fish-station/Content.Server/GameObjects/Components
2019-04-05 19:42:49 +02:00
..
Construction AttackBy with an EventArg object for a parameter 2019-04-05 19:22:38 +02:00
Damage Destructible component rework (#157) 2019-03-25 22:27:03 +01:00
Doors AttackHand with an EventArg object for a parameter 2019-04-05 19:27:39 +02:00
GUI Fix pickup verb. (#165) 2019-03-27 13:29:43 +01:00
Healing UseEntity with an EventArg object for a parameter 2019-04-05 19:42:49 +02:00
Interactable UseEntity with an EventArg object for a parameter 2019-04-05 19:42:49 +02:00
Items UseEntity with an EventArg object for a parameter 2019-04-05 19:42:49 +02:00
Markers Spawn point system. 2019-03-17 15:52:27 +01:00
Materials Construction System. (#87) 2018-08-02 08:29:55 +02:00
Mobs Correctly implement movement blocking and undo that appearance mess. 2019-04-04 19:43:01 +02:00
Movement Footstep sounds. (#182) 2019-04-05 02:04:34 +02:00
Power AfterAttack with an EventArg object for a parameter 2019-04-05 19:40:46 +02:00
Projectiles Species Component (#130) 2018-12-13 14:47:18 +01:00
Sound [Ready] SoundComponent (#164) 2019-03-28 14:31:49 +01:00
Stack AttackBy with an EventArg object for a parameter 2019-04-05 19:22:38 +02:00
Temperature VV support. 2018-09-09 15:34:43 +02:00
Weapon UseEntity with an EventArg object for a parameter 2019-04-05 19:42:49 +02:00
CatwalkComponent.cs Footstep sounds. (#182) 2019-04-05 02:04:34 +02:00