fish-station/Content.Client/GameObjects
Pieter-Jan Briers e0a4735fe2
Switch to TG hair sprites.
This removes the need for a separate shader because they're multiply-based instead of additive like /vg/ or Bay.
2020-01-12 02:04:13 +01:00
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Components Switch to TG hair sprites. 2020-01-12 02:04:13 +01:00
EntitySystems Fix ranged weapon fire rates being stuttery. 2020-01-09 00:28:04 +01:00