* Fixed HandsGui children so that HandsGui is clickable * Added TextureButton for opening Storage items * Update ClientInventoryComponent.cs Fixed HandleComponentState so that it only updates the inventory when there are changes. * Implemented storage button on Inventory Adds a small button on the bottom right of Storage items when inside the inventory. When the button is pressed it opens the Storage UI. |
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| .. | ||
| Components | ||
| EntitySystemMessages | ||
| EntitySystems | ||
| Messages/Mob | ||
| ContentNetIDs.cs | ||
| PhysicalConstants.cs | ||
| Verb.cs | ||