* Kills PipeNode ConnectToContainedEntities and EnvironmentalAir with fire. * Reaction IGasMixtureHolder is nullable. * Reworks canisters * Adds PortablePipeNode and PortPipeNode, which connect to each other. |
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| .. | ||
| EntitySystems | ||
| NodeGroups | ||
| Nodes | ||
| NodeContainerComponent.cs | ||