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AirtightSystem.cs
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Use EntitySystem dependencies in a bunch of systems.
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2021-07-26 13:01:47 +02:00 |
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AtmosDebugOverlaySystem.cs
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Use EntitySystem dependencies in a bunch of systems.
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2021-07-26 13:01:47 +02:00 |
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AtmosphereSystem.cs
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ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331)
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2021-07-23 11:09:01 +02:00 |
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AtmosphereSystem.CVars.cs
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Add CVar for disabling/enabling excited groups.
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2021-07-26 11:16:34 +02:00 |
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AtmosphereSystem.ExcitedGroup.cs
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CVar for explosive depressurization tile ripping.
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2021-07-23 13:45:56 +02:00 |
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AtmosphereSystem.Gases.cs
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Remove atmos archiving.
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2021-07-26 11:06:44 +02:00 |
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AtmosphereSystem.Grid.cs
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Use EntitySystem dependencies in a bunch of systems.
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2021-07-26 13:01:47 +02:00 |
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AtmosphereSystem.HighPressureDelta.cs
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ECS Atmos Part 5: Moves all logic from GridAtmosphereComponent to AtmosphereSystem. (#4331)
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2021-07-23 11:09:01 +02:00 |
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AtmosphereSystem.Hotspot.cs
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Hotspot passes MapManager to GetTileRef.
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2021-07-26 11:28:43 +02:00 |
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AtmosphereSystem.LINDA.cs
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Add CVar for disabling/enabling excited groups.
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2021-07-26 11:16:34 +02:00 |
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AtmosphereSystem.Monstermos.cs
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Further optimize atmos by reusing specific arrays instead of using a shared arraypool
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2021-07-24 16:33:04 +02:00 |
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AtmosphereSystem.Processing.cs
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Add CVar for disabling/enabling excited groups.
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2021-07-26 11:16:34 +02:00 |
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AtmosphereSystem.Superconductivity.cs
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Remove atmos archiving.
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2021-07-26 11:06:44 +02:00 |
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FlammableSystem.cs
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Remove IStartCollide from flammable (#4314)
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2021-07-21 12:32:00 +02:00 |
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GasAnalyzerSystem.cs
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Atmos pipe rework (#3833)
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2021-06-19 13:25:05 +02:00 |
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GasTankSystem.cs
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Use EntitySystem dependencies in a bunch of systems.
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2021-07-26 13:01:47 +02:00 |
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GasTileOverlaySystem.cs
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Use EntitySystem dependencies in a bunch of systems.
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2021-07-26 13:01:47 +02:00 |