =>
xformQuery.GetComponent(g).WorldMatrix.TransformBox(Comp<MapGridComponent>(g).LocalAABB))).ToArray();
var stationArea = areas[0];
for (var i = 1; i < areas.Length; i++)
stationArea.Union(areas[i]);
return stationArea;
}
public sealed class IcarusActivatedEvent : EntityEventArgs
{
public EntityUid? OwningStation;
}
}