fish-station/Content.Server/GameObjects/Components
metalgearsloth ca30caec03
Recycler optimise (#1873)
Recyclers only check for intersecting entities that have been triggered via collision instead of actively querying it every tick. This means they pretty much don't show up on the profiler when idle.

Co-authored-by: Metal Gear Sloth <metalgearsloth@gmail.com>
2020-08-26 03:53:22 +02:00
..
Access Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
ActionBlocking Fix for missing loc strings in handcuffs. (#1919) 2020-08-26 03:49:29 +02:00
AI Add AI factions (#1807) 2020-08-24 12:33:03 +02:00
Atmos Fix errors with creating gas mixtures on class instantiation (#1916) 2020-08-25 16:53:59 +02:00
BarSign Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Body Fix errors with creating gas mixtures on class instantiation (#1916) 2020-08-25 16:53:59 +02:00
Buckle Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Cargo Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Chemistry Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Command Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Construction Refactor UpdateKinematics() and fix a lot of Content warnings (#1709) 2020-08-15 20:38:35 -07:00
Conveyor Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
Damage Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Disposal Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Doors Allow all door access in Suspicion mode (#1817) 2020-08-25 13:37:21 +02:00
Explosion Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Fluids Merge pull request #1893 from DrSmugleaf/pragma-begone 2020-08-24 15:52:06 +02:00
Gravity Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
GUI Add strip verb (#1894) 2020-08-25 17:43:27 +02:00
Instruments Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Interactable Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Items Handcuff system (#1831) 2020-08-25 14:54:23 +02:00
Kitchen Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Markers Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Medical (Re)add healing items (#1918) 2020-08-26 03:50:26 +02:00
Metabolism Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Mining Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Mobs Accent System (#1892) 2020-08-25 17:09:39 +02:00
Movement Handcuff system (#1831) 2020-08-25 14:54:23 +02:00
NodeContainer Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Nutrition Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Observer Moved interaction interfaces from Server to Shared. 2020-07-18 22:51:56 -07:00
Paper Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
PDA Fix the server not checking uplink purchase prices (#1917) 2020-08-25 18:13:19 +02:00
Pointing Nullability fixes. 2020-08-20 16:48:15 +02:00
Power Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Projectiles Add test for adding each component individually to an entity (#1870) 2020-08-24 13:39:00 +02:00
Recycling Recycler optimise (#1873) 2020-08-26 03:53:22 +02:00
Research Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Rotatable Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Sound Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Stack Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
StationEvents Station events (#1518) 2020-08-13 22:52:17 +02:00
Strap Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Suspicion Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Temperature Bodysystem and damagesystem rework (#1544) 2020-08-16 16:42:42 -07:00
Timing Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
Trigger/TimerTrigger Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
Utensil Replace pragma warning 649 disable/restore with default! 2020-08-24 14:10:28 +02:00
VendingMachines Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
Weapon Adds a cat and then a gat (#1868) 2020-08-24 20:27:32 +02:00
AnchorableComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
CatwalkComponent.cs Use automatic component registration. 2019-07-31 15:07:54 +02:00
ComputerComponent.cs Power Rework (#863) 2020-06-28 17:23:26 +02:00
DoAfterComponent.cs Nullability fixes. 2020-08-20 16:48:15 +02:00
ListeningComponent.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
MagicMirrorComponent.cs Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00
PlaceableSurfaceComponent.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
PottedPlantHideComponent.cs Make InteractUsing async, make tools use DoAfter. (#1772) 2020-08-18 14:39:08 +02:00
RadioComponent.cs Add a test that puts all components on an entity and checks for no exceptions (#1815) 2020-08-22 22:29:20 +02:00
RandomPottedPlantComponent.cs add complete strings that aren't defined in content files to allow them to be mapped (#1105) 2020-06-12 04:15:10 +02:00
RandomSpriteColorComponent.cs Commit (#1541) 2020-07-30 03:22:26 +02:00
StressTestMovementComponent.cs Adds movement stress test component. 2020-06-30 18:34:42 +02:00
WiresComponent.cs Refactor UserInterface properties to use a helper (#1896) 2020-08-24 20:47:17 +02:00