fish-station/Content.Client/Humanoid
VigersRay d2c1a1df88 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
#	Content.Client/Power/PowerMonitoringWindow.xaml.cs
#	Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorBoundUi.cs
#	Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
#	Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
#	Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/Ghost/Roles/GhostRoleSystem.cs
#	Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
#	Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs
#	Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
#	Resources/ServerInfo/Guidebook/Mobs/SlimePerson.xml
#	Resources/Textures/Structures/Walls/mining.rsi/meta.json
2024-07-22 04:16:05 +03:00
..
EyeColorPicker.cs Humanoid appearance refactor (#10882) 2022-09-22 17:19:00 -05:00
HumanoidAppearanceSystem.cs Mega Antag Refactor (#25786) 2024-04-25 11:31:45 +10:00
HumanoidMarkingModifierBoundUserInterface.cs Reapply "Remove some BUI boilerplate" (#30214) (#30219) 2024-07-21 14:48:13 +10:00
HumanoidMarkingModifierWindow.xaml Shuttle console + FTL rework (#24430) 2024-03-03 18:39:19 +11:00
HumanoidMarkingModifierWindow.xaml.cs Update trivial components to use auto comp states (#20539) 2023-09-28 16:20:29 -07:00
MarkingPicker.xaml add search to marking editors (#15526) 2023-04-18 22:44:37 -07:00
MarkingPicker.xaml.cs Куча разного говна которое давно должно было в билде. 2024-07-15 01:22:56 +03:00
SingleMarkingPicker.xaml add search to marking editors (#15526) 2023-04-18 22:44:37 -07:00
SingleMarkingPicker.xaml.cs Куча разного говна которое давно должно было в билде. 2024-07-15 01:22:56 +03:00