..
Abilities /Mime
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Access
fix id card console not updating records ( #28237 )
2024-05-25 16:08:15 -04:00
Actions
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Acz
Administration
Cleans up tag system ( #28272 )
2024-06-02 11:11:19 +10:00
Advertise
Convert advertisements to use localized datasets ( #28400 )
2024-05-30 12:08:42 -04:00
Afk
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Alert
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
AlertLevel
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Ame
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Animals
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Announcements
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Anomaly
Small anomaly behavior fix ( #28290 )
2024-05-27 17:52:56 -07:00
Antag
dragon antag refactor ( #28217 )
2024-05-31 11:08:26 -04:00
Arcade
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Armor
Add price multiplier for armor component ( #24561 )
2024-01-25 17:04:01 -05:00
Atmos
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Audio
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
BarSign /Systems
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Beam
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Bed
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Bible
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Body
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Botany
Move GasMixture to shared ( #27480 )
2024-04-30 14:31:05 -07:00
Buckle /Systems
Powered stasis bed prevents body decay ( #23520 )
2024-01-09 01:40:52 -05:00
Camera
CardboardBox
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Cargo
Cargo bounty corrections ( #28255 )
2024-05-27 17:51:50 -07:00
CartridgeLoader
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CharacterInfo
Charges
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Chat
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
Chemistry
Use existing probability field ( #28422 )
2024-05-31 09:56:41 -08:00
Chunking
Optimise DecalOverlay ( #25266 )
2024-02-23 18:12:23 +11:00
Cloning
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Clothing
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Cluwne
CombatMode
Commands
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Communications
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Configurable
Improve InteractionSystem range & BUI checks ( #27999 )
2024-05-24 15:03:03 +10:00
Connection
Add new "grant_connect_bypass" admin command ( #26771 )
2024-04-09 17:25:21 +02:00
Construction
Makes machine parts stackable, removes unused field in stack prototypes ( #28434 )
2024-06-01 13:49:28 -04:00
Containers
Disposal aftermerg fix ( #27488 )
2024-04-29 23:26:28 +10:00
Coordinates
CPUJob/JobQueues /Queues
Crayon
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CrewManifest
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
CriminalRecords /Systems
fix ninja hacking not affecting sechud ( #28021 )
2024-05-16 16:51:06 -04:00
Cuffs
Damage
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Database
Add job whitelist system ( #28085 )
2024-06-01 05:08:31 -07:00
Decals
Change some EntityQueryEnumerator to AllEntityQuery ( #27969 )
2024-05-13 15:11:49 +10:00
Defusable
Move grenade components to shared ( #22691 )
2024-02-02 00:29:01 +11:00
Destructible
Resolve 'EntitySystem.Get<T>()' is obsolete in content ( #27936 )
2024-05-12 20:34:52 -04:00
DetailExaminable
DeviceLinking
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
DeviceNetwork
Make NetworkConfigurator use BoundUserInterfaceCheckRangeEvent ( #28293 )
2024-05-26 13:20:29 +10:00
Devour
Content ecs containers ( #22484 )
2023-12-28 01:30:03 -04:00
Dice
Discord
Disposal
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
DoAfter
Doors
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Dragon
dragon antag refactor ( #28217 )
2024-05-31 11:08:26 -04:00
Drunk
Effects
Electrocution
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Emoting
Emp
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Engineering
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Ensnaring
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
EntityList
Entry
Add job whitelist system ( #28085 )
2024-06-01 05:08:31 -07:00
EUI
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Examine
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Explosion
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Extinguisher
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Eye /Blinding
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Fax
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Flash
Flash buff ( #25730 )
2024-04-18 16:30:01 +10:00
Fluids
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Forensics
Added verb for removing evidence! ( #28101 )
2024-06-01 00:58:07 -04:00
GameTicking
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
Gateway
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Gatherable
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
GenericAntag
Store ninja objectives in conditions 2 ( #20894 )
2024-01-29 15:06:32 +11:00
Geras
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Ghost
Fix non-ghosts and admins counting toward most followed ( #28120 )
2024-05-20 07:12:05 -07:00
GhostKick
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Glue
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Gravity
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
GridPreloader
New event: Approaching unknown shuttle ( #24490 )
2024-05-10 04:35:59 -07:00
Guardian
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
GuideGenerator
Make some prototypes use frozen collections ( #22576 )
2023-12-25 15:12:22 +11:00
Hands /Systems
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
Holiday
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
Holosign
Remove CRLF, enforce with workflow ( #26401 )
2024-03-24 22:06:17 +01:00
HotPotato
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Humanoid
Randomizes more humanoid appearances ( #27997 )
2024-06-01 00:51:07 -04:00
IdentityManagement
Resolve all non-obsoleting warnings in content ( #27934 )
2024-05-11 20:13:58 -07:00
IgnitionSource
fix fire spread round removal ( #27986 )
2024-05-13 17:49:44 -04:00
ImmovableRod
Optimise immovable rod mapinit ( #27149 )
2024-04-20 13:07:25 +10:00
Implants
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
Info
Obsolete Logger cleanup for EntitySystems ( #25941 )
2024-03-10 01:15:13 +01:00
Instruments
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Interaction
Fix hugging mispredict ( #28432 )
2024-05-31 11:25:03 -06:00
Inventory
Move storage binds and slot click handling to shared ( #27135 )
2024-04-20 16:23:45 +10:00
IoC
Add job whitelist system ( #28085 )
2024-06-01 05:08:31 -07:00
IP
Dependency update / fixes / skrungle bungle ( #23745 )
2024-01-12 23:22:01 +01:00
Item
Misc ItemToggleSystem changes ( #26489 )
2024-03-28 15:05:04 +11:00
Jittering
Jobs
Replace EntityUid parsing with NetEntity ( #23474 )
2024-01-04 11:04:31 +11:00
KillTracking
DamageSpecifier Total => GetTotal ( #24160 )
2024-01-21 18:59:14 -07:00
Kitchen
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Labels /Label
Fix handlabeler/utility belt misprediction ( #26660 )
2024-04-28 14:19:30 +10:00
LandMines
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
Lathe
make lube speed up lathes ( #25515 )
2024-05-07 14:20:43 -04:00
Light
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Lightning
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Lube
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Magic
Magic Refactor + Wizard Grimoire ( #22568 )
2024-05-11 19:06:49 -04:00
MagicMirror
actually fix magic mirrors ( #28282 )
2024-05-25 21:46:41 -07:00
Mapping
Add NukeOps Test ( #27207 )
2024-04-24 15:38:43 +10:00
Maps
Resolve 'EntitySystem.Get<T>()' is obsolete in content ( #27936 )
2024-05-12 20:34:52 -04:00
MassMedia
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Materials
scoopable ash and foam, solution transfer prediction ( #25832 )
2024-04-01 17:27:39 +11:00
Mech
Cleans up tag system ( #28272 )
2024-06-02 11:11:19 +10:00
Medical
Add defib event, add fields to be able to disable crit defib and do after movement ( #28174 )
2024-05-21 14:11:49 +02:00
Mind
Fix ghosts getting spawned in nullspace ( #27617 )
2024-05-11 11:03:40 -04:00
Mindshield
Mining
Mobs
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
MoMMI
Morgue
Examine prediction ( #23565 )
2024-01-06 17:53:13 +11:00
Motd
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
MouseRotator
Mousetrap
Fix clientside storage Whitelists ( #24063 )
2024-02-02 00:33:57 +11:00
Movement
Selectively revert PullController ( #28126 )
2024-05-26 20:11:17 -04:00
NameIdentifier
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Ninja
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
NodeContainer
Prevent stacking pipes ( #28308 )
2024-05-27 16:37:27 -06:00
NPC
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
Nuke
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
NukeOps
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Nutrition
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Objectives
antag objective issuing refactor ( #28216 )
2024-05-25 16:14:48 -04:00
PAI
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Paper
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Parallax
biome flexibility changes ( #28017 )
2024-05-14 23:27:25 -04:00
ParticleAccelerator
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Payload /EntitySystems
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
PDA
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
Physics
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Pinpointer
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Placement
Players
Add job whitelist system ( #28085 )
2024-06-01 05:08:31 -07:00
PneumaticCannon
Atmos device performance improvements ( #26493 )
2024-03-30 15:17:53 +11:00
Pointing
Slightly emphasize popup when someone points at you ( #28152 )
2024-05-20 15:32:25 +02:00
Points
Polymorph
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Popups
Add SharedPopupSystem.PopupClient for cursor and coordinates ( #27231 )
2024-04-22 13:57:13 +10:00
Power
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
PowerCell
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
PowerSink
Remove all obsolete BatteryComponent method calls ( #25871 )
2024-03-06 16:34:50 +11:00
Prayer
Fix ghost prayer interaction ( #27199 )
2024-04-21 19:01:00 +10:00
Preferences /Managers
Add job whitelist system ( #28085 )
2024-06-01 05:08:31 -07:00
Procedural
Cleans up tag system ( #28272 )
2024-06-02 11:11:19 +10:00
Projectiles
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Puppet
Moves muted to shared ( #25374 )
2024-02-21 15:53:46 -05:00
Radiation
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Radio
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
RandomAppearance
Random spontaneous cleanup PR ( #25131 )
2024-02-13 16:48:39 -05:00
RandomMetadata
fix: localisation keys in random content books ( #27390 )
2024-04-27 20:23:55 +10:00
RatKing
Reduced Warning Count By 130 For Full Rebuilds ( #26518 )
2024-03-29 16:28:16 +11:00
Remotes
Restrict door remotes to only being able to manipulate doors relevant to their type ( #26371 )
2024-03-24 01:48:16 +01:00
Repairable
add fuel costs back to finishing welding ( #27030 )
2024-04-19 19:20:30 -04:00
RequiresGrid
Add RequiresGrid component ( #23394 )
2024-02-22 22:26:02 +11:00
Research
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Resist
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Respawn
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Revenant
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
Revolutionary
better deconversion ( #23315 )
2024-01-14 14:20:35 +11:00
Robotics /Systems
malf killer 9000 (robotics console) ( #24855 )
2024-05-08 23:36:07 -07:00
Roles
Revert Exterminator pending newmed/redesign ( #26978 )
2024-04-28 15:45:54 +10:00
Rotatable
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Rotation
Fix rotation visuals desync & appearance state spam ( #23016 )
2023-12-26 16:32:25 -07:00
RoundEnd
Add evac shuttle test. ( #27152 )
2024-04-20 15:57:55 +10:00
Salvage
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Sandbox
Resolve 'EntitySystem.Get<T>()' is obsolete in content ( #27936 )
2024-05-12 20:34:52 -04:00
Screens
cancelable brig timers ( #26557 )
2024-03-31 16:44:02 -04:00
SensorMonitoring
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Sericulture
ServerInfo
ServerUpdates
Shuttles
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Silicons
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
Singularity
Resolve 'TransformComponent.MapPosition' is obsolete in content ( #27939 )
2024-05-12 10:31:54 -04:00
Solar
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Sound
Add Ability to stop sound when MobState is Dead ( #26905 )
2024-04-14 13:12:38 +10:00
Spawners
Use non-generic TryComp() for metadata & transform ( #28133 )
2024-05-20 22:40:35 -07:00
Species /Systems
Body code cleanup ( #24946 )
2024-03-27 17:48:37 -07:00
Speech
Move replacement chance from ReplacementAccentComponent to ReplacementAccentPrototype ( #28049 )
2024-05-17 19:33:22 +03:00
Spider
SprayPainter
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Spreader
Cleans up tag system ( #28272 )
2024-06-02 11:11:19 +10:00
Sprite
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
Stack
Makes machine parts stackable, removes unused field in stack prototypes ( #28434 )
2024-06-01 13:49:28 -04:00
Standing
Revert "Fix chat bubbles ( #25643 )" ( #25645 )
2024-02-28 00:51:20 +11:00
Station
Add job whitelist system ( #28085 )
2024-06-01 05:08:31 -07:00
StationEvents
Station event component and system tweaks ( #28331 )
2024-06-01 16:34:58 -04:00
StationRecords
fix ninja hacking not affecting sechud ( #28021 )
2024-05-16 16:51:06 -04:00
Stealth
Sticky
Simplify DoAfterArgs behavior for movement and distance checks ( #25226 )
2024-03-19 21:09:00 +11:00
Storage
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
Store
Hiding and clearing department prototype code ( #28114 )
2024-06-01 19:49:34 -04:00
Strip
Add popup for owner when inserting item in hand ( #28032 )
2024-05-27 17:46:54 -07:00
Stunnable
Misc ItemToggleSystem changes ( #26489 )
2024-03-28 15:05:04 +11:00
SubFloor
Code Cleanup: Purge obsolete MapManager methods ( #26279 )
2024-03-22 18:08:40 +11:00
SurveillanceCamera
Station event component and system tweaks ( #28331 )
2024-06-01 16:34:58 -04:00
Tabletop
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
Teleportation
Handheld teleporter portals now must start on the same grid. ( #28423 )
2024-05-30 13:45:16 -07:00
Temperature
Remove AlertType and AlertCategory ( #27933 )
2024-05-23 22:43:04 -04:00
Tesla
Use new ComponentPauseGenerator ( #25183 )
2024-02-26 14:36:19 +11:00
Thief
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Tiles
Landmine stepoff ( #22962 )
2024-03-24 16:33:45 +11:00
Tips
Localize tips ( #28285 )
2024-05-30 07:39:07 -04:00
Toilet
Toilet Upgrade (needs review) ( #22133 )
2024-03-31 14:21:18 +11:00
Tools
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Toolshed /Commands
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Traitor
Clean up store system ( #28463 )
2024-06-01 11:29:17 -04:00
Traits
Code cleanup: Dirty(Comp) ( #26238 )
2024-03-19 23:27:02 -04:00
UserInterface
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
VendingMachines
Fix wall vending machines spawning items in walls. ( #28279 )
2024-05-28 17:02:15 +03:00
Verbs
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
VoiceMask
Content update for UI prediction ( #27214 )
2024-04-26 18:16:24 +10:00
Voting
Clean up command perms ( #28451 )
2024-06-01 01:14:43 -07:00
Wagging
Stop wagging tails on crit ( #25323 )
2024-02-17 16:33:10 -05:00
Warps
Weapons
Only auto-enable internals when necessary ( #28248 )
2024-05-31 12:28:11 +10:00
Weather
Whitelist
Obsolete refactor - ConnectedClient to Channel ( #24409 )
2024-01-23 09:14:13 +11:00
Wires
fix borg ui mispredict opening ( #28305 )
2024-05-26 13:07:16 -07:00
Worldgen
Make remaining IPrototypes partial ( #27157 )
2024-04-20 17:48:38 +10:00
Xenoarchaeology
Replace obsolete EntityWhitelist IsValid usages ( #28465 )
2024-06-01 23:10:24 -04:00
Zombies
Decouple interactions from hands, cleanup old events, add new fears ( #28393 )
2024-05-31 13:26:19 -07:00
AssemblyInfo.cs
Content.Server.csproj
THE RETURN OF ITEM STATUS ( #22986 )
2024-04-21 23:16:23 +10:00
Content.Server.csproj.DotSettings
GlobalUsings.cs
Program.cs