fish-station/Content.Shared/Inventory
Hannah Giovanna Dawson cdbe92d37d
Update DamageableSystem to modern standards (#39417)
* Update DamageableSystem to modern standards

* DamageContainerId -> DamageContainerID with lint flag

* Replace strings with protoids

* Make CVar subscription declarations all consistently whitespaced

* ChangeDamage -> TryChangeDamage, cope with C# jank

* Revert event signature changes

* Restore a comment

* Re-add two queries

* Init the queries

* Use appearanceQuery in DamageChanged

* Use damageableQuery in TryChangeDamage

* Use damageableQuery in SetDamageModifierSetId

* Final cleanup, fix sandboxing

* Rectify ExplosionSystem:::ProcessEntity's call to TryChangeDamage

* Re-organize DamageableSystem

* first big fuck you breaking change.

* THATS A LOT OF DAMAGE!!!

* Fix test fails

* test fixes 2

* push it

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Co-authored-by: Princess Cheeseballs <66055347+Pronana@users.noreply.github.com>
2025-10-27 19:53:04 +00:00
..
Events New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
VirtualItem Don't show item dropping popup when wielding. (#40032) 2025-09-03 13:09:40 +02:00
InventoryComponent.cs Handle inventory template updating V2 (#39246) 2025-07-27 23:05:58 +02:00
InventorySystem.cs Reflection refactor (#19253) 2023-08-25 12:48:27 +10:00
InventorySystem.Equip.cs remove a bunch of redundant IsFirstTimePredicted checks (#41119) 2025-10-26 12:59:52 +00:00
InventorySystem.Helpers.cs Clean up all missing EntitySystem proxy method uses (#38353) 2025-06-26 16:50:49 -07:00
InventorySystem.Relay.cs Update DamageableSystem to modern standards (#39417) 2025-10-27 19:53:04 +00:00
InventorySystem.Slots.cs Fix inventory flickering and missing InventoryTemplateUpdated event (#39379) 2025-08-06 22:14:28 +02:00
InventoryTemplatePrototype.cs Cleanup: Remove redundant prototype name specifications (#35793) 2025-03-19 19:30:31 +01:00
RelaySubscriptionHelpers.cs Fire extinguishers can now extinguish items, including when held/worn (#36267) 2025-04-14 19:00:47 +10:00
SelfEquipOnlyComponent.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SelfEquipOnlySystem.cs Cursed Mask (#29659) 2024-08-10 11:14:58 -04:00
SlotBlockComponent.cs New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
SlotBlockSystem.cs New Feature: Slot blockers (#35172) 2025-05-12 10:35:42 -07:00
SlotFlags.cs Hardsuits, EVA suits, Firesuits, and others now protect your feet from Glass Shards (#26764) 2024-04-28 17:11:46 +10:00