fish-station/Content.Shared/Preferences
Pieter-Jan Briers 921f7ab642 Clean up stale preferences data on load at the server.
This fixes further bugs with "nonexistant job selected in character preferences" like the client blowing up in the lobby.
2020-12-20 16:13:45 +01:00
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Appearance Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
GameSettings.cs More efficient prefs serialization over net messages. 2020-07-30 23:40:14 +02:00
HumanoidCharacterAppearance.cs Use 'new' expression in places where the type is evident for content (#2590) 2020-11-27 21:00:49 +11:00
HumanoidCharacterProfile.cs Clean up stale preferences data on load at the server. 2020-12-20 16:13:45 +01:00
ICharacterAppearance.cs Added preferences backend (#465) 2019-12-22 13:47:34 +01:00
ICharacterProfile.cs added Character Setup (#511) 2020-01-18 01:54:13 +01:00
JobPriority.cs Add test for enum parity between JobPriority and DbJobPriority 2020-12-19 17:34:18 +01:00
PlayerPreferences.cs Re-organize in-memory character profile storage. 2020-10-06 15:13:16 +02:00
PreferenceUnavailableMode.cs Adds preference unavailable setting to profiles. 2020-01-19 18:33:22 +01:00
Sex.cs Slight changes to lobby screen. (#2622) 2020-12-02 19:45:07 +11:00