fish-station/Content.Server/NPC/Systems
Vigers Ray cef39bc293 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/UserInterface/Controls/RadialContainer.cs
#	Content.Server/Lathe/LatheSystem.cs
#	Content.Server/Silicons/Laws/SiliconLawSystem.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/Materials/SharedMaterialReclaimerSystem.cs
#	Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs
#	Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
#	Content.Shared/Wieldable/SharedWieldableSystem.cs
#	Resources/Locale/en-US/_strings/station-events/events/radiation-storm.ftl
#	Resources/Locale/en-US/_strings/store/uplink-catalog.ftl
#	Resources/Prototypes/Atmospherics/gases.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Datasets/Names/borg.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
#	Resources/Prototypes/Entities/Mobs/Player/silicon.yml
#	Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
#	Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
#	Resources/ServerInfo/Guidebook/Engineering/AME.xml
#	Resources/ServerInfo/Guidebook/Engineering/AirlockSecurity.xml
#	Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml
#	Resources/ServerInfo/Guidebook/Engineering/Construction.xml
#	Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
#	Resources/ServerInfo/Guidebook/Engineering/Fires.xml
#	Resources/ServerInfo/Guidebook/Engineering/NetworkConfigurator.xml
#	Resources/ServerInfo/Guidebook/Engineering/Networking.xml
#	Resources/ServerInfo/Guidebook/Engineering/Power.xml
#	Resources/ServerInfo/Guidebook/Engineering/RTG.xml
#	Resources/ServerInfo/Guidebook/Engineering/Shuttlecraft.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Engineering/TEG.xml
#	Resources/ServerInfo/Guidebook/Security/CriminalRecords.xml
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Guns/Rifles/lecter.rsi/equipped-BACKPACK.png
#	Resources/migration.yml
2025-01-30 11:33:49 +03:00
..
NPCCombatSystem.cs Unrevert audio (#21330) 2023-11-27 22:12:34 +11:00
NPCCombatSystem.Melee.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
NPCCombatSystem.Ranged.cs Новая панель эмоутов. (#891) 2024-12-24 23:27:09 +03:00
NPCImprintingOnSpawnBehaviourSystem.cs Replace obsolete EntityWhitelist IsValid usages (#28465) 2024-06-01 23:10:24 -04:00
NPCJukeSystem.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 00:29:44 +02:00
NPCPerceptionSystem.cs
NPCPerceptionSystem.RecentlyInjected.cs Sentient medibot now can inject (#32110) 2025-01-29 13:34:01 +03:00
NPCRetaliationSystem.cs Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
NPCSteeringSystem.Context.cs Sprite Movement working with AI movement (#33494) 2024-12-18 17:15:34 +01:00
NPCSteeringSystem.cs Sprite Movement working with AI movement (#33494) 2024-12-18 17:15:34 +01:00
NPCSteeringSystem.Obstacles.cs Replace obsolete functions in NPC systems (#31448) 2024-08-27 00:29:44 +02:00
NPCSystem.Blackboard.cs Fixed trying to resolve unregistered NPCComponent type, fix NPCs (#19547) 2023-08-25 14:52:23 -07:00
NPCSystem.cs Вынос отключения НПС в _Sunrise 2024-08-17 16:40:07 +03:00
NPCUseActionOnTargetSystem.cs Action stuff (#31305) 2024-08-25 22:43:31 +10:00
NPCUtilitySystem.cs Added Firebots - Real (#32482) 2024-09-30 20:13:16 -07:00