fish-station/Content.Server/Explosion/EntitySystems
Hannah Giovanna Dawson cdbe92d37d
Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-27 19:53:04 +00:00
..
ExplosionGridTileFlood.cs Cleanup remaining warnings in ExplosionSystem (#37764) 2025-05-24 16:55:46 +02:00
ExplosionSpaceTileFlood.cs Atmos device performance improvements (#26493) 2024-03-30 15:17:53 +11:00
ExplosionSystem.Airtight.cs Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
ExplosionSystem.cs Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
ExplosionSystem.CVars.cs move TriggerExplosion to shared (#30227) 2024-09-19 10:01:40 +10:00
ExplosionSystem.GridMap.cs Clean up some parts of ExplosionSystem (#40485) 2025-09-28 16:23:40 +00:00
ExplosionSystem.Processing.cs Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
ExplosionSystem.TileFill.cs Clean up some parts of ExplosionSystem (#40485) 2025-09-28 16:23:40 +00:00
ExplosionSystem.Visuals.cs Partial cleanup of ExplosionSystem (#36098) 2025-04-18 13:55:09 +10:00
ExplosionTileFlood.cs Fix warnings and code cleanup/fixes (#13570) 2023-01-19 13:56:45 +11:00
ProjectileGrenadeSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00
ScatteringGrenadeSystem.cs Trigger Refactor (#39034) 2025-08-03 21:20:37 +02:00