..
Combat
Reorder priorities in MeleeCombatCompound ( #30066 )
2024-08-11 19:22:46 +10:00
cleanbot.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
clothing.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
debug.yml
Added new HTN operations and preconditions ( #27486 )
2024-05-08 12:18:03 +03:00
firebot.yml
Added Firebots - Real ( #32482 )
2024-09-30 20:13:16 -07:00
follow.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
generic.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00
goliath.yml
Goliath mob ( #30839 )
2024-08-18 12:22:36 -04:00
honkbot.yml
Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai. ( #26939 )
2024-04-13 22:51:24 -04:00
idle.yml
Makes NPCs wait out the idleTime instead of finding a new spot every time they go idle ( #31234 )
2024-08-20 21:57:39 +10:00
medibot.yml
hide medibot messages from chat and logs ( #21468 )
2023-11-05 18:21:04 -07:00
mob.yml
Makes the rat king's cheeseEm order more convenient to use ( #32181 )
2024-09-20 01:27:23 +02:00
nutrition.yml
Fixed mice behavior of eating everything ( #23322 )
2024-01-02 13:49:20 -05:00
regalrat.yml
Rat King Milsim + Buffs ( #20190 )
2023-09-22 15:01:05 -05:00
root.yml
Fix turrets ( #18606 )
2023-08-03 23:07:31 -07:00
test.yml
Adjust prototype names to lowercase ( #23810 )
2024-01-09 13:25:38 -08:00
utility_queries.yml
Added Firebots - Real ( #32482 )
2024-09-30 20:13:16 -07:00
xeno.yml
Shooting NPCs and more ( #18042 )
2023-08-01 19:48:56 -05:00