fish-station/Content.Shared/GameObjects
nuke f4909cdb98
Climbing system (#1750)
* Initial commit

* Climbing uses its own controller now

* Missed a check

* Get rid of hands check

* Cleanup

* Get rid of speciescomponent stuff

* Remove unneeded check, add separate case for moving other players.

* Add DoAfter

* IClientDraggable added to ClimbingComponent

* Added some basic integration tests. Renamed ClimbMode to Climbing.

* oops

* Minor fixes

* ffff

* Table fix

* Revamped system so its more predicted, uses proper  logic for de-climbing. Get hype!!!

* Flag check fix

* Distance check and reset numticksblocked

* get rid
2020-08-20 00:13:22 +02:00
..
Components Climbing system (#1750) 2020-08-20 00:13:22 +02:00
EntitySystemMessages Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
EntitySystems Climbing system (#1750) 2020-08-20 00:13:22 +02:00
Verbs Fix right-click verbs. 2020-08-16 23:49:42 +02:00
ContentNetIDs.cs Climbing system (#1750) 2020-08-20 00:13:22 +02:00
DrawDepth.cs Fix namespaces and optimize imports (#1651) 2020-08-13 14:40:27 +02:00
PhysicalConstants.cs Urist's damage and health thing. (#10) 2017-10-07 15:15:29 +02:00