# Conflicts: # Content.Client/Entry/EntryPoint.cs # Content.Client/IoC/ClientContentIoC.cs # Content.Server/Administration/Managers/BanManager.cs # Content.Server/Chat/Managers/ChatSanitizationManager.cs # Content.Server/Chat/Systems/ChatSystem.cs # Content.Server/Traitor/Uplink/UplinkSystem.cs # Content.Shared/Interaction/SharedInteractionSystem.cs # Content.Shared/Localizations/ContentLocalizationManager.cs # Content.Shared/Roles/JobRequirement/DepartmentTimeRequirement.cs # Content.Shared/Roles/JobRequirement/OverallPlaytimeRequirement.cs # Content.Shared/Roles/JobRequirement/RoleTimeRequirement.cs # Content.Shared/Weapons/Melee/SharedMeleeWeaponSystem.cs # Resources/Audio/Ambience/Antag/attributions.yml # Resources/Audio/Weapons/Guns/Gunshots/attributions.yml # Resources/Locale/en-US/_strings/advertisements/other/firebot.ftl # Resources/Locale/en-US/_strings/shuttles/commands.ftl # Resources/Prototypes/Datasets/Names/last.yml # Resources/Prototypes/Entities/Mobs/Player/silicon.yml # Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml # Resources/Prototypes/Entities/Structures/Machines/lathe.yml # Resources/Prototypes/Roles/Jobs/Science/borg.yml # Resources/Prototypes/Shuttles/shuttle_incoming_event.yml # Resources/ServerInfo/Guidebook/Antagonist/Traitors.xml # Resources/Textures/Clothing/Head/Hats/warden.rsi/equipped-HELMET.png # Resources/Textures/Clothing/Head/Hats/warden.rsi/meta.json # Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpskirt/ce.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING-monkey.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/equipped-INNERCLOTHING.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/icon.png # Resources/Textures/Clothing/Uniforms/Jumpsuit/ce.rsi/meta.json # Resources/Textures/Interface/Actions/actions_borg.rsi/meta.json # Resources/Textures/Structures/Wallmounts/posters.rsi/meta.json # RobustToolbox
84 lines
2.7 KiB
C#
84 lines
2.7 KiB
C#
using System.Diagnostics.CodeAnalysis;
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using Content.Shared.Localizations;
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using System.Linq;
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using Content.Shared.Players.PlayTimeTracking;
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using Content.Shared.Preferences;
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using Content.Shared.Roles.Jobs;
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using JetBrains.Annotations;
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using Robust.Shared.Prototypes;
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using Robust.Shared.Serialization;
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using Robust.Shared.Utility;
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namespace Content.Shared.Roles;
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[UsedImplicitly]
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[Serializable, NetSerializable]
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public sealed partial class RoleTimeRequirement : JobRequirement
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{
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/// <summary>
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/// What particular role they need the time requirement with.
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/// </summary>
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[DataField(required: true)]
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public ProtoId<PlayTimeTrackerPrototype> Role;
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/// <inheritdoc cref="DepartmentTimeRequirement.Time"/>
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[DataField(required: true)]
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public TimeSpan Time;
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public override bool Check(IEntityManager entManager,
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IPrototypeManager protoManager,
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HumanoidCharacterProfile? profile,
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IReadOnlyDictionary<string, TimeSpan> playTimes,
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string? protoId, // Sunrise-Edit
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string[] sponsorPrototypes, // Sunrise-Edit
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[NotNullWhen(false)] out FormattedMessage? reason)
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{
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reason = new FormattedMessage();
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// Sunrise-Sponsors-Start
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if (sponsorPrototypes.Contains(protoId))
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return true;
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// Sunrise-Sponsors-End
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string proto = Role;
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playTimes.TryGetValue(proto, out var roleTime);
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var roleDiffSpan = Time - roleTime;
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var roleDiff = roleDiffSpan.TotalMinutes;
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var formattedRoleDiff = ContentLocalizationManager.FormatPlaytime(roleDiffSpan);
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var departmentColor = Color.Yellow;
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if (entManager.EntitySysManager.TryGetEntitySystem(out SharedJobSystem? jobSystem))
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{
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var jobProto = jobSystem.GetJobPrototype(proto);
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if (jobSystem.TryGetDepartment(jobProto, out var departmentProto))
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departmentColor = departmentProto.Color;
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}
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if (!Inverted)
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{
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if (roleDiff <= 0)
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return true;
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reason = FormattedMessage.FromMarkupPermissive(Loc.GetString(
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"role-timer-role-insufficient",
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("time", formattedRoleDiff),
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("job", Loc.GetString(proto)),
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("departmentColor", departmentColor.ToHex())));
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return false;
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}
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if (roleDiff <= 0)
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{
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reason = FormattedMessage.FromMarkupPermissive(Loc.GetString(
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"role-timer-role-too-high",
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("time", formattedRoleDiff),
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("job", Loc.GetString(proto)),
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("departmentColor", departmentColor.ToHex())));
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return false;
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}
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return true;
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}
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}
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