fish-station/Content.Shared/NPC
Vigers Ray 38889342ad Merge remote-tracking branch 'refs/remotes/wizards/master'
# Conflicts:
#	Content.Client/UserInterface/Systems/Ghost/Controls/Roles/GhostRolesEui.cs
#	Content.Server/Chemistry/EntitySystems/InjectorSystem.cs
#	Content.Shared/Weapons/Ranged/Components/GunComponent.cs
#	Content.Shared/Weapons/Ranged/Systems/SharedGunSystem.cs
#	Resources/Audio/Machines/attributions.yml
#	Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml
#	Resources/Prototypes/Entities/Mobs/Player/silicon.yml
#	Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml
#	Resources/Prototypes/Recipes/Lathes/medical.yml
#	Resources/Prototypes/Roles/Jobs/Civilian/service_worker.yml
#	Resources/ServerInfo/Guidebook/Antagonist/Antagonists.xml
#	Resources/ServerInfo/Guidebook/Antagonist/MinorAntagonists.xml
#	Resources/ServerInfo/Guidebook/Antagonist/Nuclear Operatives.xml
#	Resources/ServerInfo/Guidebook/Antagonist/Revolutionaries.xml
#	Resources/ServerInfo/Guidebook/Antagonist/SpaceNinja.xml
#	Resources/ServerInfo/Guidebook/Antagonist/Thieves.xml
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpskirt/color.rsi/meta.json
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/color.rsi/equipped-INNERCLOTHING.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/color.rsi/icon.png
#	Resources/Textures/Clothing/Uniforms/Jumpsuit/color.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/inhand-left.png
#	Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/inhand-right.png
#	Resources/Textures/Objects/Weapons/Melee/combat_knife.rsi/meta.json
#	Resources/Textures/Objects/Weapons/Melee/survival_knife.rsi/inhand-left.png
#	Resources/Textures/Objects/Weapons/Melee/survival_knife.rsi/inhand-right.png
#	Resources/Textures/Objects/Weapons/Melee/survival_knife.rsi/meta.json
2024-11-13 04:35:52 +03:00
..
Components Add ability to add additional friendly and hostile factions in prototypes (#29636) 2024-07-02 09:32:21 -04:00
Events Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
Prototypes Move faction exception and everything it needs to shared (#25154) 2024-03-18 18:23:25 +11:00
Systems Merge remote-tracking branch 'refs/remotes/wizards/master' 2024-11-13 04:35:52 +03:00
ActiveNPCComponent.cs Disable SSD indicator for NPC (#20027) 2023-09-14 22:15:26 -04:00
PathfindingBoundary.cs
PathfindingBreadcrumb.cs Add pathfinding support for NPCs climbing tables (#17415) 2023-07-28 16:37:29 +10:00
PathfindingDebugMode.cs Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
PathPoly.cs Content update for NetEntities (#18935) 2023-09-11 09:42:41 +10:00
RequestHTNMessage.cs
SharedNPCComponent.cs Refactor serialization copying to use source generators (#19412) 2023-08-22 18:14:33 -07:00
SharedNPCSteeringSystem.cs Context steering for NPCs (#12915) 2022-12-12 14:33:43 +11:00
SharedPathfindingSystem.cs Station AI (#30944) 2024-08-28 10:57:12 +10:00
SharedPathfindingSystem.Line.cs Station AI (#30944) 2024-08-28 10:57:12 +10:00