fish-station/Content.Client/Audio
VigersRay d2c1a1df88 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
#	Content.Client/Power/PowerMonitoringWindow.xaml.cs
#	Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorBoundUi.cs
#	Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
#	Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
#	Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/Ghost/Roles/GhostRoleSystem.cs
#	Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
#	Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs
#	Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
#	Resources/ServerInfo/Guidebook/Mobs/SlimePerson.xml
#	Resources/Textures/Structures/Walls/mining.rsi/meta.json
2024-07-22 04:16:05 +03:00
..
Jukebox Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
AmbientOverlayCommand.cs Prune most yml ambientsound entries (#8573) 2022-06-03 03:42:35 -07:00
AmbientSoundOverlay.cs Remove 700 usages of Component.Owner (#21100) 2023-10-19 12:34:31 -07:00
AmbientSoundSystem.cs Update audioparams (#26387) 2024-03-29 16:55:05 +11:00
AmbientSoundTreeComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
AmbientSoundTreeSystem.cs Update content vectors to numerics (#17759) 2023-07-08 14:08:32 +10:00
AudioUIController.cs Fix invalid UI hover/click sounds breaking client (#30067) 2024-07-15 16:55:05 +02:00
ClientGlobalSoundSystem.cs Random spontaneous cleanup PR (#25131) 2024-02-13 16:48:39 -05:00
ContentAudioSystem.AmbientMusic.cs Ambient music rules refactor (#29921) 2024-07-14 23:58:48 +10:00
ContentAudioSystem.cs Ну типа да 2024-06-28 10:49:13 +03:00
ContentAudioSystem.LobbyMusic.cs Merge sunrise build (#2) 2024-05-31 02:16:18 +03:00