fish-station/Content.Shared/Weapons/Ranged/Components
SnappingOpossum 1cc726a609
Allow pacifists to use disabling modes of energy magnum and energy shotgun (#41029)
Pacifists can stun with emagnum and eshotgun
2025-10-30 19:19:36 +00:00
..
ActionGunComponent.cs
AmmoComponent.cs Automatically add trash tag to spent bullet casings (#40829) 2025-10-12 18:34:20 +00:00
AmmoProviderComponent.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
AutoShootGunComponent.cs
BallisticAmmoProviderComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
BasicEntityAmmoProviderComponent.cs
BatteryAmmoProviderComponent.cs
BatteryWeaponFireModesComponent.cs Allow pacifists to use disabling modes of energy magnum and energy shotgun (#41029) 2025-10-30 19:19:36 +00:00
ChamberMagazineAmmoProviderComponent.cs
ClothingSlotAmmoProviderComponent.cs Spray nozzle can suck puddles into tank directly! (#30600) 2025-05-25 23:36:16 -04:00
ContainerAmmoProviderComponent.cs
FlyBySoundComponent.cs
GrapplingGunComponent.cs
GunComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
GunRequiresWieldComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
GunSpreadModifierComponent.cs Give kammerer tighter spread so it's not a complete downgrade to the enforcer (#37616) 2025-05-19 15:45:18 -07:00
GunWieldBonusComponent.cs Add conditional camera offset based on cursor - Hristov Rework, Part 1 (#31626) 2025-01-28 00:20:45 +01:00
HitscanBatteryAmmoProviderComponent.cs Hitscans are now entities (#38035) 2025-10-18 05:42:08 +00:00
MagazineAmmoProviderComponent.cs
ProjectileBatteryAmmoProviderComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
RechargeBasicEntityAmmoComponent.cs
RechargeCycleAmmoComponent.cs
ReflectiveComponent.cs
RevolverAmmoProviderComponent.cs
SharedAmmoCounterComponent.cs
SolutionAmmoProviderComponent.cs Implement some field-level deltas (#28242) 2024-12-21 15:54:11 +11:00
SpeedLoaderComponent.cs
TargetedProjectileComponent.cs
UseDelayOnShootComponent.cs