fish-station/Content.Server/Zombies
VigersRay d2c1a1df88 Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Tabs/ObjectsTab/ObjectsTab.xaml.cs
#	Content.Client/Power/PowerMonitoringWindow.xaml.cs
#	Content.Client/SurveillanceCamera/UI/SurveillanceCameraMonitorBoundUi.cs
#	Content.Client/VoiceMask/VoiceMaskBoundUserInterface.cs
#	Content.Client/VoiceMask/VoiceMaskNameChangeWindow.xaml.cs
#	Content.IntegrationTests/Tests/GameRules/NukeOpsTest.cs
#	Content.IntegrationTests/Tests/PostMapInitTest.cs
#	Content.Server/GameTicking/GameTicker.RoundFlow.cs
#	Content.Server/Ghost/Roles/GhostRoleSystem.cs
#	Content.Server/Players/PlayTimeTracking/PlayTimeTrackingSystem.cs
#	Content.Server/Station/Systems/StationJobsSystem.Roundstart.cs
#	Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml
#	Resources/ServerInfo/Guidebook/Mobs/SlimePerson.xml
#	Resources/Textures/Structures/Walls/mining.rsi/meta.json
2024-07-22 04:16:05 +03:00
..
IncurableZombieComponent.cs Prevent non-inital infected from getting the succumb to zombie action (#27820) 2024-05-09 17:45:23 -04:00
NonSpreaderZombieComponent.cs Tiny mobs can no longer pass on the zombie disease (#21676) 2023-11-19 14:28:05 -08:00
ZombieAccentOverrideComponent.cs Cooler zombie moths (#21744) 2023-12-10 19:17:55 -08:00
ZombieImmuneComponent.cs Tiny mobs can no longer pass on the zombie disease (#21676) 2023-11-19 14:28:05 -08:00
ZombieSystem.cs Add a system for modifying entity names without causing conflicts (#27863) 2024-06-16 15:38:53 -04:00
ZombieSystem.Transform.cs Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-07-22 04:16:05 +03:00
ZombifyOnDeathComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00