fish-station/Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs
Vigers Ray d6c0a011b7 Merge remote-tracking branch 'space-wizards/master'
# Conflicts:
#	.github/workflows/publish.yml
#	Content.Client/Clothing/ClientClothingSystem.cs
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#	Content.Server/Bed/BedSystem.cs
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#	Content.Server/EntityEffects/Effects/PlantMutateGases.cs
#	Content.Server/Fluids/EntitySystems/AbsorbentSystem.cs
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#	runclient-Tools.bat
#	runclient.bat
2025-05-27 03:41:41 +03:00

461 lines
19 KiB
C#

using System.Linq;
using System.Numerics;
using Content.Server.Popups;
using Content.Shared._Sunrise.Footprints;
using Content.Shared.Chemistry.Components;
using Content.Shared.Chemistry.EntitySystems;
using Content.Shared.FixedPoint;
using Content.Shared.Fluids;
using Content.Shared.Fluids.Components;
using Content.Shared.Interaction;
using Content.Shared.Timing;
using Content.Shared.Weapons.Melee;
using Robust.Server.Audio;
using Robust.Server.GameObjects;
using Robust.Shared.Map;
using Robust.Shared.Map.Components;
using Robust.Shared.Prototypes;
using Robust.Shared.Utility;
namespace Content.Server.Fluids.EntitySystems;
/// <inheritdoc/>
public sealed class AbsorbentSystem : SharedAbsorbentSystem
{
private static readonly EntProtoId Sparkles = "PuddleSparkle";
[Dependency] private readonly IPrototypeManager _prototype = default!;
[Dependency] private readonly AudioSystem _audio = default!;
[Dependency] private readonly PopupSystem _popups = default!;
[Dependency] private readonly PuddleSystem _puddleSystem = default!;
[Dependency] private readonly SharedMeleeWeaponSystem _melee = default!;
[Dependency] private readonly SharedTransformSystem _transform = default!;
[Dependency] private readonly SharedSolutionContainerSystem _solutionContainerSystem = default!;
[Dependency] private readonly UseDelaySystem _useDelay = default!;
[Dependency] private readonly MapSystem _mapSystem = default!;
[Dependency] private readonly EntityLookupSystem _lookup = default!; // Sunrise-edit
public override void Initialize()
{
base.Initialize();
SubscribeLocalEvent<AbsorbentComponent, ComponentInit>(OnAbsorbentInit);
SubscribeLocalEvent<AbsorbentComponent, AfterInteractEvent>(OnAfterInteract);
SubscribeLocalEvent<AbsorbentComponent, UserActivateInWorldEvent>(OnActivateInWorld);
SubscribeLocalEvent<AbsorbentComponent, SolutionContainerChangedEvent>(OnAbsorbentSolutionChange);
}
private void OnAbsorbentInit(EntityUid uid, AbsorbentComponent component, ComponentInit args)
{
// TODO: I know dirty on init but no prediction moment.
UpdateAbsorbent(uid, component);
}
private void OnAbsorbentSolutionChange(EntityUid uid, AbsorbentComponent component, ref SolutionContainerChangedEvent args)
{
UpdateAbsorbent(uid, component);
}
private void UpdateAbsorbent(EntityUid uid, AbsorbentComponent component)
{
if (!_solutionContainerSystem.TryGetSolution(uid, component.SolutionName, out _, out var solution))
return;
var oldProgress = component.Progress.ShallowClone();
component.Progress.Clear();
var mopReagent = solution.GetTotalPrototypeQuantity(_puddleSystem.GetAbsorbentReagents(solution));
if (mopReagent > FixedPoint2.Zero)
{
component.Progress[solution.GetColorWithOnly(_prototype, _puddleSystem.GetAbsorbentReagents(solution))] = mopReagent.Float();
}
var otherColor = solution.GetColorWithout(_prototype, _puddleSystem.GetAbsorbentReagents(solution));
var other = (solution.Volume - mopReagent).Float();
if (other > 0f)
{
component.Progress[otherColor] = other;
}
var remainder = solution.AvailableVolume;
if (remainder > FixedPoint2.Zero)
{
component.Progress[Color.DarkGray] = remainder.Float();
}
if (component.Progress.Equals(oldProgress))
return;
Dirty(uid, component);
}
private void OnActivateInWorld(EntityUid uid, AbsorbentComponent component, UserActivateInWorldEvent args)
{
if (args.Handled)
return;
Mop(uid, args.Target, uid, component);
args.Handled = true;
}
private void OnAfterInteract(EntityUid uid, AbsorbentComponent component, AfterInteractEvent args)
{
if (!args.CanReach || args.Handled)
return;
// Sunrise-Start
if (args.Target != null &&
(HasComp<PuddleComponent>(args.Target) ||
HasComp<RefillableSolutionComponent>(args.Target)) &&
!HasComp<FootprintComponent>(args.Target))
{
Mop(args.User, args.Target.Value, args.Used, component);
args.Handled = true;
return;
}
var coordinates = args.ClickLocation;
var footPrints = new HashSet<Entity<FootprintComponent>>();
var gridUid = _transform.GetGrid(coordinates);
if (!TryComp<MapGridComponent>(gridUid, out var grid))
return;
var tileCoordinates = _mapSystem.CoordinatesToTile(gridUid.Value, grid, coordinates);
var tileRef = _mapSystem.GetTileRef(gridUid.Value, grid, tileCoordinates);
var entities = _lookup.GetLocalEntitiesIntersecting(tileRef, 0);
foreach (var entity in entities)
{
if (TryComp<FootprintComponent>(entity, out var footprint))
{
footPrints.Add((entity, footprint));
}
}
if (footPrints.Count > 0)
{
if (!_solutionContainerSystem.TryGetSolution(args.Used, AbsorbentComponent.SolutionName, out var absorberSoln))
return;
var tileCenterPos = _mapSystem.GridTileToLocal(gridUid.Value, grid, tileRef.GridIndices);
CleanFootprints(args.User, args.Used, component, absorberSoln.Value, footPrints, tileCenterPos);
args.Handled = true;
return;
}
// Sunrise-End
args.Handled = true;
}
// Sunrise-Start
public void CleanFootprints(EntityUid user, EntityUid used, AbsorbentComponent absorber,
Entity<SolutionComponent> absorberSoln, HashSet<Entity<FootprintComponent>> footPrints,
EntityCoordinates targetCoords)
{
var soundPlayed = false;
foreach (var (footstepUid, comp) in footPrints)
{
if (!_solutionContainerSystem.ResolveSolution(footstepUid, comp.ContainerName, ref comp.SolutionContainer, out var targetStepSolution) || targetStepSolution.Volume <= 0)
continue;
if (_puddleSystem.CanFullyEvaporate(targetStepSolution))
continue; // no spam
var absorberSolution = absorberSoln.Comp.Solution;
var available = absorberSolution.GetTotalPrototypeQuantity(_puddleSystem.GetAbsorbentReagents(absorberSolution));
// No material
if (available == FixedPoint2.Zero)
{
_popups.PopupEntity(Loc.GetString("mopping-system-no-water", ("used", used)), user, user);
return;
}
var transferMax = absorber.PickupAmount;
var transferAmount = FixedPoint2.Min(transferMax, available);
var puddleSplit = targetStepSolution.SplitSolutionWithout(transferAmount, _puddleSystem.GetAbsorbentReagents(targetStepSolution));
var absorberSplit = absorberSolution.SplitSolutionWithOnly(puddleSplit.Volume, _puddleSystem.GetAbsorbentReagents(absorberSolution));
var gridUid = targetCoords.GetGridUid(EntityManager);
if (TryComp<MapGridComponent>(gridUid, out var mapGrid))
{
var tileRef = _mapSystem.GetTileRef(gridUid.Value, mapGrid, targetCoords);
_puddleSystem.DoTileReactions(tileRef, absorberSplit);
}
_solutionContainerSystem.AddSolution(comp.SolutionContainer.Value, absorberSplit);
_solutionContainerSystem.AddSolution(absorberSoln, puddleSplit);
if (!soundPlayed)
{
soundPlayed = true; // to prevent sound spam
_audio.PlayPvs(absorber.PickupSound, footstepUid);
}
// Без этой хуйни некоторые лужи будут пустыми и не будут удаляться
var ev = new SolutionContainerChangedEvent(targetStepSolution, comp.ContainerName);
RaiseLocalEvent(footstepUid, ref ev);
// Sunrise-Start
var absorberEv = new AbsorberFootPrintEvent(user);
RaiseLocalEvent(user, ref absorberEv);
// Sunrise-End
}
var userXform = Transform(user);
var localPos = Vector2.Transform(targetCoords.Position, _transform.GetWorldMatrix(userXform));
localPos = userXform.LocalRotation.RotateVec(localPos);
_melee.DoLunge(user, used, Angle.Zero, localPos, null, false);
}
// Sunrise-End
public void Mop(EntityUid user, EntityUid target, EntityUid used, AbsorbentComponent component)
{
if (!_solutionContainerSystem.TryGetSolution(used, component.SolutionName, out var absorberSoln))
return;
if (TryComp<UseDelayComponent>(used, out var useDelay)
&& _useDelay.IsDelayed((used, useDelay)))
return;
// If it's a puddle try to grab from
if (!TryPuddleInteract(user, used, target, component, useDelay, absorberSoln.Value) && component.UseAbsorberSolution)
{
// If it's refillable try to transfer
if (!TryRefillableInteract(user, used, target, component, useDelay, absorberSoln.Value))
return;
}
}
/// <summary>
/// Logic for an absorbing entity interacting with a refillable.
/// </summary>
private bool TryRefillableInteract(EntityUid user, EntityUid used, EntityUid target, AbsorbentComponent component, UseDelayComponent? useDelay, Entity<SolutionComponent> absorbentSoln)
{
if (!TryComp(target, out RefillableSolutionComponent? refillable))
return false;
if (!_solutionContainerSystem.TryGetRefillableSolution((target, refillable, null), out var refillableSoln, out var refillableSolution))
return false;
if (refillableSolution.Volume <= 0)
{
// Target empty - only transfer absorbent contents into refillable
if (!TryTransferFromAbsorbentToRefillable(user, used, target, component, absorbentSoln, refillableSoln.Value))
return false;
}
else
{
// Target non-empty - do a two-way transfer
if (!TryTwoWayAbsorbentRefillableTransfer(user, used, target, component, absorbentSoln, refillableSoln.Value))
return false;
}
_audio.PlayPvs(component.TransferSound, target);
if (useDelay != null)
_useDelay.TryResetDelay((used, useDelay));
return true;
}
/// <summary>
/// Logic for an transferring solution from absorber to an empty refillable.
/// </summary>
private bool TryTransferFromAbsorbentToRefillable(
EntityUid user,
EntityUid used,
EntityUid target,
AbsorbentComponent component,
Entity<SolutionComponent> absorbentSoln,
Entity<SolutionComponent> refillableSoln)
{
var absorbentSolution = absorbentSoln.Comp.Solution;
if (absorbentSolution.Volume <= 0)
{
_popups.PopupEntity(Loc.GetString("mopping-system-target-container-empty", ("target", target)), user, user);
return false;
}
var refillableSolution = refillableSoln.Comp.Solution;
var transferAmount = component.PickupAmount < refillableSolution.AvailableVolume ?
component.PickupAmount :
refillableSolution.AvailableVolume;
if (transferAmount <= 0)
{
_popups.PopupEntity(Loc.GetString("mopping-system-full", ("used", used)), used, user);
return false;
}
// Prioritize transferring non-evaporatives if absorbent has any
var contaminants = _solutionContainerSystem.SplitSolutionWithout(absorbentSoln, transferAmount, _puddleSystem.GetAbsorbentReagents(absorbentSoln.Comp.Solution));
if (contaminants.Volume > 0)
{
_solutionContainerSystem.TryAddSolution(refillableSoln, contaminants);
}
else
{
var evaporatives = _solutionContainerSystem.SplitSolution(absorbentSoln, transferAmount);
_solutionContainerSystem.TryAddSolution(refillableSoln, evaporatives);
}
return true;
}
/// <summary>
/// Logic for an transferring contaminants to a non-empty refillable & reabsorbing water if any available.
/// </summary>
private bool TryTwoWayAbsorbentRefillableTransfer(
EntityUid user,
EntityUid used,
EntityUid target,
AbsorbentComponent component,
Entity<SolutionComponent> absorbentSoln,
Entity<SolutionComponent> refillableSoln)
{
var contaminantsFromAbsorbent = _solutionContainerSystem.SplitSolutionWithout(absorbentSoln, component.PickupAmount, _puddleSystem.GetAbsorbentReagents(absorbentSoln.Comp.Solution));
var absorbentSolution = absorbentSoln.Comp.Solution;
if (contaminantsFromAbsorbent.Volume == FixedPoint2.Zero && absorbentSolution.AvailableVolume == FixedPoint2.Zero)
{
// Nothing to transfer to refillable and no room to absorb anything extra
_popups.PopupEntity(Loc.GetString("mopping-system-puddle-space", ("used", used)), user, user);
// We can return cleanly because nothing was split from absorbent solution
return false;
}
var waterPulled = component.PickupAmount < absorbentSolution.AvailableVolume ?
component.PickupAmount :
absorbentSolution.AvailableVolume;
var refillableSolution = refillableSoln.Comp.Solution;
var waterFromRefillable = refillableSolution.SplitSolutionWithOnly(waterPulled, _puddleSystem.GetAbsorbentReagents(refillableSoln.Comp.Solution));
_solutionContainerSystem.UpdateChemicals(refillableSoln);
if (waterFromRefillable.Volume == FixedPoint2.Zero && contaminantsFromAbsorbent.Volume == FixedPoint2.Zero)
{
// Nothing to transfer in either direction
_popups.PopupEntity(Loc.GetString("mopping-system-target-container-empty-water", ("target", target)), user, user);
// We can return cleanly because nothing was split from refillable solution
return false;
}
var anyTransferOccurred = false;
if (waterFromRefillable.Volume > FixedPoint2.Zero)
{
// transfer water to absorbent
_solutionContainerSystem.TryAddSolution(absorbentSoln, waterFromRefillable);
anyTransferOccurred = true;
}
if (contaminantsFromAbsorbent.Volume > 0)
{
if (refillableSolution.AvailableVolume <= 0)
{
_popups.PopupEntity(Loc.GetString("mopping-system-full", ("used", target)), user, user);
}
else
{
// transfer as much contaminants to refillable as will fit
var contaminantsForRefillable = contaminantsFromAbsorbent.SplitSolution(refillableSolution.AvailableVolume);
_solutionContainerSystem.TryAddSolution(refillableSoln, contaminantsForRefillable);
anyTransferOccurred = true;
}
// absorb everything that did not fit in the refillable back by the absorbent
_solutionContainerSystem.TryAddSolution(absorbentSoln, contaminantsFromAbsorbent);
}
return anyTransferOccurred;
}
/// <summary>
/// Logic for an absorbing entity interacting with a puddle.
/// </summary>
private bool TryPuddleInteract(EntityUid user, EntityUid used, EntityUid target, AbsorbentComponent absorber, UseDelayComponent? useDelay, Entity<SolutionComponent> absorberSoln)
{
if (!TryComp(target, out PuddleComponent? puddle))
return false;
if (!_solutionContainerSystem.ResolveSolution(target, puddle.SolutionName, ref puddle.Solution, out var puddleSolution) || puddleSolution.Volume <= 0)
return false;
// Check if the puddle has any non-evaporative reagents
if (_puddleSystem.CanFullyEvaporate(puddleSolution))
{
_popups.PopupEntity(Loc.GetString("mopping-system-puddle-evaporate", ("target", target)), user, user);
return true;
}
Solution puddleSplit;
var isRemoved = false;
if (absorber.UseAbsorberSolution)
{
// Check if we have any evaporative reagents on our absorber to transfer
var absorberSolution = absorberSoln.Comp.Solution;
var available = absorberSolution.GetTotalPrototypeQuantity(_puddleSystem.GetAbsorbentReagents(absorberSolution));
// No material
if (available == FixedPoint2.Zero)
{
_popups.PopupEntity(Loc.GetString("mopping-system-no-water", ("used", used)), user, user);
return true;
}
var transferMax = absorber.PickupAmount;
var transferAmount = available > transferMax ? transferMax : available;
puddleSplit = puddleSolution.SplitSolutionWithout(transferAmount, _puddleSystem.GetAbsorbentReagents(puddleSolution));
var absorberSplit = absorberSolution.SplitSolutionWithOnly(puddleSplit.Volume, _puddleSystem.GetAbsorbentReagents(absorberSolution));
// Do tile reactions first
var transform = Transform(target);
var gridUid = transform.GridUid;
if (TryComp(gridUid, out MapGridComponent? mapGrid))
{
var tileRef = _mapSystem.GetTileRef(gridUid.Value, mapGrid, transform.Coordinates);
_puddleSystem.DoTileReactions(tileRef, absorberSplit);
}
_solutionContainerSystem.AddSolution(puddle.Solution.Value, absorberSplit);
}
else
{
puddleSplit = puddleSolution.SplitSolutionWithout(absorber.PickupAmount, _puddleSystem.GetAbsorbentReagents(puddleSolution));
// Despawn if we're done
if (puddleSolution.Volume == FixedPoint2.Zero)
{
// Spawn a *sparkle*
Spawn(Sparkles, GetEntityQuery<TransformComponent>().GetComponent(target).Coordinates);
QueueDel(target);
isRemoved = true;
}
}
_solutionContainerSystem.AddSolution(absorberSoln, puddleSplit);
_audio.PlayPvs(absorber.PickupSound, isRemoved ? used : target);
if (useDelay != null)
_useDelay.TryResetDelay((used, useDelay));
var userXform = Transform(user);
var targetPos = _transform.GetWorldPosition(target);
var localPos = Vector2.Transform(targetPos, _transform.GetInvWorldMatrix(userXform));
localPos = userXform.LocalRotation.RotateVec(localPos);
_melee.DoLunge(user, used, Angle.Zero, localPos, null, false);
// Sunrise-Start
var ev = new AbsorberPudleEvent(user);
RaiseLocalEvent(user, ref ev);
// Sunrise-End
return true;
}
}