fish-station/Content.Server/Power
Vigers Ray cef39bc293 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/UserInterface/Controls/RadialContainer.cs
#	Content.Server/Lathe/LatheSystem.cs
#	Content.Server/Silicons/Laws/SiliconLawSystem.cs
#	Content.Shared/Inventory/InventorySystem.Relay.cs
#	Content.Shared/Materials/SharedMaterialReclaimerSystem.cs
#	Content.Shared/Medical/Cryogenics/SharedCryoPodSystem.cs
#	Content.Shared/VendingMachines/SharedVendingMachineSystem.cs
#	Content.Shared/Wieldable/SharedWieldableSystem.cs
#	Resources/Locale/en-US/_strings/station-events/events/radiation-storm.ftl
#	Resources/Locale/en-US/_strings/store/uplink-catalog.ftl
#	Resources/Prototypes/Atmospherics/gases.yml
#	Resources/Prototypes/Catalog/Fills/Lockers/heads.yml
#	Resources/Prototypes/Datasets/Names/borg.yml
#	Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml
#	Resources/Prototypes/Entities/Mobs/Player/silicon.yml
#	Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml
#	Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml
#	Resources/ServerInfo/Guidebook/Engineering/AME.xml
#	Resources/ServerInfo/Guidebook/Engineering/AirlockSecurity.xml
#	Resources/ServerInfo/Guidebook/Engineering/Atmospherics.xml
#	Resources/ServerInfo/Guidebook/Engineering/Construction.xml
#	Resources/ServerInfo/Guidebook/Engineering/Engineering.xml
#	Resources/ServerInfo/Guidebook/Engineering/Fires.xml
#	Resources/ServerInfo/Guidebook/Engineering/NetworkConfigurator.xml
#	Resources/ServerInfo/Guidebook/Engineering/Networking.xml
#	Resources/ServerInfo/Guidebook/Engineering/Power.xml
#	Resources/ServerInfo/Guidebook/Engineering/RTG.xml
#	Resources/ServerInfo/Guidebook/Engineering/Shuttlecraft.xml
#	Resources/ServerInfo/Guidebook/Engineering/Singularity.xml
#	Resources/ServerInfo/Guidebook/Engineering/TEG.xml
#	Resources/ServerInfo/Guidebook/Security/CriminalRecords.xml
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/equipped-OUTERCLOTHING.png
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/icon.png
#	Resources/Textures/Clothing/OuterClothing/Vests/hazard.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Guns/Rifles/lecter.rsi/equipped-BACKPACK.png
#	Resources/migration.yml
2025-01-30 11:33:49 +03:00
..
Commands Resolve 'EntitySystem.Get<T>()' is obsolete in content (#27936) 2024-05-12 20:34:52 -04:00
Components Engineering guidebook megaupdate v2 (#33062) 2025-01-27 11:42:27 -08:00
EntitySystems Merge remote-tracking branch 'refs/remotes/wizards/master' 2025-01-30 11:33:49 +03:00
Events Revert "add breakers to power batteries" (#17632) 2023-07-08 12:47:38 +10:00
Generation/Teg Fix TEG acting as infinite energy source on destruction (#29972) 2024-09-19 12:15:44 +10:00
Generator Remove Entity<T> data-fields (#34083) 2025-01-11 21:22:29 +01:00
NodeGroups Make PACMANs a little better (#24604) 2024-01-26 21:53:43 -05:00
Nodes Portable Generator Rework (#19302) 2023-08-25 11:40:42 -07:00
Pow3r Add CVar to disable pow3r parallel processing (#28488) 2024-06-04 16:54:22 +02:00
SMES Remove AllComponentsOneEntityDeleteTest (#19965) 2023-09-09 19:35:05 -05:00
PowerWireAction.cs electrification hud 2024-11-22 00:43:02 +01:00
SetBatteryPercentCommand.cs Remove all obsolete BatteryComponent method calls (#25871) 2024-03-06 16:34:50 +11:00