fish-station/Content.Shared/Storage
Vigers Ray 252e81c728 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	Content.Client/Administration/UI/Logs/AdminLogsControl.xaml.cs
#	Content.Client/Administration/UI/Tabs/PlayerTab/PlayerTab.xaml.cs
#	Content.Server/Administration/Systems/AdminVerbSystem.Smites.cs
#	Content.Server/Mindshield/MindShieldSystem.cs
#	Content.Shared/Gravity/SharedGravitySystem.cs
#	Content.Shared/Implants/SharedSubdermalImplantSystem.cs
#	Resources/Locale/en-US/_strings/traits/traits.ftl
#	Resources/Prototypes/Entities/Clothing/Shoes/misc.yml
#	Resources/Prototypes/Entities/Objects/Devices/Electronics/door_access.yml
#	Resources/Prototypes/Entities/Objects/Misc/implanters.yml
#	Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml
#	Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml
#	Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml
#	Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml
#	Resources/Textures/Interface/Misc/job_icons.rsi/meta.json
2025-08-23 23:10:05 +03:00
..
Components predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
EntitySystems predict morgue and crematorium (#39293) 2025-08-21 16:49:50 -07:00
Events Add a component that inserts the held item when no interaction happens on the stored item (#29823) 2024-08-11 12:29:44 +10:00
EntitySpawnEntry.cs DungeonData rework (#37172) 2025-05-18 03:10:30 +10:00
Events.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
ItemStorageLocation.cs biggest gridinv update OF ALL TIME (#25834) 2024-03-28 17:31:47 +11:00
StorageComponent.cs Прикольная анимация для хранилищ (#2269) 2025-06-03 05:17:24 +03:00
StorageHelpers.cs Grid Inventory (#21931) 2023-12-04 16:04:39 -07:00